Family

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This article is about the list of families. For the target selector argument family, see Target selectors § Selecting targets by family.
This feature is exclusive to Bedrock Edition.
 

A family, or entity family, is a unique technical label for Bedrock Edition, which specifies the family to which an entity belongs. Families are defined by the minecraft:type_family component in the entities' behavior files. These labels are used for target selection in commands and entity behaviors.

List of families

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Family Explanation Entity in the family
adult_piglin
allay A tag applied to allays.
animal A tag applied to animal mobs. Due to a bug, this family tag is only applied to goats.[1]
armadillo A tag applied to armadillos.
armor_stand A tag applied to armor stands.
armorer A tag applied to villagers and zombie villagers that have the armorer profession.
arthropod A tag applied to mobs that are affected by the Bane of Arthropods enchantment.
artisan A tag applied to villagers with the butcher, leatherworker, or mason profession.
aquatic A tag applied to aquatic-themed mobs.
axolotl A tag applied to axolotls.
baby_turtle A tag applied to baby turtles.
baby_undead A tag applied to baby zombie variants. Due to a bug, this tag is not correctly appiled to baby husks.[2][until BE 26.10]
bat A tag applied to bats.
bee A tag applied to bees.
blacksmith A tag applied to villagers with the armorer, toolsmith, and weaponsmith profession.
blaze A tag applied to blazes.
boat A tag applied to boats and boats with chests.
bogged A tag applied to bogged.
breeze A tag applied to breezes.
butcher A tag applied to villagers and zombie villagers with the butcher profession.
camel A tag applied to camels.
camel_husk A tag applied to camel husks.
cartographer A tag applied to villagers and zombie villagers with the cartographer profession.
cat A tag applied to cats.
cavespider A tag applied to cave spiders.
chicken A tag applied to chickens.
cleric A tag applied to villagers and zombie villagers with the cleric profession.
cod A tag applied to cod.
copper_golem A tag applied to copper golems.
cow A tag applied to cows.
creaking A tag applied to creakings.
creeper A tag applied to creepers.
dolphin A tag applied to dolphins.
donkey A tag applied to donkeys.
dragon A tag applied to the ender dragon.
drowned A tag applied to drowned.
enderman A tag applied to endermen.
endermite A tag applied to endermites.
evocation_illager A tag applied to evokers.
farmer A tag applied to villagers and zombie villagers with the farmer profession.
fish A tag applied to fish-related mobs.
fisherman A tag applied to villagers and zombie villagers with the fisherman profession.
fletcher A tag applied to villagers and zombie villagers with the fletcher profession.
fox A tag applied to foxes.
frog A tag applied to frogs.
ghast A tag applied to ghasts.
goat A tag applied to goats.
guardian A tag applied to guardians.
guardian_elder A tag applied to elder guardians.
happy_ghast A tag applied to happy ghasts.
hoglin A tag applied to hoglins.
hoglin_adult A tag applied to adult hoglins.
hoglin_baby A tag applied to baby hoglins.
hoglin_huntable A tag applied to hoglins that can be hunted by piglins.
horse A tag applied to horses.
husk A tag applied to husks.
husk_rider A tag applied to husks that have spawned from a camel husk jockey.
illager A tag applied to illagers.
inanimate A tag applied to most non-mob entities.
irongolem A tag applied to iron golems.
leatherworker A tag applied to villagers and zombie villagers with the leatherworker profession.
librarian A tag applied to villagers and zombie villagers with the librarian profession.
lightning A tag appiled to lightning entities.
lightweight A tag applied to mobs that can stay on powder snow without sinking.
llama A tag appiled to llama-related mobs.
magmacube A tag appiled to magma cubes.
minecart A tag appiled to minecart-related entities.
mob A tag applied to every single mob in the game. Due to a bug, piglin brutes, goats, non-aggressive pandas, salmon, cod, pufferfish, and tropical fish are not in this family.[3]
