Questions tagged [projectile]
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14 questions
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Tethering Two GameObjects Together By a Rope Through Code
What I need assistance with:
I need to create a rope connecting two GameObjects together at runtime through code.
One end will be connected to Transform _pointA ...
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1
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146
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Get Impulse force needed for parabolic projectile launch
I want to create a projectile that fires upwards and in a sense falls down onto the player, like this:
I found through some research I needed to use a "parabolic" equation. However it wasnt ...
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How to project a Vector3 onto the xz plane?
I have this code that tries to check whether a lobbed grenade will head toward a teammate:
...
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How do some RTS games efficiently compute the launch angle of projectiles to hit moving targets, accounting for gravity? [duplicate]
Some real-time strategy games, notably Total Annihilation and Supreme Commander among others, have simulated projectiles that travel along realistic-looking parabolic arcs to reliably hit moving ...
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How to draw/calculate a parabolic arch to hit stationary target in Javascript
First off I must admit I'm really not good at math and am trying to learn but have had a hard time finding examples someone like myself can follow. I'm trying to figure out how to draw and calculate ...
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2
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Multiple enemies get hit by arrow instead of one
I am working on my first Tower Defense game and I have a problem where multiple enemies get hit by a projectile instead of one.
Enemy with its collider:
The problem is that when the enemies get close ...
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How can I predict if a Guided Projectile can hit a stationary Target (with no adjustments to aim)?
I'm trying to predetermine if a projectile will hit a target (before the projectile has been fired). The projectile settings include an Initial Speed, Acceleration, Max Speed, and a Turn Rate. I'm ...
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Spawning projectile: it's there but does not show
Here is the code and very simple.
I can see the object in the blue print and has nothing except the object itself.
so all the issue should be on the C++ code.
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Need help projecting 2D projectile motion in 2.5/isometric 2D game
So I’ve been researching this a lot and have hit a road block. I’ve read pretty much every thread on here regarding this and while I understand the concept I don’t understand how to implement it. For ...
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2
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Best practice where to store Projectile Damage amounts?
I have a projectile and an enemy, both with colliders. On the projectile script, I'm destroying the projectile OnTriggerEnter:
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How to model the double jump in Super Mario using projectile motion
So the single jump in Super mario games follows a curved trajectory of the formula s = s0 + v0t + ½ at2. The double jump in mario consists of two different parabolas combined. I know that the max ...
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Optimize spawn & destroy? (Unreal Engine)
I'd really like to know how you'd go about optimizing this? 20 actors each spawning 8 projectiles per 0.1 sec which are then destroyed 0.8 seconds later, all done through blueprints Gif: https://gyazo....
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Calculating projectile path when fired at an angle, forward
I have a problem to code the path of a projectile from a gun as it moves forward and upward. This needs to be done in p5.js.
Although the Angry Birds method has been tried by me, I am looking for a ...
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How to make a homing projectile make a more objective path to the target?
I'm having trouble trying to get a projectile thrown by a tower to hit the player quickly.
See the image below:
The projectile hits the ground very close to where the player was.
If the player did ...