Animated rotation of simple cube
Did array in 3 directions of a simple cube
This array follows the previous rotation of the cube
Apply arrays
Separate cubes by loose parts
I animate a camera flying through the moving cubes and want to follow the centre cube as the target
Can only target the original cube of the array, with constrain; track to.
Is it something to do with Vertex groups?
Edit
So I recreated the problem I had; you see an array of cubes; the animation is that the array is rotating (about the first cube_ all the cubes are now separate objects) I am trying to get the camera to track one of the moving cubes
(The two missing cubes are where I set the Origin to Geometry and the cubes just vanished)