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Pig: Hey, Goat... what does it take for a book to become known as great literature?
Rat: It has to both bore and confuse everyone.
Goat: No.
Rat: Except for high school English teachers. They have to like it.

These are works of fiction or nonfiction that people tend to study during their education. These are usually works that are considered cultural or historically significant, and thus important for students to learn about. They're also often used because they allow students to practice specific analytical skills. These works can serve as an introduction to concepts that might otherwise be difficult for students to understand, and therefore they tend to be broadly accessible and not overly experimental or avant-garde, especially for works taught at primary and secondary levels.

This class of works is, incidentally, Older Than Dirt: The Epic of Gilgamesh survives in large part because the Epic was grammar homework for royal children for hundreds of years, and so many tablets remain of their schooling that a large portion of the Epic can be read today, with more discovered each year. The same is true of many ancient Egyptian texts, particularly ones from the Middle Kingdom (Dynasties 11-13, c. 2040-1780 BCE), which produced works like the Instructions of Amenemhat and the Story of Sinuhe that generations of Egyptian scribes learned to write on basically until the end of education in hieroglyphics over 2000 years later.

See also Small Reference Pools, as these works form a pool of well-known works.

Compare Lit. Class Tropes, which is about tropes you'd most likely study at school. Also compare From Entertainment to Education, for works that are used as educational material for other disciplines.


    open/close all folders 

    Anime & Manga 
  • AKIRA
  • Blue Literature is an adaptation of classic Japanese literature, including Osamu Dazai's No Longer Human and Natsume Soseki's Kokoro, and is essentially a visual companion to the Japanese high school literature curriculum.
  • Bakuman。 is frequently used in media studies and creative writing courses to illustrate the professional manga industry and the editorial process. It has also been used to teach The Hero's Journey aspect of storytelling.
  • Barefoot Gen, in Japan.
  • Cells at Work! has been used in some medical schools to teach various aspects and functions of the human body.
  • Death Note is a common choice for high school ethics and philosophy modules to spark debates on justice, the death penalty, and utilitarianism.
  • Dr. STONE is highly regarded for its application of the scientific method. It is often used in STEM contexts to illustrate how primitive resources can be transformed into modern technology, such as creating antibiotics or electricity from scratch.
  • Grave of the Fireflies, often used to teach elementary school students in Japan about what World War II was like for the civilians.
  • Hetalia: Axis Powers, despite being controversial for its slapstick nature, has been used as a mnemonic tool for world history and geopolitics, personifying nations to explain international relations and historical alliances.
  • In This Corner of the World is another staple for teaching the civilian experience during World War II, specifically focusing on the home front in Kure and Hiroshima.
  • March Comes in Like a Lion is sometimes used in classes for discussing emotional intelligence and mental health, as well as the cultural history of Shōgi.
  • Moyashimon is often cited in microbiology circles to personify bacteria and fungi, making the complex world of fermentation and pathogens accessible to students.
  • Silver Spoon is frequently used in agricultural and vocational studies. It provides a grounded look at the ethics of food production, the reality of farming, and the physical labor involved in the industry.
  • Thermae Romae is generally used to teach Ancient Roman history, engineering, and architecture. It compares the bathhouse cultures of the Roman Empire and modern Japan, offering a unique cross-cultural historical analysis.

    Comic Books 
  • Fun Home: Common in classes studying LGBT issues.
  • Maus: Notable for being used in increasingly more history and literature classes despite being a graphic novel.
  • Persepolis

    Films — Animation 

    Films — Live-Action 

    Literature 
It's extremely common for literary works to be taught in school.

    Live-Action TV 

    Other 
  • Tour the States is often used in social studies classes to teach about the 50 US states and their capitals.
  • UNIX-like systems, including Linux, are widely studied in computer science classes, particularly those on operating system design.

