Tall Grass

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For other uses, see Grass.
Tall Grass
Tall Grass.png: Infobox image for Tall Grass the block in Minecraft
Invicon Tall Grass.png: Inventory sprite for Tall Grass in Minecraft as shown in-game with description: Tall Grass
Renewable

Yes

Stackable

Yes (64)

Tool
Blast resistance

0

Hardness

0

Luminous

No

Transparent

Yes

Flammable

Yes (60)

Catches fire
from lava

Yes

Tall grass is the 2-block tall variant of short grass.

Obtaining

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As an item, tall grass can only be obtained as chest loot.

Breaking

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When broken normally, tall grass has a 12.5% chance of dropping 1 wheat seeds item. This is affected by the Fortune enchantment, dropping 1–3, 1–5, or 1–7 wheat seeds with Fortune I, II, and III respectively.

When broken using shears, tall grass drops two units of short grass instead.

Placing any block on tall grass breaks the grass and causes it to not drop anything.

Block Tall Grass
Hardness 0
Breaking time (secs)
Default 0.05
Legend
  • incorrect tool, drops nothing
  • correct tool, drops nothing or something other than the block itself
  • correct tool, drops the block itself
  • italicized can be instant mined

Natural generation

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Tall grass generates in plains, savannas, cherry groves, meadows, pale gardens, and lush caves. There is approximately 8.6 tall grass per chunk.

Generated loot

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Item Structure Container Quantity Chance
Java Edition and Bedrock Edition
Tall Grass Village Savanna house chest 1 45.9%

Post-generation

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Bone meal can be used on short grass to turn it into tall grass. In Java Edition, using bone meal on a grass block or a moss block also has a chance of generating tall grass.

Usage

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Most 2-block tall plants, including tall grass, have a disproportionately large hitbox compared to other plants.[1] The only exception to this rule is tall seagrass.[2]

Composting

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Placing tall grass into a composter has a 50% chance of raising the compost level by 1.

Color

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The coloration of tall grass is dependent on the biome they are in. A block always uses the color set to its location, regardless of how it was placed or of its source. This affects the side and top of the block.

In Bedrock Edition, biome colors also appear on maps.[3]

In Java Edition, tall grass items use biome color with temperature 0.5, downfall 1.0, and as a result is colored
 #7cbd6b
. In Bedrock Edition, this color is coded in the item's texture.

Biome colors

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These values are generated by the biome dyeing algorithm. See biome colors for more information.

Biome Color Block
Badlands
 #90814D
Eroded Badlands
Wooded Badlands
Badlands Plateau[BE only]
Modified Badlands Plateau[BE only]
Modified Wooded Badlands Plateau[BE only]
Cherry Grove
 #B6DB61
Desert
 #BFB755
Savanna
Savanna Plateau
Windswept Savanna
Nether Wastes
Soul Sand Valley
Crimson Forest
Warped Forest
Basalt Deltas
Desert Hills[BE only]
Desert Lakes[BE only]
Shattered Savanna Plateau[BE only]
 #82C245
Stony Peaks
 #9ABE4B
Jungle
 #59C93C
Bamboo Jungle
Jungle Hills[BE only]
Modified Jungle[BE only]
Bamboo Jungle Hills[BE only]
Sparse Jungle
 #64C73F
Modified Jungle Edge[BE only]
Lush Caves[BE only]
 #B9B75B
Mushroom Fields
 #55C93F
Mushroom Field Shore[BE only]
Swamp
 #6A7039
[n 1]
Mangrove Swamp

