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I'd like to do an animation with a bunch of balls and I would really love to add a trail effect to them, so that they leave a trail behind them while moving. The balls are simple objects with an emission shader on them. When I play the animation before I render, blender lags a little bit and doing so it creates the exact effect that I want. But when I render, the effect is gone. Does anyone know how to help me?

Animation before rendering:

Animation after rendering:

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