Adventure

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Not to be confused with Survival.
For other uses, see Adventure (disambiguation).

Adventure is a game mode intended for player-created maps, limiting some of the gameplay in Minecraft. In this mode, the player cannot directly destroy any blocks with any tools or place any blocks, in order to avoid spoiling adventure maps or griefing servers.

Gameplay

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Adventure mode is similar to Survival in that players receive damage from their environment, dying is possible, and players must manage hunger. However, it is different in many ways as well. In Java Edition, blocks can be destroyed only with an item/tool that has the can_break component, and cannot be destroyed by the player's fist. Likewise, blocks require the can_place_on component to be placed. In Bedrock Edition, similarly, can_destroy and can_place_on NBT tags are required to destroy and place blocks.

However, players are able to make use of the environment in other ways - including interacting with mobs and other entities (for example, killing them), turning a redstone mechanism (such as a lever) on or off, and trading with villagers. Additionally, players are able to craft items as they normally would in any other game mode. Another feature is that players always spawn exactly on the world spawn point, no matter where it is - unlike Survival mode, where players can spawn anywhere within a certain grid.

Custom Minecraft maps make good use of Adventure mode, and many custom maps are set to this game mode; players cannot break blocks or place them, therefore disallowing them to destroy the map, or add anything to it that would ruin the map. Also, it is often used to protect various multiplayer servers from griefers. Command blocks are usually used in conjunction with Adventure mode, in servers and custom maps.

Players with the ability worldbuilder set to true can break and place blocks freely on Adventure mode.‌[Bedrock Edition and Minecraft Education only]

A player can switch to Adventure mode from any other game mode by using the command /gamemode adventure when commands are enabled.

Possible interactions

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In Java Edition, if no custom data components are used, interactions with the world are divided in the following way:

Type Possible in Adventure mode Impossible in Adventure mode
General
Block creation Placing down lily pads and frogspawn on water, due to MC-206807
Creating frosted ice with Frost Walker boots
Placing down any other block by using it
Block destruction Destroying blocks using indirect methods (e.g. using explosions, degrading an anvil, eating a cake, trampling turtle eggs, pushing some blocks with pistons) Destroying any block by mining it
Entities Using items (e.g. shears) on entities and interacting with them
Damaging entities
Placing down boats and boats with chests
Placing down other entities (item frames, glow item frames, paintings, end crystals, armor stands, fireworks, any type of minecart)
GUIs Accessing GUIs that the player in Survival can access (e.g. crafting table, brewing stand, trading) Accessing GUIs that only players in Creative can access (e.g. command block, structure block)
Using items on blocks and interacting with blocks
Redstone components Activating buttons, levers, and pressure plates
Opening and closing fence gates, copper and wooden doors and trapdoors
Ringing a bell
Tuning a note block
Changing the state of redstone comparators, redstone repeaters, daylight detectors and unconnected redstone dust
Shears Using shears on a pumpkin, filled bee nest or filled beehive Using shears on kelp, weeping vines, twisting vines or cave vines
Buckets Filling a cauldron with a water bucket, lava bucket, or powder snow bucket, filling a bucket from the cauldron Placing down a water bucket, lava bucket, powder snow bucket or bucket of aquatic mob
Filling an empty bucket with lava, water or powder snow
Bottles Filling a cauldron with water bottles, filling a glass bottle from the cauldron or water source
Using a glass bottle on filled bee nest or filled beehive
Using a water bottle on dirt to create mud
Setting fire Using flint and steel or fire charge on TNT
Shooting flaming projectiles to light up candles, candle cakes or campfires
Using flint and steel or fire charge to create fire, to light up candles, candle cakes or campfires
Farming Harvesting sweet berries and glow berries
Composting any compostable item, and emptying a full composter
Turning farmland into dirt by jumping on it, which destroys crops planted on the farmland
Using bone meal on any block
Other Charging up respawn anchors with glowstone
Setting spawn point on a respawn anchor or bed
Causing an explosion of a respawn anchor or bed, if they are placed in an incorrect dimension
Using a honeycomb on any block
Using an axe to scrap oxidation or wax from the block
Placing a candle on a cake
Using a trial key on a vault or an ominous trial key on an ominous vault
Editing text on signs or hanging signs
Using dyes or glow ink sacs on signs
Inserting items into a jukebox, chiseled bookshelf, lectern, flower pot, decorated pot or shelf
Removing items from these containers
Inserting an eye of ender into an end portal frame
Using a compass on a lodestone
Using a map on a banner to mark it
Using spawn eggs to summon mobs directly or inside monster spawners or trial spawners
Leashing entities to fences Using an axe to strip wood or log
Using a shovel to create dirt path or to extinguish a campfire
Using a hoe to create dirt from rooted dirt or coarse dirt, or to create farmland
Using a brush on suspicious blocks
Using a debug stick to change block states

History

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Development

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July 7, 2010Adventure mode, formerly Dungeon Mode, was announced by Notch as a game mode to be available when the game is finished. Notch hinted at four players to compete, permadeath like in Hardcore mode making it rogue-like in nature,[1] and a quest system with randomly generated maps/quests.[2]

Java Edition

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Java Edition
1.3.112w22aAdded Adventure mode, accessible through commands. It is still possible to craft in Adventure mode both with the 2×2 crafting grid in the player's inventory and with the full sized 3×3 crafting table. The player can still interact with blocks with an interface, such as chests, dispensers, crafting tables, furnaces and brewing stands. The player can also go through portals, but cannot activate one by using flint and steel; flint and steel can be used to activate TNT.
1.4.212w34aCertain blocks can now be removed with the correct tools and all blocks can be placed.[3]
1.814w02aBlock hitboxes no longer appear in Adventure mode if interaction with the block is impossible.
Block destroying is now impossible by default. See here for the correct tools before this version.
The [NBT List / JSON Array] CanDestroy NBT item tag can be used to determine which blocks can be allowed to be broken.
14w06aThe [NBT List / JSON Array] CanPlaceOn NBT item tag can be used to determine which blocks a block can be placed on.[4]
1.20.524w09aReplaced the [NBT List / JSON Array] CanDestroy and [NBT List / JSON Array] CanPlaceOn NBT tags with the can_break and can_place_on data components, respectively.

Bedrock Edition

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Pocket Edition
1.1.0alpha 1.1.0.0Added Adventure mode.
By using /give, items with can_destroy and can_place_on NBT tags can be acquired.
Bedrock Edition
1.6.0Player with ability worldbuilder true can break and place blocks freely on Adventure mode.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU19CU71.121.121.12Patch 11.0.1Added Adventure mode.
Certain blocks can be removed with the correct tools and all blocks can be placed.

Issues

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Issues relating to "Adventure" are maintained on the bug tracker. Issues should be reported and viewed there.

See also

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References

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