 #4C763C
[n 2]
Swamp Hills[BE only]
Plains
 #91BD59
Sunflower Plains
Beach
Dripstone Caves[JE only]
Deep Dark
Forest
 #79C05A
Flower Forest
Wooded Hills[BE only]
Tall Birch Hills[BE only]
Dark Forest
 #507A32
Dark Forest Hills[BE only]
Pale Garden
 #878D76
Birch Forest
 #88BB67
Old Growth Birch Forest
Birch Forest Hills[BE only]
Ocean
 #8EB971
Deep Ocean
Warm Ocean
Deep Warm Ocean[BE only]
Lukewarm Ocean
Deep Lukewarm Ocean
Cold Ocean
Deep Cold Ocean
Deep Frozen Ocean
River
Lush Caves[JE only]
The End
Small End Islands[JE only]
End Barrens[JE only]
End Midlands[JE only]
End Highlands[JE only]
The Void[JE only]
Meadow[JE only]
 #83BB6D
Meadow[BE only]
 #86B87F
Old Growth Pine Taiga
Giant Tree Taiga Hills[BE only]
Giant Spruce Taiga Hills[BE only]
Taiga
 #86B783
Old Growth Spruce Taiga
Taiga Hills[BE only]
Taiga Mountains[BE only]
Dripstone Caves[BE only]
 #8DB58A
Windswept Hills
 #8AB689
Windswept Gravelly Hills
Windswept Forest
Stony Shore
Gravelly Mountains+[BE only]
Mountain Edge[BE only]
Snowy Beach
 #83B593
Snowy Plains
 #80B497
Ice Spikes
Snowy Taiga
Frozen Ocean
Frozen River
Grove
Snowy Slopes
Frozen Peaks
Jagged Peaks
Snowy Mountains[BE only]
Legacy Frozen Ocean[BE only]
Snowy Taiga Hills[BE only]
Snowy Taiga Mountains[BE only]
  1. Above -0.1 temperature.
  2. Below -0.1 temperature.

Sounds

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Java Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captionsSourceDescriptionIdentifierTranslation keyVolumePitchAttenuation
distance
​Block brokenBlocksOnce the block has brokenblock.grass.breaksubtitles.block.generic.break1.00.816
​Block placedBlocksWhen the block is placedblock.grass.placesubtitles.block.generic.place1.00.816
​Block breakingBlocksWhile the block is in the process of being brokenblock.grass.hitsubtitles.block.generic.hit0.250.516
​Something falls on a blockEntity-DependentFalling on the block with fall damageblock.grass.fallsubtitles.block.generic.fall0.50.7516
​FootstepsEntity-DependentWalking on the blockblock.grass.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

BlockSprite short-grass.png: Sprite image for short-grass in Minecraft grass sound type
SoundClosed captions
[upcoming]
SourceDescriptionIdentifierTranslation key
[upcoming]
VolumePitch
​Block brokenBlocksOnce the block has brokendig.grasssubtitles.block.generic.break0.70.8–1.0
​Block placedBlocksWhen the block is placeduse.grass
place.grass[upcoming BE 26.10]
subtitles.block.generic.place0.80.8–1.0
​Shovel flattensBlocksWhen a shovel creates a dirt pathuse.grasssubtitles.item.shovel.flatten1.00.8
​Block breakingBlocksWhile the block is in the process of being brokenhit.grasssubtitles.block.generic.hit0.30.5
​FootstepsPlayersFalling on the block with fall damagefall.grasssubtitles.block.generic.footsteps0.41.0
​FootstepsPlayersWalking on the blockstep.grasssubtitles.block.generic.footsteps0.31.0
​FootstepsBlocksJumping from the blockjump.grasssubtitles.block.generic.footsteps0.111.0
​FootstepsBlocksFalling on the block without fall damageland.grasssubtitles.block.generic.footsteps0.211.0

Data values

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Java Edition:

NameIdentifierFormBlock tags Translation key
BlockSprite tall-grass.png: Sprite image for tall-grass in Minecraft Tall Grasstall_grassBlock & Itemenchantment_power_transmitter
replaceable
replaceable_by_trees
block.minecraft.tall_grass

Bedrock Edition:

NameIdentifierAlias ID Numeric ID FormItem ID[i 1] Translation key
BlockSprite tall-grass.png: Sprite image for tall-grass in Minecraft Tall Grasstall_grassdouble_plant / 2-864Block & Giveable Item[i 2]Identical[i 3] tile.double_plant.grass.name
  1. ID of block's direct item form, which is used in savegame files and addons.
  2. Available with /give command.
  3. The block's direct item form has the same ID as the block.

Block states

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See also: Block states

Java Edition:

Name Default value Allowed values Description
halflowerlower
upper
The half of the plant contained in this block.

