I enjoy single-player video games, but I have limited time for them. I tend to get absorbed by games with a long completion time, bingeing them and neglecting my responsibilities. At the same time, I find roguelikes and roguelites addictive. When I get upgrades after a run, I am very tempted to start a new run and do better. Even if there are no upgrades, if the game uses procedural generation, the novelty of a new run is often too good to resist.
I am looking for a genre of games with permadeath (so a run would last for a couple of hours max), no persistent upgrades, and no procedural generation. What is this genre called?
My Research
A candidate I found is “arcade” games. Many old-school arcade games like Contra and Castlevania had a short, repetitive game loop. However, I haven’t had much success browsing through Steam’s “arcade” category. The selection of games is filled with fighting games, multiplayer games, and roguelikes.
I also looked at the “retro” tag. But it seems to encompass a variety of games with a particular aesthetic (pixel or low-poly art).
Finally, through a YouTube video, I discovered a category of games that people refer to as “session games” or “weekday games”. While the name sounds promising, it is not the genre I’m looking for since the games include bulky AAA games with lots of content. While some people do consume these games in short sessions, completing a small part of the story each time, I manage my gaming time most successfully when the next run would involve starting from the beginning and repeating all the levels I just played.