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Automatically exported from code.google.com/p/physx4java
Direct port of the Bullet physics engine to JavaScript using Emscripten
Open source C++ physics engine library in 3D
Real-time physics library for Java, based on the ReactPhysics3D (https://code.google.com/p/reactphysics3d/) library by Daniel Chappuis (http://www.danielchappuis.ch/).
Turbulenz is a modular 3D and 2D game framework for making HTML5 powered games for browsers, desktops and mobile devices.
This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics
Godot Engine – Multi-platform 2D and 3D game engine
An experimental toolset for Unity asset and asset bundle files.
A collection of samples that use the dyn4j library in a variety of ways
Vert.x code generator for asynchronous polyglot APIs
BT Framework 2 is the next version of BT Framework, a behavior tree framework for Unity3d.
Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video…
DotNetty project – a port of netty, event-driven asynchronous network application framework
A gentle guide for advanced Vert.x users
KMS Emulator in C (currently runs on Linux including Android, FreeBSD, Solaris, Minix, Mac OS, iOS, Windows with or without Cygwin)
Vert.x Blueprint Project - Micro-Shop microservice application
Keynote Demo 2016 Balloon Vert.x Game Engine/Service
libco is a coroutine library which is widely used in wechat back-end service. It has been running on tens of thousands of machines since 2013.
RxJava – Reactive Extensions for the JVM – a library for composing asynchronous and event-based programs using observable sequences for the Java VM.
🔥RxJava2 Examples —— 这可能是从 RxJava1 跳到 RxJava2(学习 RxJava2 )最好的例子 Demo:https://github.com/nanchen2251/RxJava2Examples