7,030 questions
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Running aitviewer on remote server headless mode
I'm running aitviewer on a remote linux server with no GUI, in headless mode and in the documentation it's recommended to use
export DISPLAY=:0.0
Xvfb :0 -screen 0 640x480x24 &
but I cannot ...
-1
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0
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41
views
Grid struct with DDA transversal not working properly in ray tracer [closed]
By now i've implemented a small optimization introducing bounding boxes for mesh object (if a ray does not hit the bbox it will not check the triangles inside the bbox). To optimize it further i ...
4
votes
1
answer
78
views
Fragmented Progressive Rendering Artifact
I'm developing a fractal explorer in C++ using SFML and std::thread to render the Mandelbrot set on the CPU with progressive display. The goal is to leverage multiple cores by dividing the image into ...
-2
votes
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21
views
Issue in facing rendering in React [closed]
I am facing an issue while passing props from parent component to child component in React. Since in development mode, with React.StrictMode ON, it renders for two times. It is correctly rendering, ...
0
votes
1
answer
44
views
Check if React Native screen has completed rendering
I have made a React Native app. In this app, I have made a footer. This footer has been added to each screen using the App.js file:
function ScreenWithFooter({ "component": Component, ......
-1
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0
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20
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Blogger Sans font doesnt render correctly on the web - what can be done? [closed]
screenshot with the problem
as you see in the screenshot, the hyphen is too close to the "ă" character - this happens in that situation only, when its after the "ă". as seen on ...
0
votes
1
answer
28
views
Why doesn't React update my image URL event after adding in a key to trigger a re-render
So here is my code:
<img src={currentQuestion?.GIF_URL} key={`${GIF_URL}-${currentIndex}`} alt='gif' style={{margin: '0 auto'}} />
As you can see I've added in a key to tell React to trigger a ...
2
votes
1
answer
112
views
Why is my Stippled Line Code (C99/SDL2) not working properly?
A few weeks back i was prototyping something in SDL2 (using SDL Surfaces) to make stippled lines for my app PGM. I did conplete the code; At first I assumed it was working as intended but when i ...
0
votes
1
answer
36
views
Rendering a React Component Dynamically via Buttons in Nextjs15
Here is a brief description of the structure of the problem. I have a main navbar (Navbar), some links (NavLinks), and a side panel (this is rendered inside Navbar to make things easier).
// Navbar....
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30
views
Bindless Uniform Variables
I am implementing a 3d renderer in OpenGL.
Here is how you would render some 3d models:
Renderer3D.begin(camera);
Renderer3D.setShader(shader_1);
Renderer3D.render(model_1, transform_1);
Renderer3D....
1
vote
0
answers
29
views
Translucent material not affected by post process in Unreal Engine 5
I'm trying to figure out why my translucent material doesn't get affected by post process material in Unreal Engine. Is there a way to override this?
I've tried checking the Custom Render Depth Pass ...
0
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0
answers
25
views
blurred circles in Raylib-cs
I wrote some code in C# and Raylib-cs. It should do this: When you do a click, there should be drawn a circle and a line between the center of the circle and the actual mouse position. When you do ...
1
vote
0
answers
38
views
How can I organize code in window loop in SFML?
I am working on my small University project. I've done optimisation of rendering Mandelbrot Set and now I want to add testing function which will be change position of the Set and check fps. So I ran ...
1
vote
0
answers
59
views
Unreal Engine VR Project: Different Shadows in Left Eye vs. Right Eye ( Vive Pro )
I'm encountering a visual discrepancy in my Unreal Engine 5.4 VR project where the left eye renders shadows differently than the right eye when using a Vive focus (or Vive Pro, they have the same ...
0
votes
1
answer
109
views
Draw each rendered scanline in windowed raytracer? [closed]
I'm refactoring a raytracer to have a window pop up that shows each scanline produced instead of having to wait for the ppm image to be rendered and open it with some ppm viewer.
I've been advised to ...