I have problem with running my iOS app (Monogame) on my physical iPhone X device in Visual Studio for Mac (former Xamarin Studio).
I can test it in emulator, but I don't see option for physical device in list of devices. If I try to create an app in Xcode there is that option.
I have connected my iPhone X to MacBook Pro 2017 via Lightning cable.
Do you have some ideas where can be problem?
There is my info.plist: