Questions tagged [source-engine]
Source is a game engine by Valve Software that powers popular first-person games such as Half-Life, Half-Life², Counter Strike, Portal, Portal 2, Left 4 Dead & Left 4 Dead 2.
96 questions
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What's the difference between "Model detail" and "Texture detail" in Portal 1?
I'm trying to understand the Portal 1 Video Settings a bit better.
What's the difference between "Model detail" and "Texture detail" in Portal 1?
What counts as models and what ...
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Do I need to restart my Portal 2 game after changing the `mm_dedicated_search_maxping` command? [duplicate]
I've just changed the mm_dedicated_search_maxping command on my Portal 2 game within the Developer Console. There wasn't any error.
Would it just immediately take effect or would I need to restart my ...
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CS 2 "sub-tick" rate
The new update for Counter-Strike have just been announced and I found myself particularly intrigued by the "sub-tick" rate feature. The launch trailer video suggests that the refresh rates ...
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Why doesn't my Portal 2 map compile using Hammer++? (Possibly a VBSP crash?) [closed]
As seen in the screenshot of my compile window, it seems that vbsp.exe runs and then... doesn't. There's no error (at least not one that has anything to do with the problem) and the map compiled fine ...
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What is level 0 in Portal 2?
Is level 0 a placeholder level for when the game doesn't know what level to load? Do any levels that don't have a map assigned to them load this map?
If this is a placeholder, what is the point? Might ...
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Running client sided convars on the server in CS:GO
Is there a way to run client sided convars server side?
I have tried sv_accelerate_use_weapon_speed 0, but that's a client-sided convar, so it doesn't work on the server.
Is there any way to run ...
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How can I override all Insurgency/Source game mode settings?
I want to apply some Insurgency configuration to all game modes. For example, mp_supply_token_bot_base 20 for Checkpoint, Occupy, and all other modes.
It seems like the Source engine configuration ...
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How to create a HUD toggle bind in Source engine games?
HUD is disabled with the cl_drawhud 0 command and enabled again with cl_drawhud 1. Additionally r_drawviewmodel 0 and r_drawviewmodel 1 can be used to toggle the viewmodel. Instead of pasting the ...
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How to filter modded servers in the server browser?
No Valve games had official servers and automatic matchmaking prior to Team Fortress 2 (may have been added in updates) to my knowledge. It's possible to disable downloading custom files in ...
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CSGO changelevel after match ends
When i use the changelevelcommand, it instantly ends the current game and changes to the next map.
Is there a console command to set the next level after a match has ended. e.g. wait until after the ...
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2
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How does Crouch jump actually work?
I'm wondering, in all valve games, you can "crouch jump". The action of crouching just before a jump makes you somehow jump higher.
I get that it's kinda more realistic, but was it an intended (...
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How do I find which sound name belongs to which music file?
In the Hammer Editor, I've decided on some background music I want to play, using ambient_generic, but I can't find the proper music file. I have gotten music running with the "#*[soundname]" in the ...
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Hammer Editor: Ambient_Generic playing alternative sound [closed]
In my Hammer map, I have an ambient_generic sound that plays a certain male citizen phrase, which is then set to output (sound source) at a npc_citizen. The problem is, some voicelines seem to have an ...
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How to disable text chat in Source engine games?
Given that the Source engine console command set is so extensive, is there a command to disable text chat? I feel that text chat is commonly used for trolling and harassment, as voice chat has a ...
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Source Engine: How to find certain animations, textures, etc?
As I'm making maps on the Hammer editor, I'm looking for certain animations that I have seen in Half-Life 2. However, to find the exact animation in Hammer is sometimes extremely difficult.
In either ...