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Possible new features #28
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enhancementNew feature or requestNew feature or request
Description
Here are idea for new features:
- Create a save don't heal mode
- Possibility of spawning at different place in the world;
- Entrance randomizer;
- Starting to work on the refactoring of the region to makes the work on entrance randomizer easier
- I don't know how hard it would be but is it possible to add a separate SFX slider for battle sounds? I hate the battle sounds but I don't wanna mute Naija's Singing...
- After verification, it would be quite hard. The complete sound engine have to be redesign for this to happen.
- Enemysanity. Every enemy (or enemy type) is a check
- Colorsanity. People joked about it but it could cause interesting combinations.
- Cooksanity. Each dish is a check the first time you cook it. You need the recipe to unlock it, then you cook it and send out a check. For stuff that works without a recipe you just cook it. If you cook it again it just gives you the item like normal.
- Custom required (mini)bosses: A list of bosses and minibosses that the user have to beat to Goal.
- Simon suppremacy: Make Simon Says the final boss. The player have to get to the final boss transturtle to unlock Simon Says area and beating Simon Says will goal the game.
- Create a mod where recipes (like Poultices, Soups, cakes, ice creams, rolls, perogies, etc.) are progressives items
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enhancementNew feature or requestNew feature or request