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Questions tagged [initiative]

For questions about the rules governing the order of action in turn-based combat systems, commonly known as "initiative".

7 votes
3 answers
601 views

Can I use the Guidance cantrip to roll Initiative, immediately after the gamemaster says: roll Initiative? Our gamemaster says: Initiative is a Dexterity ability check and not a skill check, so it can'...
Joe Bekur's user avatar
  • 181
5 votes
2 answers
2k views

The rules about Legendary Actions say: ... A creature regains its spent legendary actions at the start of its turn. When it's the first turn of combat, and the legendary creature is down at the ...
Vylix's user avatar
  • 35.2k
2 votes
1 answer
173 views

I would like to test the variant initiative Speed Factor explained in the DMG, pages 270-271. This rule, briefly, reads as follow: At the start of the round, each player tells what the player is ...
Eddymage's user avatar
  • 37.7k
6 votes
1 answer
261 views

From the Initiative rules: At the start of a battle, each combatant makes an initiative check. An initiative check is a Dexterity check. Each character applies his or her Dexterity modifier to the ...
blizzardontheavenue's user avatar
8 votes
2 answers
932 views

In an initial encounter with a creature that is likely to be 'Hostile" (PHB pg 368) it's quite possible that the creature will initiate combat with the players. At what point are the players to ...
M B's user avatar
  • 121
3 votes
1 answer
175 views

The general rule for Combat - Initiative is that: Initiative remains the same from round to round. However, a controlled mount's initiative changes to match its rider's: The initiative of a ...
nonymous's user avatar
  • 8,611
7 votes
1 answer
517 views

In a recent game we had a situation where the PC summoned some monsters. Per SRD Summon monster 1: It appears where you designate and acts immediately, on your turn. It attacks your opponents to the ...
Corbin Matheson's user avatar
4 votes
1 answer
392 views

A creature fails the saving throw and is dominated by the Dominate Person/Monster spell: Can the caster command a first order to the dominated creature (e.g., 'move closer to me') immediately, or ...
Tarod's user avatar
  • 15.4k
3 votes
1 answer
284 views

As the title says, I'm looking for ways to guarantee my Arcanist (currently level 7) goes first in every single encounter. Ways that I figured out already: +2 Initiative Trait, sadly I had to pass on ...
Nec Xelos's user avatar
  • 4,193
3 votes
1 answer
141 views

Using the lvl 4 spell from "Wind Law" Stun Cloud I as an example (Rolemaster Unified Spell Law pg 159), but this question comes up for other spells. Stun Cloud I – Creates a 5'R cloud of ...
JWT's user avatar
  • 7,192
6 votes
1 answer
738 views

I'm using the ship combat rules provided by Ghosts of Saltmarsh, and unless I'm missing it, how initiative works is not very well explained. It explains how a ship's initiative is calculated but ...
PapaWuwu's user avatar
  • 403
4 votes
2 answers
316 views

In a ongoing campaign I'm playing a character themed around ghosts and possession. I'll later gain access to the Possession spell. But I don't have a grip on how it's supposed to work regarding ...
Snappie's user avatar
  • 4,143
15 votes
2 answers
2k views

Rogues gain the Reliable Talent feature at level 11: By 11th level, you have refined your chosen skills until they approach perfection. Whenever you make an ability check that lets you add your ...
Vylix's user avatar
  • 35.2k
10 votes
6 answers
4k views

There are lots of questions posted about surprise and initative, but one scenario still seems ambiguous to me. If this has been answered, please link, as I couldn't find it. Scenario: A player is ...
Dfvx990mq321pl's user avatar
7 votes
1 answer
839 views

In my new campaign I am using the Speed Factor variant for Initiative (DMG pp. 270-271). We like this a lot but it is confusing concerning unconscious PCs. This question says that taking Actions while ...
Anagkai's user avatar
  • 16.9k

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