First of all, here is my code:
#include <iostream>
#include <memory>
#include <vector>
class Animal
{
public:
virtual void display() = 0;
};
class Dog : public Animal
{
std::string name;
public:
Dog(std::string n) : name(n) {}
void display() override
{
std::cout << "I'm a dog and my name is: " << name << std::endl;
}
};
class Cat : public Animal
{
std::string name;
public:
Cat() {}
Cat(std::string n) : name(n) {}
void display() override
{
std::cout << "I'm a cat and my name is: " << name << std::endl;
}
};
int main()
{
Dog D1("Spike");
Dog D2("Razor");
Cat C1("Cat");
std::vector<std::unique_ptr<Animal>> vectorOfAnimals;
std::unique_ptr<Animal> pointer1 = std::make_unique<Dog>(D1);
std::unique_ptr<Animal> pointer2 = std::make_unique<Dog>(D2);
std::unique_ptr<Animal> pointer3 = std::make_unique<Cat>(C1);
std::unique_ptr<Animal> pointer4 (nullptr);
vectorOfAnimals.push_back(std::move(pointer1));
vectorOfAnimals.push_back(std::move(pointer2));
vectorOfAnimals.push_back(std::move(pointer3));
vectorOfAnimals.push_back(std::move(pointer4));
for(auto& animals : vectorOfAnimals)
{
animals = nullptr;
}
if(!vectorOfAnimals[0])
{
std::cout << "First element is nullptr!" << std::endl;
vectorOfAnimals[0] = std::move(pointer1);
}
for(auto& animals : vectorOfAnimals)
{
if(!animals)
{
std::cout << "This is a nullptr!" << std::endl;
}
else
{
animals->display();
}
}
return 0;
}
I created an abstract class with 2 derived classes. Then, pushed backed some unique pointers in a vector of unique pointers to base class. For learning purposes, then, I assigned to all elements of vector nullptr and tried to transfer ownership of first pointer created called "pointer1" to first element of vector, but it doesn't work, first element remains nullptr. Where I'm wrong ?