    Theatre 

    Video Games 
  • Edutainment games would be far too numerous to list, but there are a few notable ones that do make the list:
    • Crosscountry, the precursor to games such as Euro Truck Simulator and American Truck Simulator, is also a popular geography-teaching tool. Crosscountry USA is often used in Canadian schools to teach students the fifty U.S. states and American geography. In fact, this was the Canadian schoolkid's equivalent to The Oregon Trail. Its original Canadian counterpart Crosscountry Canada has also been used for teaching the Canadian provinces and geography.
    • The Oregon Trail was originally developed and was often played in schools as a way to teach Westward expansion. Outside the classroom, it ended up becoming one of the most influential games of all time, partly because it was one of the first simulation and strategy games.
    • Prodigy Math Game is a role-playing game that makes use of skill-building questions to progress.
    • Thikrolls has been used to teach physics concepts such as gravity and acceleration.
    • One can't go without mentioning Where in the World Is Carmen Sandiego?, as it has often been used to teach geography and world history, as well as enhancing mystery-solving skills as the player tries to capture the elusive titular character.
  • BioShock has been used to showcase the detriments of unrestrained capitalism, i.e. Ayn Rand's own ideology on capitalism and the individual.
  • Civilization is popular in social studies classes, being used to teach history, culture, and strategic thinking by means of city-building and government management.
  • During the 2000s and 2010s, it was not uncommon for physical education teachers to have students play DanceDanceRevolution, given its unique concept of stepping on arrows in time to music.
  • The Last of Us has been implemented in several textbooks for game narrative design and is making its way into writing classes.
  • Metal Gear Solid and especially its sequel are popular in college curricula as examples of postmodern storytelling.
  • Minecraft is said to be multipurpose, and some teachers have seen the benefit of using its dedicated Education Edition to create customized lessons for science, math, and history. Some computer science classes have used it to teach game design and programming.
  • The Entertainment Software Ratings Board has confirmed in a 2020 blog post that role-playing games targeted towards younger audiences, particularly Pokémon, have been used to help kids practice reading, comprehending, and understanding story structure, as it is a core part of progressing through these types of games.
  • Portal is a favorite among high school physics teachers, primarily to teach various physics concepts.
  • The Sims is frequently used to examine what-if scenarios. Its Teen ESRB rating makes it perfect for teaching young students about family dynamics and the real world, and how to overcome the challenges of family planning and raising children.
  • It's not uncommon to see Team Fortress 2 come up in lessons about video game character design.
  • Given how big the Japanese video game industry is, it's not surprising that some video game songs ended up getting written into music textbooks or curricula of schools. The love themes from Mother 3 and Final Fantasy IV are a few examples of this.

    Web Animation 
  • OverSimplified: Some comments on the videos have said that the videos are shown in their classes.

    Web Videos 
  • The Angry Video Game Nerd has been employed in some college game development courses as an educational aid for students and aspiring developers on what not to do when creating a game.
  • AsapSCIENCE has become a staple in middle and high school science classrooms. Especially popular is their Periodic Table Song.
  • Epic Rap Battles of History: The catchy beats and memorable lyrics make it easy for students to memorize historical facts from these videos, even facts that are normally quite obscure.
  • Mr. Plinkett Reviews: The reviews of the Star Wars prequel trilogy are shown in film schools to teach students screenwriting.

    Western Animation 
  • The songs "Yakko's World" and "Yakko's America" from Animaniacs have been used to teach geography of the world and the United States, respectively.
  • The Bluey episode "Curry Quest" has been shown by some English teachers to teach The Hero's Journey format for storytelling.
  • As part of drug education programs like D.A.R.E., many people who attended elementary school in the '90s were shown Cartoon All-Stars to the Rescue.
  • Disney:
    • In the late 1960's, six classic shorts were packaged into a series of educational reels for language arts and primary guidance courses. They were Three Little Pigs, The Tortoise and the Hare, Elmer Elephant, Little Hiawatha, The Ugly Duckling and Trick Or Treat.
    • In the 1970's, Disney produced the What Should I Do? series, had a formula of a group of kids getting into an argument over something and exploring their thoughts, opinions and potential choices regarding on the matter. The films were open-ended so the discussion could continue in the classroom.
  • Liberty's Kids is sometimes used to introduce American kids to the The American Revolution and the events preceding and succeeding it.
  • It's very common for various Looney Tunes and Merrie Melodies shorts to be shown in music classes to explain various aspects of classical music.
  • The Magic School Bus is often used to educate primary school students about various concepts in science.
  • Sagwa, the Chinese Siamese Cat has seen some use in elementary schools for teaching Chinese history.
  • Schoolhouse Rock!: Made explicitly for this purpose in order to teach kids various concepts in the form of easily memorized song lyrics.
  • Many SpongeBob SquarePants episodes are used in classrooms to illustrate specific academic and social concepts:
    • "Pizza Delivery" is frequently used in geography and social studies classes to teach basic navigation and survival skills, such as using natural landmarks like moss to find civilization.
    • "Feral Friends" is often shown in biology or marine science units to help students compare the characters to the anatomy and behaviors of their real-life animal counterparts.
    • The series is the industry standard for introductory genetics lessons, with worksheets using Punnett Squares to determine the traits of SpongeBob and Patrick's offspring being common in junior high school science.
    • "Oral Report" is a frequent resource for guidance counselors and speech teachers to help students navigate performance anxiety and public speaking fears.
    • "Artist Unknown" is used in art classes to spark discussions on the definition of high art versus talent, as well as the technical perfection of the Renaissance style.
    • "Band Geeks" is a staple in music education to demonstrate the importance of ensemble teamwork and the process of preparing for a high-stakes performance.
    • "Squid Noir" is used by English and film teachers to introduce the tropes and visual aesthetics of the film noir genre to younger audiences.
  • The song "Tubby the Tuba" and its eponymous film have been used by music teachers at all grade levels to help students understand the principles of music and instruments, as well as their relationship in a symphony orchestra.


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