I’m running into a weird issue in Blender 4.5. I following a tutorial created the same setup in Geometry Nodes and in the Material Shader, but when I plug the output into the respective viewers, the colors don’t match.
In the Material Shader, the color appears as expected.
In the Geometry Node Viewer, the color looks wrong.
I’ve double-checked the nodes and values, but I can’t figure out why the outputs differ. Has anyone experienced this or know what might be causing it?
Here’s a screenshot of my node setup:
Thanks in advance!



