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Questions tagged [action-economy]

For questions centering around the "action economy", a meta-game term for the inherent limits on the number of things a character can do in a single turn.

6 votes
1 answer
868 views

The item that prompted this question is the Bloodwell Vial (TCoE, p. 122): You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a +1 bonus to spell ...
Mike's user avatar
  • 2,917
2 votes
0 answers
62 views

In the 5e (2024) Player's handbook there are quite some rules dedicated to specifying when you can equip and unequip weapons. Which depending on interpretation would allow for multiple attacks with ...
Sam Coutteau's user avatar
2 votes
1 answer
133 views

Q: What is the action economy cost of making a Recall Knowledge or Identify Creature check in Starfinder 1e? Boy, did this simple question sent me down a rabbit hole. My research attempts follow. I'm ...
Mark's user avatar
  • 2,932
3 votes
1 answer
648 views

When Spiritual Weapon is cast, it allows the caster to attack the target once as part of the initial cast and in subsequent turns the caster can reactivate the spell and move the weapon and have it ...
Ella's user avatar
  • 697
5 votes
1 answer
206 views

The main effect of the spell Crown of Madness is that The charmed target must use its action before moving on each of its turns to make a melee attack against a creature other than itself that you ...
DwayneTheVrock's user avatar
8 votes
1 answer
851 views

While attacking a temple of Lolth, a ranger in my party came into a number of captured hand crossbows and, more importantly, a large number of bolts that had been treated with purple worm venom. As ...
Kirt's user avatar
  • 68.6k
6 votes
2 answers
2k views

I was reading up the action economy for drawing weapons in the 2024 rules of 5e, and noticed this change under the Attack action: Equipping and Unequipping Weapons. You can either equip or unequip ...
TheMonkeFist's user avatar
  • 1,411
6 votes
2 answers
733 views

Lets say I am playing a level 4 fighter with a Shortsword, Dagger, and the Dual Wielder feat. First attack is done with the Shortsword, which enables me to do a Nick attack with the Dagger and a Bonus ...
Lucius Luci Cypher's user avatar
10 votes
1 answer
812 views

The Ranger's Companion feature of the Beast Master conclave details some specifics of how an animal companion behaves: The beast obeys your commands as best as it can. It takes its turn on your ...
DwayneTheVrock's user avatar
9 votes
2 answers
613 views

(This question asks a series of related questions, which should be fine for the site's format.) A Medium sized character is in a pit and wants to climb out of it, reaching ground level. Let's assume ...
Zachiel's user avatar
  • 36.4k
5 votes
1 answer
468 views

In the new 2024 rules, the Eldritch Knight 7th level feature "War Magic" states: When you take the Attack action on your turn, you can replace one of the attacks with a casting of one of ...
Sean O'Connor's user avatar
7 votes
2 answers
1k views

An Object is defined in the rules a nonliving, distinct thing... There is some debate about the action cost of dropping a Weapon; however, the set of Objects in general is larger than, and contains ...
nonymous's user avatar
  • 9,574
20 votes
3 answers
3k views

Under the 2014 rules, it was ruled that dropping a weapon you were holding didn't require any action, not even your 1/turn free object interaction, even though RAW had no specific rules on it. Now, ...
Tarod's user avatar
  • 17.1k
10 votes
2 answers
827 views

This question is directed mostly towards retrieving Adventuring Gear. Most of the Adventuring Gear items’ descriptions give specific action requirements to use it. However, items such as backpacks, ...
Bryan's user avatar
  • 2,404
2 votes
1 answer
556 views

The Bless spell (PHB'24, p. 247) requires to use a holy symbol as a material component. So does that mean I need to use the Utilize action (PHB'24 p. 377) to reach and hold that material component ...
Isaac's user avatar
  • 562

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