602 questions
-3
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0
answers
40
views
Is it possible making flutter web app which shows map and visualize 3d building which is custom GLTF model [closed]
Is it possible making flutter web app which shows map and visualize 3d building which is custom GLTF model, I was researching and found that using cesium and flutter_unity_widget we can achieve ...
-1
votes
0
answers
57
views
why is my unity editor not opening from unity hub? [closed]
I'm running unity 6 on my MacBook Air m1 , I have reinstalled unity hub and editors for like 10 times now but the problem still persists. its stuck at " initialize package manager" it is ...
1
vote
1
answer
34
views
Updating JSON from Google Sheets in Unity (WebGL project) in runtime
I am trying to get and parse JSON file from Google sheets (by url) to my Text object in scene by clicking a button and start method GetAdress().
But my text is going to Update only once (in 1st time ...
0
votes
0
answers
41
views
After WebGL build a websocket client doesn't work and throws a JS exception
When I use WebGL build to build my project, websocket client doesn't work at all.
I use WebSocketSharp library and Unity 6. I encounter a JS exception:
null function or function signature mismatch.
...
0
votes
0
answers
77
views
Unity WebGl Abort({}) at error at Jsstacktrace (blob:Https://....)
I built a webGl game from Unity running on Telegram and got the following error, this error often occurs on android devices. Please help me, I've wasted too much time on it.
My game has an assetbundle ...
1
vote
0
answers
71
views
Unity WebGL build not getting location services
I built a WebGL application from Unity and added Javascript and C # code to get location services from the browser. However, when I start the application, it asks for permission, but the application ...
0
votes
1
answer
73
views
WebGL build is giving errors after I added my own location input
I am building a location based game in unity as a WebGL build. The file was building before I added my script changes but the location input was not working on site (Hosted on itch.io). I then added a ...
0
votes
0
answers
50
views
Optimization Physics2D.Collider2D.DestroyShapes
Good day! I have a problem with optimization in the project, I use the library in the public domain. https://github.com/Ideefixze/DTerrain with its help, dynamic destruction can be done. It works well,...
-3
votes
1
answer
135
views
Unity 6 builds an empty folder for WebGL
So basically after updating to Unity 6000.0.29f1, I can't make a build for WebGL platform anymore (it worked fine in 2021 version), since it builds an empty folder. Although there are some errors ...
1
vote
0
answers
128
views
iOS browsers reload WebGL games (built with Unity) on big loading events that do not allocate RAM
We've built a WebGL game with Unity and it runs fine everywhere except on iOS browsers.
For simplicity of understanding and referencing, I'll write down noteworthy points in number-point format:
Game ...
0
votes
0
answers
55
views
Unity Asset Rendering Distance
So I have some low poly assets I am struggling to get rendered in the distance. They appear Dark Blue. As you can see, the ones closer, render correctly. They only render in the correct color the ...
0
votes
1
answer
117
views
Open a new tab unfocused (WebGL - Unity)
I'm using Unity and build is for WebGL. I am able to open a URL as a new tab which is great, however as the new tab opens 'focused', it stops my WebGL application running until its tab is 're-focused'....
0
votes
0
answers
47
views
Unable to copy unity animation properties from one file to another
I have a character model with 50 animation, all of them will have same properties Like Root Transform Rotation, Root Transform Position (Y), Root Transform Position (XZ), but i can not see any option ...
0
votes
0
answers
125
views
Streamlit Unity WebGL
I want to publish the games I make on the websites I create. I put the WebGL output of the game in a folder called WebGL. I want to find the path of the index.html in Streamlit and run the game. What ...
0
votes
0
answers
352
views
Unable to parse Build/Test.framework.js.br
I am trying to host my Unity WebGL Build on Firebase Hosting and I am using the Brotli compression for better performance and smaller build size. I saw in a post that Firebase supports brotli by ...