You ask:
"Is it possible for two player characters to move as a group by taking turns grappling each other?"
No. No it isn't.
There are already many great answers to this.
I would just like to add, you have the core mechanic of how to play D&D confused.
Your question supposes that the rules are in charge. They aren't. The players are in charge, specifically the DM. The idea that you can look at some rules and sort of squint at them sideways, you can then come up something absurd that a DM has to accept because "that's what the rules say" is just not true.
From "The Rhythm of Play", in the Free Rules:
- The Dungeon Master Describes a Scene.
- The Players Describe What Their Characters Do.
- The DM Narrates the Results of the Adventurers’ Actions.
In #2, in your scenario, a player says something like, "Alice is going to grapple Bob and (blah grapple blah blah dash, some rule exploit)".
Most DMs are going to respond with, "What are you on about? You're not in combat. What are you actually trying to accomplish?"
And once it becomes clear that on Bob's turn, Bob's going to grapple (or pick up or whatever) Alice, the DM is going to say something like, "Ah, right. Yeah, no, of course that isn't going to work. Remember, even in combat, we use turns to resolve things that are happening simultaneously. You're just exploiting that. It's a clever trick, sort of, but not a new one. Look up 'peasant railgun'. This is a great opportunity for us to discuss how we handle possible rule exploits like this, so that we don't bog down the game and we can all have fun."
So, actually, since the DM narrates the results of the adventurers' actions, a DM could say, "sure, I'll allow it", even though isn't not actually allowed by the rules, as pointed out in other answers. Most DMs won't allow it, though, because they'll judge it leads to a ridiculous outcome that makes the game less fun.
The rules aren't in charge, the DM is.