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World-Dissolve
World-Dissolve PublicForked from WybrenAkker/World-Dissolve
A dissolve shader based on https://connect.unity.com/p/articles-dissolving-the-world-part-1
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SpriteDicing
SpriteDicing PublicForked from elringus/sprite-dicing
Unity extension for reusing sprite texture areas
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Entitas-CSharp
Entitas-CSharp PublicForked from sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
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