SoulSteel
| Developer(s) | |
|---|---|
| Edition(s) | |
| Release date |
October 16, 2025 |
| Article |
"SoulSteel – a new dungeoneering adventure" – Minecraft.net. |
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"field": "October 16, 2025",
"label": "Release date"
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"field": "[https://www.minecraft.net/en-us/article/soulsteel \"SoulSteel – a new dungeoneering adventure\"] – (link to Minecraft.net article, displayed as Minecraft.net).",
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SoulSteel is a dungeon crawler server for Bedrock Edition created by Noxcrew. It is a featured server.
Summary
[edit | edit source]Learning
[edit | edit source]The player begins the game in the starting location with low health and a notification that the airship they were on has been destroyed. The player then needs to go straight ahead and pick up a scimitar. Further along, the player can pick up a regeneration potion and restore their health. Next, the player needs to cross an obstacle into a cave inhabited by angry Rubble Lizards. After exiting the cave, the player needs to talk to Aurano and complete his tasks in the Ruined Temple dungeon, near Aurano. First, the player will need to collect coins, then some chrono essence, and then open a chest with a key. The player initially has only 30 seconds to spend in the dungeon, but the more chrono essence the player collects, the more time increases. After completing all the tasks, the player will need to walk into an activated cannon, which will transport them to another location. In this location, the player will meet Dana. She will offer the player a deal, and the player will need to enter the treasure room and fight off lizards. The player must defeat several enemies to open the treasure. After defeating the lizards and claiming the treasure, the player will need to go through a portal that will take them to Port Fortuna. Dana will send the player to Isabella and Paulo, from whom they can choose one weapon: Poisoned Blade or Arcane Halberd. Then the player needs to speak to the Travel Master to get to the Old Kingdom and enter the Valley of Wealth dungeon.
Port Fortuna
[edit | edit source]
Port Fortuna is the main hub. Here you can find all the NPCs and workbenches to process materials and upgrade equipment. The square contains workshops where you can craft and upgrade weapons, armor, runes, and accessories. Directly from the spawn is the Travel Master, through which you can travel to other locations. Next to the travel master is a giant map, showing Port Fortuna, the Old Kingdom and a forest covered with clouds. Further on behind the travel master are traders with ingots, thread, gems, and ink. Next to them are workbenches where you can refine, destroy and purchase items for the item dust. There is also Ms Camp which sells camp decorations.
Pyramid Parkour
[edit | edit source]To the right of the spawn is a huge pyramid full of obstacles. To get to the parkour by going behind the armor workshop. Near Ms. Camp's shop, there's a ladder leading up to the pyramid. Climbing to the top will yield valuable rewards.
Camp
[edit | edit source]The camp is where you spawn in a dungeon or the Old Kingdom. The player can customize their camp with cosmetics they can buy with minecoins or scrip.
Old Kingdom
[edit | edit source]
Traveling to this location is free. After teleporting, the player can go to the right to reach a portal to the Valley of Wealth, or to the cannon on the left, which will shoot the player to the beginning of the old kingdom. The cannon is unlocked once the player completes a quest in the Valley of Wealth. Rubble Lizards and Drybone Lackeys appear throughout the old kingdom, with other enemies like the Praetorian or Rattlebone appearing in more remote and special areas far away from Base Camp. Various spots exist throughout the area containing materials for the player to collect. Entrances to the Temple of Semkaris, Sundered City, Palace of Kings, and Dread Pass dungeons are located within the Old Kingdom. Every few minutes, one of four events takes place. Two minutes before an event happens a message in chat will say which event will happen where after two minutes. A similar message will appear in chat one minute before the event takes place, as well as when the event starts and ends.
Interactive map
[edit | edit source]Events
[edit | edit source]- Monster Invasion
- Defeat 100 Drybone Lackeys (20 per rank)
- Supply Delivery
- Deliver supplies from point A to point B
- Elemental Mining
- Collect 90 Earthen Stones (20 per rank), while avoiding Earth Elementals.
- Desert Bloom
- Collect 50 Bloom Spores. (10 per rank)
Before the event starts, a message appears in the chat indicating the location of the event, and the event locations themselves are marked with beacon beams. Monster Invasion has a red beam, Supply Delivery has a blue beam, Elemental Mining has a yellow beam, and Desert Bloom has a green beam. After reaching the spot, the player can interact with the campfire below the beam to join the event. The player can also join the event after it has begun by making progress on its task. To join a Monster Invasion late the player has to kill a Drybone Lackey, for Elemental Mining the player has to collect an Earthen Stone, for Supply Delivery the player has to pick up the supplies, and for Desert Bloom the player has to collect a bloom spore. The events themselves last a few minutes, during which the player must complete the task, and when the event ends, a reward is given based on the group's progress.
Relic altar
[edit | edit source]A level 99 Empowered mob will spawn at one of four locations on the map. The location and mob rotate daily. The Relic Boss can be a Shieldguard, Undying Lictor, or Tombguard, and the boss can appear in one of four locations:
- Pit near the spawn (Undying Lictor)
- Underground, between the Ruined Gardens and Gardens of Semkaris (Tombguard)
- Ruined City Colosseum (Shieldguard)
- Palace Quarry (Undying Lictor)
After killing the boss, a Relic Altar will appear. You can use this altar to open any relics in your inventory for great loot, including artifact weapon fragments and parts, surging runes, artifact armor fragments, high-tier resources, etc. The altar has a cooldown of 3 minutes and can not be used again until the cooldown ends and the empowered mob is defeated again. Although the Empowered mob has level 99, it is weaker than a mob with level 50.
Elder Dragon
[edit | edit source]The Elder Dragon is a passive mob that visits the old kingdom randomly. The time, place, or even if he will visit is completely random. Talking to it will yield valuable rewards.
Wandering Trader
[edit | edit source]The Wandering Trader roams the Old Kingdom, stopping when a player approaches. He can sell:
- A selection of weapon parts and fragments, armor fragments, accessory fragments, rune essence, and crates, including materials for artifact equipment, which can't be bought anywhere else.
- Multiple tiers of each material type for scrip.
- Scrip for all equipment dust types.
His trades are changed daily and reset on Thursday.
Statue Puzzle
[edit | edit source]Across from the campsite is a locked gold hoard with eight colored blocks near it. Located in various areas throughout the Old Kingdom are eight dials, one with each pattern. Near each dial are three podiums with the same colored block pattern. One of the podiums will have a animal statue, representing the symbol the corresponding dial must be set to. Correctly setting all eight dials will unlock the gold hoard across from the campsite, giving the player some rewards.
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Lord's Apprentices
- Tombguards (can be a Relic Boss)
- Rattleblades
- Earth Elementals
- Royal Archers
- Shieldguards (can be a Relic Boss)
- Shrikeback Turtles
- Praetorians
- Undying Lictors (can be a Relic Boss)
- Loot Bandits
Other mobs
[edit | edit source]- Mystical Creatures
- Elder Dragon
Valley of Wealth
[edit | edit source]To unlock it, you need to complete the tutorial. You can find this portal near Spawn. This is the first dungeon players enter, with more advanced enemies only being found in select places, like the Dark Altar room. This is a great place to try new weapons and upgrade them before tougher dungeons. An easy way to get B tier in about 3 minutes is to solve the animal puzzle, go to the gold hoard directly in front of spawn, and then go up the stairs to the third gold hoard on the right side of the starting portal. This will allow you to quickly upgrade your basic weapon and armor abilities. This dungeon is easy.

