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Questions tagged [actionscript-3]

Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dialect of ECMAScript, targeted for Adobe Flash Player 9 and higher.

0 votes
0 answers
42 views

I am using Adobe Animate for my school assignment. I have a three-segment health and stamina bar that is above the player (it isn't set to be attached to the player yet). I have a single enemy ...
SundlinGNF's user avatar
2 votes
1 answer
238 views

For the turn-based browser Flash RPG I'm working on, I'm keeping all player stats in a MySQL database, with PHP as the go-between, for the sake of persistence and to prevent cheating by memory editing....
BladePoint's user avatar
0 votes
1 answer
146 views

For the turn-based browser Flash RPG I'm working on, I'm using url-encoded query stings to pass data from PHP to Flash. Basically, Flash posts a request to PHP, then PHP pulls some data from a MySQL ...
BladePoint's user avatar
0 votes
2 answers
130 views

I'm making a simple platformer in Adobe Animate, and I need the player to be layered in front of the stage because of a gimmick in the game. Unfortunately, whenever I change the layering order, it ...
user111981's user avatar
1 vote
1 answer
73 views

I can only assume that Flash runs code in the order that objects were created - so newer objects are run later. Is this true? Is there any way, other than deleting and recreating objects, that I can ...
user111981's user avatar
0 votes
1 answer
820 views

I'm creating a bowling game in flash+as3. I'm new to physics engines, so, to start I've begun to learn Box2D since I've heard it's one of the most popular physics game engines. Currently, I'm not sure ...
user1221672's user avatar
0 votes
1 answer
218 views

I am making a platform game where the main character moves right and left and jumps however my character jumps and does not return to the ground but stays on top of the stage.My characters movie-clip ...
Hamza's user avatar
  • 103
0 votes
1 answer
705 views

In my game, I have made 4 lines with different colors to form a square but the colored lines are different objects. I want to rotate the lines in a way that the lines will still form a square. Eg: But ...
therealyubraj's user avatar
0 votes
3 answers
258 views

beginner in AS3 here. I am working on a platformer game based on the code of a provided example exercise. I have the following problem: I have an enemy who shoots bullets. The enemy is the parent, and ...
Daniel Angel Diz Garcia's user avatar
-1 votes
1 answer
60 views

I'm making a city builder game, where players can build their town using different constructions. A player has the possibility to save his city. In the main menu, a player can choose to see different ...
user100490's user avatar
1 vote
1 answer
76 views

Help me think through a logical way to implement the desired effect. Goal: (I'm using Adobe Animate CC 2017 targeting AIR for Desktop) Move a sprite using a controller (mouse on a PC for instance) ...
Neal Davis's user avatar
1 vote
2 answers
212 views

I'm making a clone of an old atari 2600 game, so it's simple, only slightly more complex than the original. I'm realizing that even the simplest of games have different "parts", what is a good ...
Neal Davis's user avatar
1 vote
0 answers
154 views

I was wondering what would be the logic behind coding a drawing simulator like the one on this website: https://www.mdbg.net/chindict/chindict.php?page=chardict&cdcanoce=0&cdqchi= The ...
Zulu's user avatar
  • 11
0 votes
1 answer
105 views

I have these shapes with a lineStyle to outline the shapes, however, when I tried to do colorTransform, it will completely remove the outline of the shapes. Is there a way to make lineStyle constant? ...
Zulu's user avatar
  • 11
3 votes
1 answer
656 views

I'm trying to make a room full of monster each side and the player stay in the middle. I have a problem, I don't know how I move each monster to the player and rotate each of them to face the player, ...
Hugo Chapdelaine's user avatar

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