All Questions
11 questions
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Recieving information from sockets in multiplayer game without huge delay
I am working on a multiplayer game in python and pygame and am having issues with the information receiving part through sockets and its making my game extremely glitchy/laggy. Essentially I have a ...
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728
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Python socket programming , how to communicate with another computer in the same network
#SOLVED#
It is solved when i disable Microsoft FireWall...
I want to make a basic multiplayer game using pygame and socket.
I created two scripts server.py and client.py .
I can send data from one ...
0
votes
1
answer
73
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Messages cannot flow between client and server
I followed the youtube video and used python to make a multiplayer online game of rock-paper-scissors. When I execute the script, the console displays "Couldn't get game", which is generated ...
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0
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38
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when using python sockets, is there any way for the client to receive data without sending any?
So I'm currently building a multiplayer python game with sockets, but I ran into some issues when putting the game on a global server (is that the right term?)
basically, once every loop, my game ...
0
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0
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505
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Python TCP Socket is too slow for my multiplayer game on a real Network
I have coded a drawing & guessing game simular to skribble.io and I'm using a TCP Socketserver for providing the game information to all connected players. On the client side is a thread running ...
1
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0
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967
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Python Socket Chat Room Is Not Working With Ngrok
So lately I have been trying to get into multiplayer with Python. The game I have an idea for is like Dwarf Fortress but with two players instead of AI. To do this I have been looking at a lot of ...
1
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1
answer
1k
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Adding multiplayer functionality to singleplayer game with sockets
I am relatively new to python and programming in general and would like to know how I can add multiplayer functionality to a single player game I made with pygame. I have already made both a ...
1
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1
answer
24k
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TCP Server/Client: [Errno 32] Broken pipe
I am trying to create a simple multiplayer mode for a little game using python. What I want to do is sharing the position of each player connected to the server. Right now though I am stuck struggling ...
1
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1
answer
988
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Multi multiplayer server sockets in python
I am trying to create a multiplayer game for iPhone(cocos2d), which is almost finished, but the multiplayer part is left. I have searched the web for two days now, and can´t find any thing that ...
2
votes
1
answer
432
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Can pygame events be handled in select.select input list?
The documentation for python's select.select says:
Note that on Windows, it only works for sockets; on other operating
systems, it also works for other file types (in particular, on Unix,
it ...
2
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1
answer
188
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Should I store player information on server or client? [closed]
I'm making a multilayer, text-based game in python sockets. The game is two player with a server which the clients connect to. I'm not sure whether to store player information (name, health, etc) on ...