Challenges
[edit | edit source]- Symbol Dial Puzzle
In the Valley of Wealth, there is a puzzle room located in the center of the dungeon. Inside, players will find four spinning dials, each placed on a distinct patterned block. These dials can be rotated to display different symbols. Throughout the dungeon, players can find these same symbols placed on patterned blocks that match the ones in the central room. To solve the puzzle, players must explore the dungeon, locate each symbol, and remember which one belongs with which patterned block. Once all four have been identified, return to the central room and rotate the dials so that each block shows the correct symbol. Completing the puzzle rewards the party with 800 gold.
A quick way to solve this puzzle is to locate the first three symbols in the dungeon, then spin the final dial until the puzzle unlocks. You could also do the puzzle only knowing two of the symbols, systematically checking each of the 16 remaining options. Bear in mind that symbols can repeat.
- Crystal Puzzle
The Crystal Puzzle can be found in an area off to the right of the spawn point. To begin, players must defeat a wave of enemies to obtain a Crystal Heart. The heart will randomly appear as blue, green, orange, or pink. Once the Crystal Heart has been collected, it must be carried to the matching colored crystal in the dungeon within a certain timeframe. Depositing the Heart at the correct crystal completes the puzzle and gives 1,200 gold.
This gold can be used to get the needed amount for the dark altar quickly.
- Dark Altar
The Dark Altar is a special mechanic in the Valley of Wealth dungeon. Throughout the dungeon, players will encounter large stone slabs called Darkwells. One of these slabs will allow the player to offer 1,000 gold in exchange for a Dark Offering. The Dark Offering has limited durability and begins decaying immediately after being obtained, so players must move quickly. The closer the Darkwell is to the Dark Altar, the faster the Dark Offering will decay. With the offering, players can head to the rooftop of the dungeon and fight waves of enemies. From there, a cannon can be used to reach a hidden section of the map with stronger enemies.
At the far end of this area is the Dark Altar, marked by a dark brown pyramid. Placing the offering on the altar begins a ritual where players must defeat multiple enemies. Completing the ritual rewards 3,000 gold. Please note: altogether, you only receive 2,000 gold, as you need to subtract the 1,000 gold offering you made to the Darkwell. If the Dark Altar is empowered before entering the dungeon (by using Soul Essence), completing the ritual will also grant a Valley of Wealth Relic in addition to the gold, with a chance for a Doomed Legion or Burning Devotion Relic instead.
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Lord's Apprentices
- Tombguards
- Praetorians
- Shieldguards
- Undying Lictors
- Royal Archers
Temple of Semkaris
[edit | edit source]To get to this place, the player first needs to reach level 15 in the Valley of Wealth dungeon. Then the player has to find the Temple of Semkaris in the Old Kingdom. This temple is a medium level dungeon.

Challenges
[edit | edit source]- Symbol Dial Puzzle
The concept of the puzzle is the same as in Valley of Wealth. The only difference here is that all 4 symbols are also located in the same room as the dials: the 4 dials are in the middle, and each symbol is behind one of the 4 pillars surrounding it. Usually, it is fastest to look at 2 of these symbols while running towards the center, and quickly rotate the other 2 dials to finish the puzzle.
- Crystal Puzzle
The Crystal Puzzle also works identically as in Valley of Wealth, with one small variation: Temple of Semkaris only has 3 crystals, instead of 4. The Crystal Heart is located directly across the inner section of the dungeon, but it requires a little parkour to access.
- Dark Altar
The Dark Altar functions as in the Valley of Wealth. However, on completing an empowered ritual, with multiple enemies of level 30, the default relic given is a Temple of Semkaris Relic, and there is also a chance to obtain a Lost Order Relic. The Dark Altar is on the exact opposite side of the map from the portal, being a part of the outer section.
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Lord's Apprentices
- Tombguards
- Praetorians
- Shrikeback Turtles
- Royal Archers
Sundered City
[edit | edit source]To get to this place, the player first needs to reach level 15 in the Temple of Semkaris dungeon. Then the player has to find the Sundered City in the Old Kingdom. There are very few health potions in this dungeon, and the enemies are high-level in the game, so this is classified as a hard dungeon.

Challenges
[edit | edit source]- Symbol Dial Puzzle
The concept of the puzzle is the same as in Valley of Wealth, near the spawn. The only difference here is that all 4 symbols are farther than Valley of Wealth, making it slower to brute force.
- Crystal Puzzle
The Crystal Puzzle also works identically as in Valley of Wealth, with 4 crystals. The Crystal Heart is located near the spawn. The reward is 1500 coins.
- Dark Altar
The Dark Altar once again functions as in the Valley of Wealth. However, on completing an empowered ritual, the default relic given is a Sundered City Relic, and there is also a chance to obtain a Lost Order Relic. The Dark Altar is on the opposite side of the map from the portal, being deep in the back section.
Enemies
[edit | edit source]- Rubble Lizards
- Drybone Lackeys
- Royal Archers
- Rattleblades
- Tombguards
- Praetorians
- Lord's Apprentices
- Shieldguards
Palace of Kings
[edit | edit source]To get to this place, the player first needs to reach level 15 in the Sundered City dungeon. Then the player has to find the Palace of Kings in the Old Kingdom. This dungeon has the Nightmare difficulty.

