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0 votes
0 answers
59 views

Trying to create a knockback effect between 2 squares (Code in Java)

I've been in trouble for weeks now and I don't understand why it doesn't work for me! I have tried so many things and I just can not understand. I try to get one player to get a knockback as soon as ...
RonDev's user avatar
  • 3
1 vote
1 answer
331 views

How can I decelerate a physics object to a stand still?

I am currently working on a little prototype and I am struggling to apply a friction force to slow down the player object. I have a simple physics engine using the model of setting acceleration, ...
Mike Holbrook's user avatar
-1 votes
2 answers
95 views

Problem making wave animation

I want to simple wave-like animation using mesh. I thought that it would look like a wave if there would be a point at the middle of the mesh and change z axis of that point, and after this I change ...
ShooterLens Aim's user avatar
0 votes
1 answer
2k views

Looking for collision detection algorithms for broad and narrow phases between non-convex polyhedrons

I have some experiences on particle system simulation (namely DEM - Discrete element method), in which an individual particle with realistic shape (convex and non-convex) is approximated by gluing 3D ...
KOF's user avatar
  • 101
1 vote
0 answers
688 views

How can I create click and drag for a 3D Jenga game in Unity?

Essentially, I am trying to create a game that mimics Jenga. Right now I have made it so that the blocks collide with each other and have gravity, everything works very well. The one thing that I am ...
Jordan Muller's user avatar