Hopefully the answer to my question is as straightforward as the question itself. The image below demonstrates how a stroke can be aligned to an object in an app like Illustrator or Affinity Designer. Can that be implemented in Geometry Nodes with instances along a curve?
I'm instancing wood slats for archviz purposes. By default, it's of course centered, which is great, but the nit-picky side of me wants to know if this is easy or even worth looking into. I tried this before but had an issue where the inside/outside definitions needed to be described to a degree that's outside of my current Geometry Nodes knowledge. If I moved +Y it was good, outside was outside, but if I went -Y it would flip inside. As you can conclude, the same happened on the X axis.