Challenges
[edit | edit source]- Symbol Dial Puzzle
For the Palace of Kings, the Symbol Dial Puzzle is once again unique. The 4 symbols are all next to each other, and the hoard, and you have to look for the dials themselves, so be sure to memorize the symbols. The dials are in the higher parts of the map: one left of spawn, one right, and the other two are just slightly further into the dungeon, with one on each side.
- Crystal Puzzle
The Crystal Puzzle also has 4 possible Crystal Hearts, but the heart is trivial to access; it's right down a hole located in the middle of the map. Each crystal's respective area is only accessible via a cannon (except for the green crystal. Orange and blue crystals also have an alternative route that avoids the cannon but is much harder). Another large change is that it now gives 2500 coins instead of 1200.
- Dark Altar
In Palace of Kings, we have our first larger change to the Dark Altar mechanic: each Darkwell now requires a sacrifice of 1,500 gold, and the Dark Altar rewards 4,500, giving 3000 coins. The default relic is the Palace of Kings Relic, with no new special relic yet known. It is in a big room with small spikes and praetorians of level 50, acessible through a vault.
Enemies
[edit | edit source]- Drybone Lackeys
- Royal Archers
- Rattleblades
- Tombguards
- Rubble Lizards
- Praetorians
- Stubborn Sentries
Dread Pass
[edit | edit source]The Dread Pass is the hardest dungeon. To unlock it, you need to get to level 15 in the Palace of Kings dungeon. Then the player has to find the Dread Pass in the old kingdom. The Dread Pass has the Impossible difficulty.

Challenges
[edit | edit source]- Symbol Dial Puzzle
The symbol puzzle continues to be unique with the Dread Pass. The most notable change is that there are 6 symbols and 6 dials, instead of the previous 4. They are all located in a large hall with the gold hoard and a darkwell. The reward has also been increased to 1500 gold. The hall is located on the left path, near a different gold hoard.
- Crystal Puzzle
The Crystal Puzzle is similar to the Palace of Kings. There are still 4 crystals. Green and purple are located mildly deep into the dungeon, and blue and orange are located deeper into the dungeon. The heart itself is located in a room just off the left path, not far into the dungeon. The reward is still 2500 gold.
- Dark Altar
The dark altar is located at the top of the dungeon, in a room that has big stones and enemies with level 60. The Darkwell cost remains the same as the Palace of Kings (1500 cost for the Darkwell, a reward of 4500, resulting in a net 3000 gold). The default relic is the Dread Pass relic, without a new relic added.
Enemies
[edit | edit source]- Lost Delvers
- Lord's Apprentice
- Praetorian
- Royal Archer
- Undying Lictor
- Tombguard
- Shieldguard
- Rattlebone
- Rubble Lizard
- Stubborn Sentries
Items
[edit | edit source]Materials
[edit | edit source]Materials can be found in dungeons, relics, obtained from Elder Dragon, ink flowers, mystical creatures, ore veins, hidden caches, chests, crystals, or bought or traded from lesser materials to stronger materials. An example of this is turning lodestone ingots into everbrass ingots, and so on. Materials are needed for crafting and upgrading weapons, armor, runes and accessories.
Ingots
[edit | edit source]Used for crafting or upgrading weapons.
Lodestone Ingot
Everbrass Ingot
Steelweave Ingot
Adamantine Ingot
Nihil Ingot
Thread
[edit | edit source]Used for crafting or upgrading armor.
Tempering Thread
Jeweled Thread
Moonsilver Thread
Magnetite Thread
Curseborne Thread
Gemstones
[edit | edit source]Used for crafting or upgrading accessories.
Hollowshard Gemstone
Amberdust Gemstone
Brightdew Gemstone
Firebloom Gemstone
Darkheart Gemstone
Ink
[edit | edit source]Used for crafting or upgrading runes.
Infused Ink
Deepshade Ink
Abyssal Ink
Undertow Ink
Soulstream Ink
Upgrade Modules
[edit | edit source]Used for certain tier milestones of weapons, armor, runes, or accessories.
Weathered Upgrade Module
Sturdy Upgrade Module
Refined Upgrade Module
Enchanted Upgrade Module
Soulforge Upgrade Module
Kit Scraps
[edit | edit source]Used for crafting Upgrade Modules.
Weathered Kit Scrap
Sturdy Kit Scrap
Refined Kit Scrap
Enchanted Kit Scrap
Soulforged Kit Scrap
Dust
[edit | edit source]Obtained from dismantling weapon fragments/armor fragments/rune essence/accessory fragments for their respective dust at their respective item dismantler next to the traders. Can be traded for fragments of their respective equipment types.
Weapon Dust
Armor Dust
Accessory Dust
Rune Dust
Fragments
[edit | edit source]Fragments are used to craft and upgrade their respective equipment.
Weapon fragments
[edit | edit source]Weapon fragments are used to craft and meld weapons. They can be obtained in dungeons. They can also be bought from the traders and the wandering trader. Artifact weapons require three unique parts that can only be found on opening a relic.
Normal
Arcane Halberd Fragment
Burning Dagger Fragment
Burning Warhammer Fragment
Crackling Spear Fragment
Poisoned Blade Fragment
Sword of Gusts Fragment
Thunder Battle Axe Fragment
Artifact
Ashfume Fragment
Ashfume's Blade
Ashfume's Wrappings
Ashfume's Cradle
Ex'Stallar Fragment
Ex'Stallar's Head
Ex'Stallar's Pole
Ex'Stallar's Lost Crest
Warsmith Fragment
Warsmith's Insignia
Warsmith's Spiteful Blade
Warsmith's Reckless Blade
Armor fragments
[edit | edit source]Armor fragments are used to craft and meld armor.
Normal
Soldier's Armor Fragment
Demolition Duds Fragment
Explorer's Attire Fragment
Ranger's Rags Fragment
Scholar's Robes Fragment
Artifact
Commander's Armor Fragment
Flamevein Armor Fragment
Templar's Armor Fragment
Rune essence
[edit | edit source]Rune essence is used to craft and upgrade runes.
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Accessory fragments
[edit | edit source]Accessory fragments are used to craft and meld accessories.
Normal
Amethyst Charm Fragment
Cracked Citrine Ring Fragment
Chipped Onyx Amulet Fragment
Chipped Rhinestone Wristlet Fragment
Chipped Ruby Locket Fragment
Chipped Sapphire Necklace Fragment
Citrine Ring Fragment
Onyx Amulet Fragment
Opal Ring Fragment
Rhinestone Wristlet Fragment
Ruby Locket Fragment
Sharpsteel Shard Fragment
Sunstone Pendant Fragment
Artifact
Talisman of Rage Fragment
Drowned Stone Fragment
Whispering Idol Fragment
Chalice of Magma Fragment
Forked Tongue Signet Fragment
Shield Wing Charm Fragment
Pendant of the Order Fragment
Charged Battery Fragment
Other
[edit | edit source]
Scrip
Soul Essence
Caged Soul Curio
Soul Catalyst
Armor
[edit | edit source]Armor is crafted and upgraded using its fragments, threads, and scrip. The higher the tier, the rarer the threads required for upgrades and the greater the resources required. There are two types of armor: regular and artifact. Regular armor sets are available by default on the workbench in the armor workshop, and their parts can be obtained in dungeons, crates and bought for armor dust. Artifact armor fragments, however, can only be obtained from relics.
Normal
[edit | edit source]
Traveller Drabs
- Defense: +30, Health: +4 (lvl 1)
Soldiers Armor
- Defense: +60, Health: +10, Physical Power: +1% (lvl 1)
Demolition Duds
- Defense: +50, Health: +10, Mana: +6, Elemental Power: +1% (lvl 1)
Explorers Attire
- Defense: +60, Health: +10, Mana: +6 (lvl 1)
Rangers Rags
- Defense: +50, Health: +10, Nature Power: +1%, Critical Chance: +0.2% (lvl 1)
Scholars Robes
- Defense: +50, Health: +10, Arcane: +1%, Mana: +5, Mana Regen: +0.067 (lvl 1)
Artifact
[edit | edit source]
Templar Armor
- Defense: +70, Health: +16, Arcane Dmg: +2.0%, Mana: +20 (lvl 1)
Commander Armor
- Defense: +90, Health: +16, Physical Power: +2 (lvl 1)
Flamevein Armor
- Defense: +70, Health: +20, Fire: +2 (lvl 1)
Unused
[edit | edit source]Weapons
[edit | edit source]Weapons are crafted using weapon fragments, lodestone ingots and scrip, and upgraded using weapon fragments, scrip and ingots. The higher the tier, the rarer the ingots required for upgrades and the greater the resources required. A single weapon can be imbued with three runes, as well as four abilities. Ability upgrades are unlocked by the weapon loyalty level, and upgraded with scrip, caged soul curios, and soul catalysts. There are two types of weapons: regular and artifact. Regular weapons are available by default on the workbench in the weapon workshop, and their parts can be obtained in dungeons, crates and bought for weapon dust. Artifact weapon fragments, however, can only be obtained from relics.
Melee
[edit | edit source]Normal
[edit | edit source]
Arcane Halberd
- Slashing: 5.3, Arcane: 8.2 (lvl 1)
- It's abilities is: Arcane Wounds, Death Blast, Invigorating Shout, Deflection
Burning Dagger
- Slashing: 4.85, Fire: 6.06, Critical Chance: 0.0036 (lvl 1)
- It's abilities is: Burn, Flameburst, Immolation, Precision Strikes
Burning Warhammer
- Blunt: 7.9, Fire: 9.7, Critical Chance: 0.0018 (lvl 1)
- It's abilities is: Burn, Flameburst, Inner Flame, Relentless Strikes
Crackling Spear
- Piercing: 6.5, Electricity: 6.7, Critical Chance: 0.0024 (lvl 1)
- It's abilities is: Charged Strikes, Lightning Strike, Stunning Shock, Relentless Strikes
Poisoned Blade
- Slashing: 4.85, Poison: 7.64 (lvl 1)
- It's abilities is: Toxin Coated, Envenom, Toxic Cloud, Deflection
Skimitar
- It is tutorial weapon
- Haven't any abilities
Sword of Gusts
- Slashing: 6.7, Air: 12
- It's abilities is: Second Wind, Atmospheric Slam, Twister Vortex, Relentless Strikes
Thunder Battle Axe
- Slashing: 7.58, Electricity: 6.06, Critical Chance: 0.0036 (lvl 1)
- It's abilities is: Charged Strikes, Whirlwind, Static Rush, Deflection
Artifact
[edit | edit source]
Ex'Stallar
- Blunt: 10, Arcane: 14 (lvl 1)
- It's abilities is: Weight of Guilt, Avenging Scream, Temple's Collapse, Resonating Echoes
Ashfume
- Slashing: 8.2, Fire: 16 (lvl 1)
- It's abilities is: Empowered Strike, Ashen Cloud, Devotion's Fire, Magma Regeneration
Warsmith
- Slashing: 12, Earth: 12 (lvl 1)
- It's abilities is: Rage, Blade Throw, Battle Cry, Final Stand
Unused
[edit | edit source]Ranged (unused)
[edit | edit source]Abilities
[edit | edit source]Abilities are weapon-specific characteristics that unlock at certain weapon Loyalty levels. They can be either passive or active, with active ones having ability items on your hotbar you can use. After using an active ability, it automatically switches your chosen item to your weapon so you can keep on hitting enemies and don't have to worry about re-selecting your weapon again. Each Weapon has 4 detailed active ability which can be upgraded depending on the loyalty level of the weapon in hand. Abilities require mana to use. Each use consumes a fixed amount of Mana based on the ability. Mana naturally regenerates, the speed can be boosted through equipment or runes.
- ItemSprite arcane-wounds.png: Sprite image for arcane-wounds in MinecraftArcane Wounds
Ashen Cloud


