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    posted a message on Modified the name of a homebrew magic item, but can’t find it in equipment

    Yeah, I realized that after about 15 minutes haha, thanks!

    Posted in: Bugs & Support
  • 0

    posted a message on Modified the name of a homebrew magic item, but can’t find it in equipment

    Like the title says, I can’t find a magic item I homebrewed after changing its name. The old item and it’s old description still shows up when I look for it in the character’s equipment.

    Posted in: Bugs & Support
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    posted a message on What additional modifiers would you like to see available in homebrew?

    I created a custom action as part of a homebrew class feature, and I'm trying to have the damage equal class level + ability modifier (in this case, warlock class level + charisma modifier).

    The way to do this seems to be using a fixed value of 1 for the base feature (this for some reason gives me the charisma modifier + class level damage I'd like on the action, though I'm not sure where the charisma modifier bonus comes from, and whether I can disable it). Then, add level overrides for fixed value for all 20 levels.

    My issue is that the overrides aren't working. For example, at level 2, a warlock with a +3 charisma modifier should have this custom action deal 5 points of damage, but it ends up dealing 4 points of damage.

    Not sure if I'm doing something wrong here (or if there is a better way of doing this), but this seems like a bug to me.

    https://www.dndbeyond.com/subclasses/344020-the-ashen-wolf

    The ability is "Breath of Smoke"

    Posted in: Homebrew & House Rules
  • 0

    posted a message on Subclass Class Feature Action - Level Override on Fixed Value not working

    Glad to see I’m not the only one with the issue, but sad to see that it is indeed an issue

    Posted in: Bugs & Support
  • 0

    posted a message on Subclass Class Feature Action - Level Override on Fixed Value not working

    I created a custom action as part of a homebrew class feature, and I'm trying to have the damage equal class level + ability modifier (in this case, warlock class level + charisma modifier).

    The way to do this seems to be using a fixed value of 1 for the base feature (this for some reason gives me the charisma modifier + class level damage I'd like on the action, though I'm not sure where the charisma modifier bonus comes from, and whether I can disable it). Then, add level overrides for fixed value for all 20 levels.

    My issue is that the overrides aren't working. For example, at level 2, a warlock with a +3 charisma modifier should have this custom action deal 5 points of damage, but it ends up dealing 4 points of damage.

    Not sure if I'm doing something wrong here (or if there is a better way of doing this), but this seems like a bug to me.

    Posted in: Bugs & Support
  • 0

    posted a message on Flavoring Artificer spells.

    My favorite spell flavorings for my goblin artillerist, Goggles, have got to be:

    Absorb Elements/Shield - It's just an airbag built into her armor
    Jump - Spring loaded shoes, Inspector Gadget style
    Sanctuary - A smelly potion that makes an ally reek like a skunk
    Mage Hand - A octopus like object with a small helicopter controlled by a remote control
    Faerie Fire - The magic octopus from above deploys a firetruck red dye on the area below it (the red dye is also useful for dying her hair)
    Grease - Same as above, but... with grease!

    Posted in: Artificer
  • 2

    posted a message on Homebrew Magic Item | Modifier - Weapon Property - Thrown gives no control over range

    It's possible that MellieDM is just a moderator, and not a dev, and could possibly not even be working super closely with the dev team, or even with D&D Beyond. They might know as much as us.

    Given their huge backlog of things they need to do, I doubt something as low priority as this would ever get pulled in, but I still do think a simple change of a default 20/60 would suffice for what most people want. It's a small nuisance, but overall affects my game very little.

    Posted in: Bugs & Support
  • 0

    posted a message on Twitch invalid access token

    I’m having this error now as well. It seems to have popped up around when my subscription ended, and I needed to renew my payment.

    Posted in: Bugs & Support
  • 5

    posted a message on Homebrew Magic Item | Modifier - Weapon Property - Thrown gives no control over range

    I know this post is old, but it's something I've found and noticed, and it seems like it's been an issue for over a year. I'm sure it has dropped quite a ways in their backlog of bug fixes though, unfortunately, but it is a tad annoying. A default of 20/60 would definitely be better than 5/5, if they're looking for a quick fix. Otherwise, have multiple thrown settings to choose from (Thrown 20/60, Thrown 15/30) based on existing weapons, so they don't need to change the parameters of data being given.

    Posted in: Bugs & Support
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    posted a message on Blank, black transparent screen when using the submenu button when viewing my character on mobile

    Yup, my issue is the same as yours.

    Luckily they've added a sweep option for navigating through the submenues, so I can at least get to all my info on mobile. The navigation button was much quicker and easier though, when it still worked.

    Posted in: Bugs & Support
  • 0

    posted a message on Blank, black transparent screen when using the submenu button when viewing my character on mobile

    I can't upload a picture, but when viewing my character on my iPhone I can't navigate to my character's attacks, equipment, skills, etc, as only an empty, black transparent layer pops up when clicking the "menu" button.

    I saw this issue for the first time about a couple of weeks ago, and was hoping it'd be fixed by now, but it hasn't. I'm unable to access any of my characters data on my phone except the ability scores, making the app kind of pointless for me right now (which extra sucks because I have a membership).

    Running on an iPhone 5s, iOS 10.3.1

    Posted in: Bugs & Support
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