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Matias 🧉
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@matiNotFound

Matias 🧉

@matiNotFound
🇦🇷 Developer @vercel | building vgpu.sh Prev @basementstudio, @DiputadosAR. Member of @okaydevs
Buenos Aires, Argentina
matiasgf.dev
Joined January 2019
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  • @matiNotFound
    Matias 🧉
    @matiNotFound
    13h
    vgpu + @threejs = 🔥 Now you can: - Write complex shaders as WGSL modules - Use them as TSL nodes - Render headless, without a browser - Write tests (!) Example: vgpu.sh/examples/three…
    00:00
    11
  • @matiNotFound
    Matias 🧉
    @matiNotFound
    17h
    you can just ✨
    @davidhdev
    David Haz
    @davidhdev
    19h
    Introducing <AeroShards /> An open-source animated background component powered by @vercel's new vgpu.sh library. The amount of customization I added to this one is kinda wild - I hope you have fun trying it out.
    00:00
    1
  • @matiNotFound
    Matias 🧉
    @matiNotFound
    Aug 29
    👀
    @fipiaggio
    Fran Piaggio
    @fipiaggio
    Aug 28
    Great to see more support and attention going to WebGPU and shaders on the web Did a brief experiment porting one of my old Three.js scenes to vgpu, went fast. Will keep exploring! Link in comments
    00:00
    2
  • @matiNotFound
    Matias 🧉
    @matiNotFound
    Aug 27
    🤯 vgpu in the wild
    @bytaesu
    Taesu
    Better Auth
    @bytaesu
    Aug 27
    Meet the @better_auth contributors better-auth-contributors.bytaesu.com
    00:00
    3
  • @matiNotFound
    Matias 🧉
    @matiNotFound
    Aug 27
    About 7 months ago, I started designing a WebGPU library to ship performant shaders at Vercel. Today, we are announcing vgpu: a minimal WebGPU library designed for agents. But what does "designed for agents" mean? 🧵
    @vercel
    Vercel
    00:00
    @vercel
    Vercel
    72