Highlights
Starred repositories
The Finance platform helps investors by providing stock market data from different API's in a user-friendly interface.
Hedge Fund Data Engineer Task – Interactive Brokers Pipeline
Quantitative Finance Project. System for personal investment management.
Thirdweb's in-app wallets in Telegram using custom authentication.
Personal Expense System for personal expense tracking created using Syncfusion components and ASP.NET.
QR code generation for Arduino Uno with TFT 2.8 screen. Project developed for SEB Tribe hackathon.
Space Arena 3D - a first person shooter game project.
GameShop - game shop online store templated created using .NET Core.
TechNet - Project includes API created with .NET Core for online store system template for selling computer parts with payments and sample database.
Project use the Azure Cosmos DB service to store and access data from a .NET console application
Oscilloscope - Oscilloscope project. Works both with real oscilloscope and in demo mode. Works in real-time and random-time modes. In real mode, you need an oscilloscope to work with software.
NET is DEAD let's DANCE - First person shooter with portals project, requiem for the "UNet" multiplayer system. Includes a set of scripts and prefabs first-person shooting with portals.
Azure DocumentDB Data Migration Tool
The project files from my tutorial on creating a Smooth Portal effect in Unity.
Hashing and salt a password for an MS SQL Server with login authentication.
Microsoft Azure Security Technologies
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://learn.microsoft.com/dotnet/azure/ or our ver…
Open source documentation of Microsoft Azure
Azure Dev Ops extension project which generate report. Add SRS extension to generate report to Azure Dev Ops project.
.NET API reference documentation (.NET 5+, .NET Core, .NET Framework)
RTS - real-time strategy sample game project. Here are all the necessary scripts and prepared settings for controlling the camera, selecting and destroying objects, units movements, building placem…