Atmospheric Slam
Avenging Scream
Battle Cry
Blade Throw
- ItemSprite burn.png: Sprite image for burn in MinecraftBurn
- ItemSprite charged-strikes.png: Sprite image for charged-strikes in MinecraftCharged Strikes
- Charged Strikes (lvl 1): Empty.
- Charged Strikes (lvl 1): On Basic Attacks gain Charged Strikes for a short time. Increases Electricity Damage and stacks up to 5.
- Overcharged (lvl 3): Charged Strikes now stacks up to 10.
- Discharge (lvl 4): Reaching 10 stacks will consume Charged Strikes and summon a Lightning Strike surrounding the player.
- It's Thunder Battle Axe ability
- ItemSprite deflection.png: Sprite image for deflection in MinecraftDeflection
Devotion's Fire
Empowered Strike
Envenom
Deadly Blast
- ItemSprite final-stand.png: Sprite image for final-stand in MinecraftFinal Stand
Flameburst
Immolation
Inner Flame
Internal Flame
Invigorating Shout
Lightning Strike
- ItemSprite magma-regeneration.png: Sprite image for magma-regeneration in MinecraftMagma Regeneration
- ItemSprite precision-strikes.png: Sprite image for precision-strikes in MinecraftPrecision Strikes
- ItemSprite rage.png: Sprite image for rage in MinecraftRage
- ItemSprite relentless-strikes.png: Sprite image for relentless-strikes in MinecraftRelentless Strikes
- ItemSprite resonating-echoes.png: Sprite image for resonating-echoes in MinecraftResonating Echoes
- ItemSprite second-wind.png: Sprite image for second-wind in MinecraftSecond Wind
Static Rush
- Empty (lvl 1)
- Static Rush (lvl 2): Grants the player Static Rush, which deals Electricity Damage to nearby monsters for a short time.
- Returning Current (lvl 3): If an enemy dies whilst in the radius of Static Rush, its duration is extended.
- Life Shock (lvl 4): On activation, Static Rush now grants a temporary shield based on your maximum health.
- It's Thunder Battle Axe ability
Stunning Shock
Temple's Collapse
Toxic Cloud
- ItemSprite toxin-coated.png: Sprite image for toxin-coated in MinecraftToxin Coated
Twister Vortex
- ItemSprite weight-of-guilt.png: Sprite image for weight-of-guilt in MinecraftWeight of Guilt
Whirlwind
- Whirlwind (lvl 1): Knocks back monsters and deals minor Blunt Damage in a wide area.
- Whirlwind (lvl 2): Spin blades and deal Slashing Damage to all nearby monsters for several seconds
- Wounding Blades (lvl 3): Apply Wound to all enemies hit by Whirlwind.
- Ferocious Spin (lvl 4): Whirlwind now spins around for a longer duration.
- It's Thunder Battle Axe ability
Unused
[edit | edit source]Accessories
[edit | edit source]Accessories are equipable items that give the player buffs, a bit like Armor. Unlike armor, however, the player does not start with one equipped, and must craft one in order to use it; they also offer less benefits to armor, but can be used in synergy with armor and runes in order to increase stats.
Basic Accessories
[edit | edit source]
Amethyst Charm
- Magic Power: +1.0%, Elemental Power: 1.0% (lvl 1)
Cracked Citrine Ring
- Critical Chance: +0.0020 (lvl 1)
Chipped Onyx Amulet
- Defence: +5 (lvl 1)
Chipped Rhinestone Wristlet
- Mana Regen: +0.067 (lvl 1)
Chipped Ruby Locket
- Health: +3 (lvl 1)
Chipped Sapphire Necklace
- Mana: +3 (lvl 1)
Citrine Ring
- Critical Chance: +0.0040 (lvl 1)
Onyx Amulet
- Defence: +10 (lvl 1)
Opal Ring
- Nature Power: +1% (lvl 1)
Rhinestone Wristlet
- Mana Regen: +0.13 (lvl 1)
Ruby Locket
- Health: +6 (lvl 1)
Sharpsteel Shard
- Physical Power: +1% (lvl 1)
Sunstone Pendant
- Health: +4, Mana: +4 (lvl 1)
Artifact Accessories
[edit | edit source]
Talisman of Rage
- Defense: +10, Slashing: +2%, Piercing Thorns: +2% (lvl 1)
Drowned Stone
- Mana: +6, Blunt: +2% (lvl 1)
Whispering Idol
- Physical Power: +1%, Magic Power: +1%, Elemental Power: +1%, Nature Power: +1% (lvl 1)
Chalice of Magma
- Health: +8, Fire: +2% (lvl 1)
Forked Tongue Signet
- Nature Power: +2%, Critical Chance: +0.006, Critical Multiplayer: 0.01 (lvl 1)
Shield Wing Charm
- Health: +6, Spirit: +2% (lvl 1)
Pendant of The Order
- Defense: +10, Arcane: +2%, Mana Regen: +0.2 (lvl 1)
Charged Battery
- Electricity: +3%, Critical Chance: +0.006, Critical Multiplier: +0.01 (lvl 1)
Runes
[edit | edit source]Runes are crafted from rune essence and upgraded with various ink types, rune essence and scrip. They provide a weapon or player with a small boost to defense, damage, and more. Three runes can be applied to a single weapon. Runes come in three strengths: Faded, Strong, and Surging. Faded runes can be applied to all slots, but stong runes can only be applied to slots two and three, and surging runes can only be applied to slot three.
Basic Runes
[edit | edit source]

