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Possible new features #28

@tioui

Description

@tioui

Here are idea for new features:

  • Create a save don't heal mode
  • Possibility of spawning at different place in the world;
  • Entrance randomizer;
    • Starting to work on the refactoring of the region to makes the work on entrance randomizer easier
  • I don't know how hard it would be but is it possible to add a separate SFX slider for battle sounds? I hate the battle sounds but I don't wanna mute Naija's Singing...
    • After verification, it would be quite hard. The complete sound engine have to be redesign for this to happen.
  • Enemysanity. Every enemy (or enemy type) is a check
  • Colorsanity. People joked about it but it could cause interesting combinations.
  • Cooksanity. Each dish is a check the first time you cook it. You need the recipe to unlock it, then you cook it and send out a check. For stuff that works without a recipe you just cook it. If you cook it again it just gives you the item like normal.
  • Custom required (mini)bosses: A list of bosses and minibosses that the user have to beat to Goal.
  • Simon suppremacy: Make Simon Says the final boss. The player have to get to the final boss transturtle to unlock Simon Says area and beating Simon Says will goal the game.
  • Create a mod where recipes (like Poultices, Soups, cakes, ice creams, rolls, perogies, etc.) are progressives items

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