Bedrock Edition:

NameMetadata Bits Default value Allowed valuesValues for
Metadata Bits
Description
upper_block_bitNot Supportedfalsefalse
true
UnsupportedIf it is the upper half of the plant.

History

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Java Edition

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Java Edition
1.7.213w36a Added "Double Tallgrass".
Double tallgrass with values over 5​[more information needed] now cause a game crash when rendered.
1.814w25a The texture for tall grass has been made slightly brighter. However, this version also applies directional shading to cross models, making tall grass appear darker as a result.
? Crosses are no longer subject to directional shading.[4]
1.1317w47a"Double Tallgrass" has been renamed to "Tall Grass".
1.1418w43a The texture of tall grass has been changed.
18w49aTall grass items can now be found in chests in savanna village houses. Therefore, tall grass items have become legitimately obtainable in Survival mode.
19w03aPlacing tall grass into the composter now has a 20% chance of increasing the compost level by 1.
19w05aTall grass now has a 50% chance of increasing the compost level by 1.

Bedrock Edition

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Pocket Edition Alpha
v0.9.0build 1 Added tall grass. It has version-exclusive textures, having a noticeably different shape.
build 5Tall grass is no longer flammable.
v0.11.0build 14Tall grass pixels are now square.​[more information needed]
v0.14.0build 3The hitbox no longer occupies an entire block.
v0.15.0build 1The texture is now 44x44, instead of 16x16. Whether this results in any visible changes in-game is unknown.
Bedrock Edition
1.10.0beta 1.10.0.3[verify] The texture of tall grass has been changed.
1.11.0beta 1.11.0.1Tall grass can now be used to fill a composter.
Tall grass can now be found in savanna village chests.
1.21.30Preview 1.21.30.22Changed name from "Double Tallgrass" to "Tall Grass" to match Java Edition.
1.21.60Preview 1.21.60.21Tall grass no longer appears mirrored when viewed from certain angles.[5]
Preview 1.21.60.23Tall grass generates less frequently but in larger patches in plains and savannas.
Tall grass generates more frequently in meadows.

Legacy Console Edition

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Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU31CU191.221.221.22Patch 31.0.1Added double tall grass.
TU69 1.761.761.76Patch 38 The hitbox of double tall grass is now smaller to match Bedrock Edition.
1.90 The texture of double tall grass has been changed.

New Nintendo 3DS Edition

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New Nintendo 3DS Edition
0.1.0[verify] Added tall grass.

Data history

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Java Edition

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Java Edition
1.8.1pre1Added a facing state to double_plant, though without visible effect.
1.1317w47aThe different block states for the double_plant ID have now been split up into their own IDs.
"Tall Grass", which has been renamed from "Double Tallgrass", now has a new ID: tall_grass.
Prior to The Flattening, this block's numeral ID was 175.
1.1721w19aminecraft:tall_grass has been added to the newly-implemented #minecraft:mineable/axe block tag. This, however, has no effect in-game, since the block breaks instantly anyway regardless of tool used or active effects.[check the code]
1.21.525w10aminecraft:tall_grass has been removed from the block tags #minecraft:mineable/axe and #minecraft:sword_efficient.

Bedrock Edition

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Bedrock Edition
1.21.0Preview 1.21.0.22The different double plant type block states for the double_plant ID have now been split up into their own IDs.

Issues

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Issues relating to "Tall Grass" are maintained on the bug tracker. Issues should be reported and viewed there.

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Screenshots

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References

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  1. MC-33580 — The hitbox of double-tall plants is inconsistently big — resolved as "Works As Intended".
  2. MC-163896 — Double tall seagrass's hitbox is inconsistent with that of other double tall plants — resolved as "Works As Intended".
  3. "[MC-130658] Grass/foliage colors on maps still use the colors from Alpha v1.1.2_01 and earlier / do not change color with biomes - Jira"Mojira.
  4. MC-57159 — 2d rendered objects (Tall Grass, Plants, Fire, etc) are darker on one side — resolved as "Fixed".
  5. MCPE-40646 — Cross models are displayed wrongly from east and west sides — resolved as "Fixed".
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