Vitality
- Faded: Health: +12 (lvl 1)
- Strong: Health: +24 (lvl 1)
- Surging: Health: +40 (lvl 1)


Wisdom
- Faded: Mana: +12 (lvl 1)
- Strong: Mana: +24 (lvl 1)
- Surging: Mana: +40 (lvl 1)


Recovery
- Faded: Mana Regen: +0.40 (lvl 1)
- Strong: Mana Regen: +0.67 (lvl 1)
- Surging: Mana Regen: +1.1 (lvl 1)


Enlightenment
- Faded: Mana: +4, Mana Regen: +0.13 (lvl 1)
- Strong: Mana: +8.0, Mana Regen: +0.27 (lvl 1)
- Surging: Mana: +20, Mana Regen: +0.33 (lvl 1)


Precision
- Faded: Critical Chance: +0.0060 (lvl 1)
- Strong: Critical Chance: +0.012 (lvl 1)
- Surging: Critical Chance: +0.020 (lvl 1)


Brutal Precision
- Faded: Critical Chance: +0.0040, Critical Multiplier: +0.010 (lvl 1)
- Strong: Critical Chance: +0.0080, Critical Multiplier: +0.020 (lvl 1)
- Surging: Critical Chance +0.012, Critical Multiplier +0.030 (lvl 1)


Keen Force
- Faded: Slashing Dmg: +2.0%, Piercing Dmg: +2.0% (lvl 1)
- Strong: Slashing Dmg: +4.0%, Piercing Dmg: +4.0% (lvl 1)
- Surging: Slashing Damage: +8.0%, Piercing Damage: +8.0% (lvl 1)


Brutal Force
- Faded: Blunt Damage: +2.0%, Piercing Damage: +2.0% (lvl 1)
- Strong: Blunt Damage: +4.0%, Piercing Damage: +4.0% (lvl 1)
- Surging: Blunt Damage: +8.0%, Piercing Damage: +8.0% (lvl 1)


Might
- Faded: Physical Power: +1.6% (lvl 1)
- Strong: Physical Power: +3.2% (lvl 1)
- Surging: Physical Power: +6.0% (lvl 1)


Intellect
- Faded: Magic Power: +1.6% (lvl 1)
- Strong: Magic Power: +3.2% (lvl 1)
- Surging: Magic Power: +6.0% (lvl 1)
Element and Nature Based Runes
[edit | edit source]

Ghost Fang
- Faded: Spirit Damage: +2.0%, Poison Damage: +2.0% (lvl 1)
- Strong: Spirit Damage: +4.0%, Poison Damage: +4.0% (lvl 1)
- Surging: Spirit Damage: +8.0%, Poison Damage: +8.0% (lvl 1)


The Acolyte
- Faded: Arcane Damage: +2.0%, Earth Damage: +2.0% (lvl 1)
- Strong: Arcane Damage: +4.0%, Earth Damage: +4.0% (lvl 1)
- Surging: Arcane Damage: +8.0%, Earth Damage: +8.0% (lvl 1)


Magma
- Faded: Fire Damage: +2.0%, Earth Damage: +2.0% (lvl 1)
- Strong: Fire Damage: +4.0%, Earth Damage: +4.0% (lvl 1)
- Surging: Fire Damage: +8.0%, Earth Damage: +8.0% (lvl 1)


