Lodestone
| Renewable |
Yes |
|---|---|
| Stackable |
Yes (64) |
| Tool | |
| Blast resistance |
3.5 |
| Hardness |
3.5 |
| Luminous |
No |
| Transparent |
No |
| Flammable |
No |
| Catches fire from lava |
No |
| Map color (JE) |
|
{
"title": "Lodestone",
"rows": [
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
},
{
"field": "<span class=\"sprite-file\" style=\"height:32px;width:32px;--vertical-align:middle\">(link to File:Invicon Wooden Pickaxe.png article, displayed as 32x32px|link=Wooden Pickaxe|alt=|class=pixel-image|A wooden pickaxe or better is required to mine this block)</span>",
"label": "Tool"
},
{
"field": "3.5",
"label": "(link to Explosion#Blast resistance article, displayed as Blast resistance)"
},
{
"field": "3.5",
"label": "(link to Breaking#Blocks by hardness article, displayed as Hardness)"
},
{
"field": "No",
"label": "(link to Light article, displayed as Luminous)"
},
{
"field": "No",
"label": "(link to Opacity article, displayed as Transparent)"
},
{
"field": "No",
"label": "(link to Flammable article, displayed as Flammable)"
},
{
"field": "No",
"label": "Catches fire<br>from (link to lava article, displayed as lava)"
},
{
"field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: rgb(167, 167, 167); border: 1px solid #888; border-radius: 0.3em; color: transparent; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> 6 METAL</span>",
"label": "(link to Map color article, displayed as Map color) <small>((link to Java Edition article, displayed as ''JE''))</small>"
}
],
"invimages": [
"Lodestone"
],
"images": [
"Lodestone.png"
]
}
A lodestone is a block that can be used to alter compasses to point toward it.
Obtaining
[edit | edit source]Breaking
[edit | edit source]Lodestones require a pickaxe to be mined, in which case it drops itself. If mined without a pickaxe, then the mining is slower and it drops nothing.
| Block | ||
|---|---|---|
| Hardness | 3.5 | |
| Tool | ||
| Breaking time (sec)[A] | ||
| Default | 17.5 | |
| 2.65 | ||
| 1.35 | ||
| 1.05 | ||
| 0.9 | ||
| 0.7 | ||
| 0.6 | ||
| 0.45 | ||
- incorrect tool, drops nothing
- correct tool, drops nothing or something other than the block itself
- correct tool, drops the block itself
- italicized can be instant mined
- ↑ These durations ignore any other influential factors (e.g., Mining Fatigue) and are measured in seconds. For more information, see Breaking § Speed.
Generated loot
[edit | edit source]| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Bridge chest | 1 | 100%{ "item": "Lodestone", "stacksize": 1, "chance": 1, "structure": "Bastion Remnant", "container": "Bridge chest" }
| ||
| Chest | 1–2 | 66.7%{ "item": "Lodestone", "stacksize": "1–2", "chance": 0.6666666666666667, "structure": "Ruined Portal", "container": "Chest" }
| ||
Crafting
[edit | edit source]| Ingredients | Crafting recipe |
|---|---|
| Chiseled Stone Bricks + Iron Ingot |
Usage
[edit | edit source]Lodestone Compass
[edit | edit source]Using a compass on a lodestone causes the compass to point to the lodestone, indicated by an enchantment glint effect on the compass. This works even in the End and the Nether. If the lodestone is broken, or in a different dimension, then the compass spins randomly, as ordinary compasses in the End and Nether do. If the lodestone is destroyed while a paired compass is in a chest, shulker box, item frame, armor stand, or any other storage item, the compass does not register that the lodestone is destroyed until the item is retrieved. Placing a lodestone back in the exact place as the original lodestone while the compass is still in a container prevents unpairing.
Piston interactivity
[edit | edit source]Lodestones cannot be pushed by pistons. They also cannot be pushed nor pulled by sticky pistons. It is one of the few blocks with that property that can be destroyed by explosions.