monster A tag applied to most monsters. Zombie horses, skeleton horses, and camel husks are excluded from this family type, despite being monsters.
mule A tag applied to mules.
mushroomcow A tag applied to mooshrooms.
nautilus A tag applied to nautiluses.
nitwit A tag applied to villagers and zombie villagers that are nitwits.
npc A tag applied to NPCs.
ocelot A tag applied to ocelots.
pacified A tag applied to bees that have lost their stingers.
panda A tag applied to pandas.
panda_aggressive A tag applied to pandas as the aggressive variant.
parched A tag applied to parched.
parrot_tame A tag applied to tamed parrots.
parrot_wild A tag applied to wild parrots.
peasant A tag applied to unskilled, farmer, fisherman, shepherd, fletcher, and nitwit villagers.
phantom A tag applied to phantoms.
pig A tag applied to pigs.
piglin A tag applied to piglins and their variants.
piglin_brute A tag applied to piglin brutes.
piglin_hunter A tag applied to piglins that can start to hunt a hoglin.
pillager A tag applied to pillagers.
player A tag applied to players.
polarbear A tag applied to polar bears.
priest A tag applied to villagers with the cleric profession.
pufferfish A tag applied to pufferfish.
rabbit A tag applied to rabbits.
ravager A tag applied to ravagers.
salmon A tag applied to salmon.
sheep A tag applied to sheep.
shepherd A tag applied to villagers and zombie villagers with the shepherd profession.
shulker A tag applied to wandering traders.
silverfish A tag applied to silverfish.
skeleton A tag applied to skeletons and their variants.
skeletonhorse A tag applied to skeleton horses.
slime A tag applied to slimes.
sniffer A tag applied to sniffers.
snowgolem A tag applied to snow golems.
spider A tag applied to spiders.
squid A tag applied to squid-related mobs.
stone_mason A tag applied to villagers and zombie villagers with the mason profession.
stray A tag applied to strays.
strider A tag applied to striders.
strider_adult A tag applied to adult striders.
strider_baby A tag applied to baby striders.
tadpole A tag applied to tadpoles.
tnt A tag applied to fused TNT.
toolsmith A tag applied to villagers and zombie villagers with the toolsmith profession.
trader_llama A tag applied to trader llamas.
tripodcamera A tag applied to cameras.
tropicalfish A tag applied to tropical fish.
turtle A tag applied to turtles.
undead A tag applied to mobs that can be affected by the Smite enchantment, it also makes the mob immune to Regeneration and Poison.
unskilled A tag applied to villagers and zombie villagers that have no profession.
vex A tag applied to vexes.
villager A tag applied to villagers.
vindicator A tag applied to vindicators.
wandering_trader A tag applied to wandering traders.
wandering_trader_despawning This family tag is applied after enough time has passed since the mob spawned. The minecraft:despawn component detects this to despawn the entity.
warden A tag applied to wardens.
weaponsmith A tag applied to villagers and zombie villagers with the weaponsmith profession.
wind_charge A tag applied to wind charge projectiles from breezes.
wind_charge_projectile A tag applied to wind charge projectiles from breezes.
witch A tag applied to witches.
wither A tag applied to wither-related mobs.
wolf A tag applied to wolves.
zoglin A tag applied to zoglins.
zoglin_adult A tag applied to adult zoglins.
zoglin_baby A tag applied to baby zoglins.
zombie A tag applied to zombies and their variants.
zombie_nautilus A tag applied to zombie nautiluses.
zombie_pigman A tag applied to zombified piglins.
zombie_rider A tag applied to zombies that have spawned from a zombie horseman.
zombie_villager A tag applied to zombie villagers.
zombiehorse A tag applied to zombie horses.

See also

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References

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  1. MCPE-233650 — "animal" family entity type is missing all animals but goats
  2. https://github.com/Mojang/bedrock-samples/blob/bfe49ca826b0b51a1824dc6ca501d056341179ea/behavior_pack/entities/husk.json#L124
  3. MCPE-152628 — Piglin, piglin brute, goat, panda, and fish are not assigned "mob" type_family
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