Ice
- Faded: Water Damage: +2.0%, Air Damage +2.0% (lvl 1)
- Strong: Water Damage: +4.0%, Air Damage: +4.0% (lvl 1)
- Surging: Water Damage: +8.0%, Air Damage: +8.0% (lvl 1)


Wilderness
- Faded: Nature Power: +1.6% (lvl 1)
- Strong: Nature Power: +3.2% (lvl 1)
- Surging: Nature Power: +6.0% (lvl 1)


Elements
- Faded: Elemental Power: +1.6% (lvl 1)
- Strong: Elemental Power: +3.2% (lvl 1)
- Surging: Elemental Power: +6.0% (lvl 1)


Storms
- Faded: Electricity Damage: +2.0%, Air Damage: +2.0% (lvl 1)
- Strong: Electricity Damage: +4.0%, Air Damage: +4.0% (lvl 1)
- Surging: Electricity Damage: +8.0%, Air Damage: +8.0% (lvl 1)
Crates and pouches
[edit | edit source]Crates and pouches contain resources and fragments of a specific type and can be purchased from traders. There are two types of crates: basic (few normal fragments) and elite (more and better fragments).
Basic Accessory Crate
Basic Armor Crate
Basic Rune Crate
Basic Weapon Crate
Elite Accessory Crate
Elite Armor Crate
Elite Rune Crate
Elite Weapon Crate
Gemstone Pouch
Ingot Pouch
Ink Pouch
Thread Pouch
Relics
[edit | edit source]Relics can be obtained by empowering the Dark Altar in the dungeon and defeating its challenge. They can be opened in the Old Kingdom at the Relic Altar, which appears after defeating the Relic Boss. Relics contain valuable rewards and fragments of artifact weapons.
Dungeon Relics
[edit | edit source]These can give rare resources, artifact accessory parts, surging rune essence, artifact weapon fragments, and artifact armor fragments.
Valley of Wealth Relic
Temple of Semkaris Relic
Sundered City Relic
Palace of Kings Relic
Dread Pass Relic
Artifact Relics
[edit | edit source]These give rare resources and one of the following: fragments of its associated artifact armor, fragments of its associated artifact weapon, or parts of its associated artifact weapon.
Burning Devotion Relic
- Armor is the Flamevein Armor
- Weapon is Ashfume
Doomed Legion Relic
- Armor is the Commander's Armor
- Weapon is Warsmith
Fallen Order Relic
- Armor is the Templar Armor
- Weapon is Ex'Stallar
Unused Relics
[edit | edit source]Textures exist for these in the server files. Names are based on texture filenames. Notice that some of these unused relics have corrosponding unused weapons and textures e.g. the Lost Waters Relic corrosponds to the Waterflow Armor and the Skipping Stone sword. It is possible that these items may be added to the game in the future[more information needed].
Twin Snake Relic
Noble Grace Relic
Lost Waters Relic
Inventor's Shock Relic
Campsite decorations
[edit | edit source]Campsite Decorations decorate the camp. These decorations can be purchased at the Mrs. Camp store. There are two types of decorations: regular (purchased with Scrip) and donation (purchased only with Minecoins).
Ground
[edit | edit source]
Grass Ground
Stone Ground
Desert Ground
Ashfall
Dunes Ground
Metal Ground
Fallen Leaves
Dirt Ground
Tents
[edit | edit source]
Gazebo Tent
Yurt Tent
Journey Tent
Winter Cabin
Lean-to Tent
Triangle Tent
Effects
[edit | edit source]
Falling Ash
Autumn Wind
Rain Cloud
Brimstone & Ash
Enchanted Clouds
Miscellaneous
[edit | edit source]
Wooden Nameplate
Tester Nameplate
Roll of Cloth
Stone Circle Firepit
Lantern
Wooden Bed
Wood Pile
Leaf Wreath
Musical Instrument
Treasure Pile
Teal Vase
Desert Sapling
Cozy Quilted Bed
Autumnal Wreath
Patch of Corn
Traveller's Feast
Cooking Station
Ash Mount
Fireplace
Ashen Veil Wreath
Ashman
Gift-Wrapped Chest
Dying Fire
Skull Blaze
Fairy Lights
Roasting Spit
Fire Skulls
Armor Display Stand
Weapon Display Stand
Light Standing Torch
Candy Bucket
Cactus Potions
Cactolantern
Barrow Cobweb
Fire Cactolantern
Campfire Bubbling Cauldron
Coffin Bed
Wooden Decorated Bed
Enchanted Fire Campfire
Campfire Roasting Spit Veg
Other
[edit | edit source]
Bloom Spore
- Appears during the Desert Bloom event
- Needs to collect 50 pieces


Chrono Essence
- Increases the player's time in the dungeon.
- The larger the Chrono Essence, the more time it will grant.


Heal Potion
- Heals player after picking
- The larger the potion, the more hp it will restore


Coin Piles
Store
- Opens SoulSteel' store
Menu
- A universal item that allows player to travel, change and improve weapon abilities, armor, apply runes and accessories, view quests and materials in inventory, and open a server's store.
Campsite Customization
- Player can customize the camp with purchased decorations
Rewards
- Shows the results of the last dungeon run
Abandon Dungeon- Makes you immediately leave the dungeon, but gets considered as a fail

Silver Key
- Opens chests
Earthen Stones
- Appears in Old Kingdom during the Elemental Mining event.
- Needs to collect 90 pieces