Sounds
[edit | edit source]Generic
[edit | edit source]lodestone sound type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Block broken | Blocks | Once the block has broken | block | subtitles | 1.0 | 0.8 | 16 | |
| Block placed | Blocks | When the block is placed | block | subtitles | 1.0 | 0.8 | 16 | |
| Block breaking | Blocks | While the block is in the process of being broken | block | subtitles | 0.25 | 0.5 | 16 | |
| Something falls on a block | Entity-Dependent | Falling on the block with fall damage | block | subtitles | 0.5 | 0.75 | 16 | |
| Footsteps | Entity-Dependent | Walking on the block | block | subtitles | 0.15 | 1.0 | 16 | |
lodestone sound type | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions [upcoming] | Source | Description | Identifier | Translation key [upcoming] | Volume | Pitch |
| ? | Blocks | Once the block has broken | dig | ? | 1.0 | 0.8-1.0 | |
| ? | Blocks | When the block is placed | dig | ? | 1.0 | 0.8-1.0 | |
| ? | Blocks | While the block is in the process of being broken | hit | ? | 0.3 | 0.5 | |
| ? | Players | Falling on the block with fall damage | fall | ? | 0.4 | 1.0 | |
| ? | Players | Walking on the block | step | ? | 0.3 | 1.0 | |
| ? | Blocks | Jumping from the block | jump | ? | 0.12 | 1.0 | |
| ? | Blocks | Falling on the block without fall damage | land | ? | 0.22 | 1.0 | |
Unique
[edit | edit source]| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Lodestone Compass locks onto Lodestone | Players | When a compass is used on a lodestone | item | subtitles | 1.0 | varies [sound 1] | 16 | |
- ↑ Can be 0.85 or 0.95 for each sound
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions [upcoming] | Source | Description | Identifier | Translation key [upcoming] | Volume | Pitch |
| ? | Blocks | When a compass is used on a lodestone | lodestone_compass | ? | 1.0 | 0.85-0.95 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Translation key |
|---|---|---|---|
lodestone | Block & Item | block |
| Name | Identifier | Numeric ID | Form | Item ID[i 1] | Translation key |
|---|---|---|---|---|---|
lodestone | 477 | Block & Giveable Item[i 2] | Identical[i 3] | tile |
In Bedrock Edition, a lodestone has a block entity associated with it that holds additional data about the block.
| Name | Savegame ID |
|---|---|
Lodestone |
Block data
[edit | edit source]In Bedrock Edition, a lodestone has a block entity associated with it that holds additional data about the block.
See Bedrock Edition level format/Block entity format.
Advancements
[edit | edit source]| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Country Lode, Take Me Home | Use a Compass on a Lodestone | — |
Videos
[edit | edit source]History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16 | 20w13a | ||||||
The block was crafted with eight chiseled stone bricks and one netherite ingot.
| |||||||
| 20w16a | Lodestones now generate in chests within bastion remnants. | ||||||
| 20w20a | Players now get the advancement "Country Lode, Take Me Home" when using a compass on a lodestone. | ||||||
| 1.21.5 | 25w02a | Lodestones now generate in chests within ruined portals. | |||||
Changed crafting recipe to require an iron ingot instead of a netherite ingot, making them renewable.
| |||||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.16.0 Experiment | beta 1.16.0.57 | ||||||
| Lodestones are currently available only in Experimental Gameplay. | |||||||
| Lodestones generate in chests within bastion remnants. | |||||||
The block was crafted with eight chiseled stone bricks and one netherite ingot.
| |||||||
| 1.16.0 | beta 1.16.0.63 | Lodestones now have their own sounds. | |||||
| Lodestones are no longer behind Experimental Gameplay. | |||||||
| 1.20.30 | Preview 1.20.20.21 | Increased the hardness and blast resistance of lodestones from 2 to 3.5. | |||||
| 1.21.60 Experiment | Preview 1.21.60.25 | Lodestones now generate in chests within ruined portals. | |||||
Changed crafting recipe to require an iron ingot instead of a netherite ingot, making them renewable.
| |||||||
| 1.21.70 | Preview 1.21.70.23 | All features behind the "Drop 1 2025" experimental toggle have now been fully implemented. | |||||
Issues
[edit | edit source]Issues relating to "Lodestone" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
[edit | edit source]- In reality, a lodestone is a naturally magnetized piece of the mineral magnetite, which can attract iron.
- The advancement "Country Lode, Take Me Home" is a reference to the lyrics of the song "Take Me Home, Country Roads" by John Denver.
Gallery
[edit | edit source]Mojang images
[edit | edit source]-
A lodestone as seen in the 20w13a promotional image.
-
Screenshot of the new lodestone crafting recipe.
In other media
[edit | edit source]-
A teaser post by Mojang featuring this cryptic caption: "🪨🪨👀👀"[1] ("Tomorrow... 🍂" At XBOX).
References
[edit | edit source]- ↑ "🪨🪨👀👀" – @Minecraft (Minecraft) on X (formerly Twitter), January 7, 2025
External links
[edit | edit source]- "Block of the Week: Lodestone" by Duncan Geere – Minecraft.net, August 20, 2020.
