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Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 3,215 214 Updated Jul 1, 2026

Taste-Skill - gives your AI good taste. stops the AI from generating boring, generic slop

JavaScript 53,992 3,716 Updated Jun 20, 2026

Xray panel supporting multi-protocol multi-user expire day & traffic & IP limit (Vmess, Vless, Trojan, ShadowSocks, Wireguard, Hysteria, Tunnel, Mixed, HTTP, Tun)

Go 41,974 7,827 Updated Jun 30, 2026

Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow

C 23 2 Updated Dec 30, 2024

健康学习到150岁 - 人体系统调优不完全指南

21,763 1,514 Updated Sep 10, 2025

史上最简单的 Home Assistant 控制面板,基于 React 开发 | 一键部署到 HAOS | 有手就能用 | 无需编程经验 | 开箱即用

JavaScript 969 60 Updated Oct 20, 2025

Xiaomi Home Integration for Home Assistant

Python 21,832 1,157 Updated Jan 28, 2026

Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others

C++ 290 43 Updated Apr 27, 2023

《Real-Time Rendering 4th》 (RTR4) 中文翻译

3,223 408 Updated Mar 13, 2025

从零编写游戏引擎教程 Writing a game engine tutorial from scratch

C++ 3,572 427 Updated Apr 19, 2024

A game engine based on ECS

C++ 79 6 Updated Aug 9, 2025

A toy DCC software

C++ 168 27 Updated Jul 1, 2021

技术面试最后反问面试官的话

18,487 1,375 Updated Mar 4, 2024

Translation of C++ Core Guidelines [https://github.com/isocpp/CppCoreGuidelines] into Simplified Chinese.

2,575 346 Updated Apr 2, 2026

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,966 1,753 Updated Oct 16, 2021

3D Game Engine/Renderer

C++ 62 17 Updated Mar 11, 2026

Physically based renderer with Path Tracing and Photon Mapping.

C++ 379 34 Updated Mar 11, 2022

3D game engine with lua scripting

C++ 2,455 289 Updated Jun 18, 2026

📖 书籍《Unity Shader入门精要》源代码

ShaderLab 6,065 1,665 Updated Feb 23, 2023

⚡ 可编程渲染管线实现,帮助初学者学习渲染

C++ 1,449 180 Updated Sep 23, 2024

Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL

C++ 304 35 Updated Apr 12, 2022

HEngine - 2D/3D Game Engine written in C++20

C++ 120 20 Updated Jan 27, 2023

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 20,211 2,201 Updated Jul 1, 2026

HexBox is an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widely validated surface modeling paradigm of surface box modelin…

C++ 81 16 Updated Nov 24, 2024

Hazel Engine

C++ 13,017 1,561 Updated Apr 20, 2024

Piccolo (formerly Pilot) – mini game engine for games104

C++ 6,642 1,976 Updated Sep 30, 2024

3D mesh stylization driven by a text input in PyTorch

Jupyter Notebook 975 135 Updated May 19, 2024

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 5,070 1,209 Updated Sep 3, 2023

Lecture notes, projects and other materials for Course 'CS219 Advanced Programming' at Southern University of Science and Technology.

C++ 2,792 425 Updated Jun 2, 2026

🐙 🐙图形学论文实现

C++ 1,545 249 Updated Mar 6, 2022
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