Supply Parcel
- Appears in Old Kingdom during the Supply Delivery event
- Needs to deliver from point A to point B
Map
- Appears in Old Kingdom
- The map displays unlocked portals and locations of current events.
Dark Offering
- Used to start the dark altar ritual
- Its presence in the inventory is limited in time
Blue Crystal Heart,
Green Crystal Heart,
Orange Crystal Heart and
Pink Crystal Heart
- After defeating mobs defending it, you will have to give it to the crystal of corrosponding color.
- Their presence in the inventory is limited in time
Entities
[edit | edit source]Characters
[edit | edit source]Named characters
[edit | edit source]
Aurano
- A character who guides and teaches the player.
- Appears in the learning, Port Fortuna, and the camp.
Dana the Squire
- A character who guides and teaches the player.
- Appears in the learning, Port Fortuna, and the camp.
Effeszi
- Appears in his shop
- Gives the player information about lore of world, weapon and armor upgrade and campaign quests
Gubo the Dragon
- Appears in Port Fortuna in the Effeszi's shop
- Player can give him resources in exchange for scrip
Isabel and
Paulo
- They appear in their shop.
- At the beginning of the game, after completing the learning process, you are given a free choice of Arcane Halberd or Poisoned Blade, and lore of world
- Isabel sometimes eats cake and sends kisses to the player
Attendants
[edit | edit source]
Armory Attendant
- Appears in armor workshop
- Teaches player how to craft and upgrade armor
Forge Attendant
- Appears in weapon workshop
- Teaches player how to craft and upgrade weapons
Runehall Attendant
- Appears in rune workshop
- Teaches player how to craft and upgrade runes
Traders
[edit | edit source]
Gemstone Trader
- Appears in gemstone shop
- Sells various types of gemstones and crates to the player
Ingot Trader
- Appears in ingot shop
- Sells various types of ingots and crates to the player
Ink Trader
- Appears in ink shop
- Sells various types of ink and crates to the player
Ms. Camp
- Appears in her shop
- Sells various camp decoration
Thread Trader
- Appears in thread shop
- Sells various types of threads and crates to the player
Miscellaneous
[edit | edit source]
Market Crier
- Appears in market square in Port Fortuna
- Gives to player information about traders
Travel Master
- Appears near big map
- Teleports the player to the selected location for some scrip (free to Old Kingdom)
- Their service is also accessible via the menu item
Unused
[edit | edit source]
Matisian Guard
Balloon Person
Inn Keeps
Lore Mad Town
Lore Mad Tower
Lore Caravan Oldie
Lore Caravan Guard
Lore Adventurer 1
Lore Adventurer 2
Rat
Lore Adventurer 3
Sandport Overseer
Mobs
[edit | edit source]Passive
[edit | edit source]
Elder Dragon
- Appears in the Old Kingdom in a random location
- Once a day can give the player valuable rewards
Mystical Creature
- Appears in Old Kingdom
- Can be sheared for threads
Wandering Trader
- Appears in Old Kingdom
- Sells the player various items
- Trades change daily, resetting on Thursday
Hostile
[edit | edit source]
Desert Flower
- Spawns in Old Kingdom during the Desert Bloom event
- They are sits in one place and when attacked, they open up and launch the player high above the ground so that he can collect the Bloom Spores.
Drybone Lackey
- Spawns in all dungeons and in the Old Kingdom.
- Attacks at close range, then runs back and attacks again.
Earth Elemental
- Spawns in Old Kingdom during the Elemental Mining event
- Spawn Elemental Stones
- Is immortal: being near an Earth Elemental will make it explode with a powerful punch, inflicting lots of knockback to any player near.
Lord's Apprentice
- Spawns in all dungeons and in the Old Kingdom
- Attacks with a blue projectile that deals a lot of damage that travels slowly and then has a short cooldown.
Loot Bandit
- Spawns in the Old Kingdom
- Attacks at close range
- Drops some resources after death
Lost Delver
- Spawns in the Dread Pass
- Attacks at close range and runs away after before striking again.
Praetorian
- Spawns in all dungeons and in the Old Kingdom.
- Attacks at close range with a sword, dealing a lot of damage and knockback, and has a lot of health.
Rattlebone
- Spawns in the Old Kingdom, Sundered City, Palace of Kings, and Dread Pass
- Attacks with a dagger shot that deals a lot of damage, followed by a short cooldown.
Royal Archer
- Appears in all dungeons and in the Old Kingdom near the palace quarry.
- Attacks with a powerful bow shot.
Rubble Lizard
- Appears in all dungeons and in Old Kingdom
- Attacks at close range
Shieldguard
- Appears in all dungeons and in the Old Kingdom
- Attacks at close range and can defend itself by closing the blades on its hands into a shield
- Can be a Relic Boss in the Old Kingdom
Shrikeback Turtle
- Spawns in Old Kingdom and Temple of Semkaris
- Attacks at close range by biting
Stubborn Sentry
- Spawns in Palace of Kings and Dread Pass
- Attacks at close range by striking with a clawed paw
Tombguard
- Spawns in all dungeons and in the Old Kingdom at the crumbling fortress.
- Attacks at close range with a long stick and has a lot of health.
- Can be a Relic Boss in the Old Kingdom
Undying Lictor
- Spawns in Old Kingdom, Valley of Wealth and Dread Pass
- Attacks at close range with a blade and has a lot of health
- Can be a Relic Boss in the Old Kingdom
- Warbands
- In the Оld Кingdom of sometimes spawnings groups of hostile mobs called warbands. Warbands can include all mobs except Desert Flowers, Earth Elementals, Loot Bandits and Relic Bosses
Bosses
[edit | edit source]- Relic Boss
- Spawning in the Old Kingdom, spawning location and mob changes everyday
- Can be Shieldguard, Tombguard or Undying Lictor
- Has 99 lvl empower
- After defeated the Relic Altar appears.
Unused
[edit | edit source]Quests
[edit | edit source]Quests are tasks given to the player during gameplay. There are several types of quests:
- Talk to an NPC
- Find a portal to a dungeon in the Ancient Kingdom
- Upgrade weapons and armor
- Acheive rank C or higher in a dungeon
Completing quests rewards players with scrip and other rewards. Quests can be viewed using the Menu item in the Quests section. Rewards for completed quests must be collected manually.
Events
[edit | edit source]Events are timed to coincide with the holidays, and during them, themed decorations appear in Port Fortuna and the camp.
- Barrow Nights
- The event took place from 23rd of October 2025 to the 6th of November 2025
- Was added themed decorations:
- Candy Bucket
- Cactus Potions
- Cactolantern
- Barrow Cobweb
- Bubbling Cauldron
- Fire Cactolantern
- Coffin Bed
- Thanksgiving
- The event started at 25th of November 2025
- Unlike other events, Thanksgiving Day cosmetics remain in the store forever
- Was added themed decorations:
- Autumn Wind
- Fallen Leaves
- Traveller's Feast
- Patch of Corn
- Autumnal Wreath
- Cosy Quilted Bed
- Ashen Veil
- The event took place from 4th of December 2025 to 8th of January 2026
- Was added themed decorations:
- Ashfall Ground
- Winter Cabin Tent
- Ashmount Tent
- Falling Ash
- Ashman
- Gift-Wrapped Chest
Lore
[edit | edit source]Barrow Nights
[edit | edit source]Once a year, the denizens of Port Fortuna celebrate their fallen comrade by carving Cact-o-lanterns and making sweets and potions from the leftover cactus!
Sundered City
[edit | edit source]We don’t know much about this place, but from what we can gather, it was once a bustling city, rich in wealth and culture. But at some point, it fell into wrath and ruin. Did some external force decimate this land, or did internal conflict tear the city apart?
Palace of Kings
[edit | edit source]These three Kings appear to have ruled in peace before the King of War rose against his brothers. Researchers have discovered fragments in the ruins that reveal the King of War’s plot to betray his brothers and how he stored their treasures in a vast vault somewhere in the city before all fell to ruin…
Thanksgiving
[edit | edit source]Dread Pass
[edit | edit source]The explorers tell us that this was once an ancient trade route, built by merchants to carry goods from an unknown swampland far off along the coast. These goods seem to have been important to the nobility of the Old Kingdom as well as the old Sorcerers of the land, as some of these resources can be found in both buildings and ritual sites But there must have been something in those goods, as a darkness, a madness began to spread through the merchants that handled it. They began to fortify the pass, and in their greed and jealousy, they became Warlords and gatekeepers of the pass.
Ashen Veil
[edit | edit source]To the North lies an ancient volcano, lying dormant and peaceful. However, once a year, the volcano awakens, spewing ash into the sky. Blotting out the sun, it causes the temperature across the land to plummet, and the frequent ashen falls cover everything in a thick snow-like blanket. This, of course, makes travel very difficult, so all the expeditions of The Old Kingdom decided many years ago that this would be a period of rest. A time to return to Port Fortuna and wait out the weather in the comfort of their homes. The citizens celebrate Ashen Veil by setting up decorations, forged from the glowing embers of the volcano's heart, and baking delicious treats to welcome their families and friends home. Some folks have also taken to putting up volcano sculptures decorated with lights and a great golden burst on top, representing the exploding lava.
