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1 vote
1 answer
74 views

Adobe AIR - RTMFP error

We develop local multiplayer games in AIR+AS3+Flex environment. We use the p2plocal library, which based on the RTMFP protocol. We found the following error at the testing: it seems there is a limit ...
weimperf's user avatar
0 votes
2 answers
705 views

Generating the same random number from a string across clients

I'm building a multiplayer desktop Air game, and I need to generate a random number that is the same in both clients. I've been reading a bit about how other games do it, and apparently if I have the ...
Artemix's user avatar
  • 8,655
0 votes
2 answers
127 views

Is Amfphp a fine way to do real time multiplayer games?

I did guess that I could do a multiplayer game with a loop using Amfphp. Into this loop the Amfphp would do requests on DB, and, so this, the players could see another players by db data. Do you ...
user avatar
0 votes
1 answer
190 views

XMLSocket approach for a multiplayer card/pet game

I'm fairly new to multiplayer design and am struggling to find the information i need to continue in my synchronous (you cannot disconnect and continue at a later time similar to hearthstone), turn-...
snizkorod's user avatar
0 votes
3 answers
1k views

How to create local multiplayer functionality in AIR for mobile

I am working on a multiplayer game in AS3/AIR for mobile (both android & iOS) and I want to implement a local multiplayer (on same wifi network/bluetooth) functionality in the game. What could be ...
Aditya's user avatar
  • 323
0 votes
1 answer
136 views

PlayerIO (AS3): How can I tell when a player has disconnected from the network?

I've got a real time game running using the PlayerIO framework. I can easily tell when someone has joined a Room, but I can't tell when someone has left (for example Alt-F4ing the program/browser). I'...
Olin Kirkland's user avatar
0 votes
1 answer
258 views

multiplayer (servers) with AS3

I'm looking for the simplest way to create AS3 multiplayer game. I've made few as3 games, so I basically know the language and its limits. I've never been into server-like coding. I want to create a ...
Gad's user avatar
  • 23
0 votes
0 answers
132 views

Actionscript and database connection APIs

There is any API to make connections to the database and client-client? I want to make a online game, with multiplayer mode, and the players need to be connected and synchronized. Which is your best ...
Tomás Francisco's user avatar
1 vote
2 answers
445 views

How to successfully integrate AppWarp to ActionScript 3 code?

I want to create flash multiplayer game for Facebook. I already done with game's code, just I don't know how to integrate AppWarp correctly. I've created app on AppHq, have Api and secret keys, also ...
user avatar
0 votes
1 answer
789 views

AS3. How to set-up players for real-time game?

I'm creating flash fighting game 1vs1. Here is Hero (local-player) and Enemy (remote-player). How I need to setup them correctly that after connection to arena they will be spawned successfully? I ...
user avatar
0 votes
1 answer
135 views

Sharing data between ActionScript clients

I'm writing an online multiplayer text-based game in ActionScript 3, and trying to find a way to create a single object, and allow all the players modify it on-the-fly (I mean, when it's modified, the ...
user223150's user avatar
0 votes
1 answer
278 views

Remote shared objects with socket server and multiplayer games

Developing a multiplayer AIR based Andoid game and need to save high scores. I was considering using local shared objects to save the scores on the server app but after reading the documentation was ...
Bachalo's user avatar
  • 7,219
1 vote
1 answer
1k views

Multiplayer game development in flash

Before you say that it is a repost of this question- Alternatives to Flash Media Server for multiplayer game development, it is slightly different as I am asking for pros and cons. I want to know ...
Joe Slater's user avatar
  • 2,473
2 votes
1 answer
865 views

Should I use PHP Sockets for a multiplayer Flash game [closed]

I need to build a multiplayer card game in AS3 and I want to know the best way to communicate between players. I am currently sending game data into a database and having AS3 call a PHP page every ...
Anonymous's user avatar
  • 171
1 vote
1 answer
595 views

List component to bring up InputText boxes

I'm creating a list component with different numbers on each label ranging from 1 to 10. When clicked on a number I need it to bring up that many inputtext boxes one after another.. It's pretty much ...
johnscott1989's user avatar

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