Credits
[edit | edit source]SoulSteel Development Team
[edit | edit source]- Alice, Arsenic, Avondale, ChaseSkies, Chris Lamb (ChrisBambii), CraftyFox, gregory4312, JakeL, Jarmzie, Kaeden, lucyydotp, Markus, MeWulf, MrCompost, Noctis_Mori, Noxite, RubyJam, Saevar (Liquid Sonic), Shronky, Skyao, SkyeScribbles, Stuart, Tatvm, Tom[1]
Other Noxcrew members
[edit | edit source]- Aeltumn, Crafty, emouse, Epic Landlord, Hellicar, Hugo, Kezz, LichtHund, Michael, Tina, Ziqqy
Members outside of Noxcrew
[edit | edit source]- Mojang, PuipinM, CherriFire, Inevitable, the Noxcrew Testing Team, the SoulSteel Moderation team
History
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| October 7, 2025 | SoulSteel is announced. | ||||||
| October 16, 2025 | The server is now live. | ||||||
| October 23, 2025 | The server got updated with the Barrow Nights event. | ||||||
| October 24, 2025 | The server got a hotfix update. | ||||||
| November 4, 2025 | The server got updated with the Sundered City dungeon and Ex'Stallar weapon. | ||||||
| November 6, 2025 | The server got a hotfix update. | ||||||
| November 25, 2025 | The server got updated with the Palace of Kings dungeon. | ||||||
| November 27, 2025 | The server got a hotfix update. | ||||||
| December 4, 2025 | The server got updated with the Dread Pass dungeon and the Ashen Veil event. | ||||||
| December 9, 2025 | The server got a hotfix update and lets you join a friends server. | ||||||
| December 17, 2025 | The server got a hotfix update. | ||||||
| January 8, 2026 | The server got an update with Pyramid Parkour. | ||||||
| January 22, 2026 | The server got an update with Old Kingdom overhaul. | ||||||
| February 10, 2026 | The server got an hotfix update. | ||||||
| February 20, 2026 | The server got an hotfix update. | ||||||
Trivia
[edit | edit source]- The server uses an art style utilized in many Noxcrew endeavors, many assets having previously appeared in official media such as MCC x Minecraft 15th Anniversary Party.[check the code]
- There is a SoulSteel thread on the official Minecraft Discord server.
- The server can only be accessed using the Featured server list and has no direct IP.
- In the Effeszi shop, there is a hidden parkour. If you complete it, you will enter Isabella and Paulo's shop from the back.
Videos
[edit | edit source]Gallery
[edit | edit source]Logos
[edit | edit source]-
Full Logo.
Official artwork
[edit | edit source]-
Teaser.
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Background.
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Trio.
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Enemies.
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Opened chest.
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Big coins.
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Ranger.
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Sacred wings.
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Soldier.
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Ashfume Set.
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Ex-Stallar Set.
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Scholar Set.
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Dull Tome.
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Ult Ashfume.
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Ult ExStallar.
Official screenshots
[edit | edit source]-
From Noxcrew's blog.
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Launch.
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Armor Workshop.
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Bathhouse.
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Campsite.
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Ditto.
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Dungeon.
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Ditto.
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Ditto.
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Ditto.
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Ditto.
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Ditto.
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Ditto.
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Efeszi.
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Port Fortuna.
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Ditto.
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Ditto.
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Ditto.
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Rune Library.
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Weapon Workshop.
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Portal.
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Battle.
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Armor.
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Statue.
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Purple crystal
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Blue crystal
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"IT'S A TRAP! Or well, it's a rock!"
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"Top things to do in SoulSteel:"
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"Fight bosses,"
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"Explore dungeons,"
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"Collect gear,"
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"And hang out with Gubo the Dragon."
Screenshots
[edit | edit source]-
Server loading screen with modified panorama
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SoulSteel's store
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SoulSteel's marketplace
Renders
[edit | edit source]-
Crystal Heart Podium
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Closed Portal
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Purple Crystal
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Orange Crystal
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Green Crystal
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Blue Crystal
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Cannon Empowerer
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Small Gold Hoard
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Medium Gold Hoard
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Large Gold Hoard
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Huge Gold Hoard
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Event Marker
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Desert plant
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Lever
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Symbol Dial
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Powered Cannon
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Unpowered Cannon
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Eagle
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Snake
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Cat
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Beetle
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Rock
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Lever
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Locked Rock Spawn
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Banners
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Relic Altar Activated
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Relic Altar
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Lost Pouch
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Lost supply crate
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Enchanted Flower
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Ore Vein
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Gem Cluster
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Hidden Cache
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Chrono Keepers
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Dark Altar Activated
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Dark Altar
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Legendary Chest
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Epic Chest
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Rare Chest
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Uncommon Chest
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Common Chest
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Scimitar Pedestal
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Flying Crystal
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Darkwell
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Activated Darkwell
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Shrine
References
[edit | edit source]External links
[edit | edit source]- SoulSteel official site
- SoulSteel discord server
- SoulSteel X account
- SoulSteel Instagram account
- SoulSteel Bsky account
Navigation
[edit | edit source]| Editions |
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|---|---|---|---|---|---|---|---|---|---|
| Development |
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| Technical |
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| Multiplayer | |||||||||
| Exclusive features |
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| Removed | |||||||||