Raw Porkchop
| Rarity tier |
Common |
|---|---|
| Consumption time |
32 game ticks (1.6 seconds) |
| Hunger |
3 () |
| Saturation |
1.8 () |
| Saturation boost[JE only] |
Heals: 1.2HP × 0.6 |
| Always consumable |
No |
| Renewable |
Yes |
| Stackable |
Yes (64) |
{
"title": "Raw Porkchop",
"rows": [
{
"field": "Common",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "32 game ticks (1.6 seconds)",
"label": "(link to Consumption time article, displayed as Consumption time)"
},
{
"field": "<span class=\"nowrap\">3 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1.5 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=🍖)(link to File:Hunger (icon).png article, displayed as 9px|link=|alt=🍗)</span>)</span>",
"label": "(link to Hunger article, displayed as Hunger)"
},
{
"field": "<span class=\"nowrap\">1.8 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0.9 hunger points\">(link to File:Half Hunger (icon).png article, displayed as 9px|link=|alt=🍖)</span>)</span>",
"label": "(link to Saturation article, displayed as Saturation)"
},
{
"field": "<abbr title=\"Assumes saturation is 0 before eating.\">'''Heals'''</abbr>: 1.2<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=❤️)</span> × 0.6</span><br/><abbr title=\"The time it takes for saturation boost to fully finish healing, assuming the player does not reach full health before it finishes.\">'''Duration'''</abbr>: 0.6 seconds",
"label": "(link to Saturation boost article, displayed as Saturation boost)<sup class=\" nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup>"
},
{
"field": "No",
"label": "<abbr title=\"Whether or not it can be used while already at full hunger.\">Always consumable</abbr>"
},
{
"field": "Yes",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Raw Porkchop"
],
"images": [
"Raw Porkchop.png"
]
}
A raw porkchop is a food item that can be cooked into a cooked porkchop.
Obtaining
[edit | edit source]Mob loot
[edit | edit source]| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pig[A] | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Hoglin[A] | 2–4 | 100.00% | 3.00 | 2–5 | 100.00% | 3.50 | 2–6 | 100.00% | 4.00 | 2–7 | 100.00% | 4.50 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pig[A] | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Hoglin[A] | 2–4 | 1 | 3 | 2–5 | 1 | 7⁄2 | 2–6 | 1 | 4 | 2–7 | 1 | 9⁄2 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Pig[A] | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Hoglin[A] | 2 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 4 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 6 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 7 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 3 (3.00) | 7⁄2 (3.50) | 4 (4.00) | 9⁄2 (4.50) | ||
- ↑ a b Only when not on fire and not killed with a weapon enchanted with Fire Aspect.
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pig[A] | 1–3 | 100.00% | 2.00 | 1–4 | 100.00% | 2.50 | 1–5 | 100.00% | 3.00 | 1–6 | 100.00% | 3.50 | |
| Hoglin[A] | 2–4 | 100.00% | 3.00 | 2–5 | 100.00% | 3.50 | 2–6 | 100.00% | 4.00 | 2–7 | 100.00% | 4.50 | |
| Mob | Quantity / Chance / Average | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | ||||||||||
| Pig[A] | 1–3 | 1 | 2 | 1–4 | 1 | 5⁄2 | 1–5 | 1 | 3 | 1–6 | 1 | 7⁄2 | |
| Hoglin[A] | 2–4 | 1 | 3 | 2–5 | 1 | 7⁄2 | 2–6 | 1 | 4 | 2–7 | 1 | 9⁄2 | |
| Mob | Amount | Probability | ||||
|---|---|---|---|---|---|---|
| Default | Looting I | Looting II | Looting III | |||
| Pig[A] | 1 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 2 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 4 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 6 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 2 (2.00) | 5⁄2 (2.50) | 3 (3.00) | 7⁄2 (3.50) | ||
| Hoglin[A] | 2 | 1⁄3 (33.33%) | 1⁄6 (16.67%) | 1⁄12 (8.33%) | 1⁄18 (5.56%) | |
| 3 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄4 (25.00%) | 1⁄6 (16.67%) | ||
| 4 | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 1⁄3 (33.33%) | 5⁄18 (27.78%) | ||
| 5 | 0 | 1⁄6 (16.67%) | 1⁄4 (25.00%) | 5⁄18 (27.78%) | ||
| 6 | 0 | 0 | 1⁄12 (8.33%) | 1⁄6 (16.67%) | ||
| 7 | 0 | 0 | 0 | 1⁄18 (5.56%) | ||
| Average | 3 (3.00) | 7⁄2 (3.50) | 4 (4.00) | 9⁄2 (4.50) | ||
Generated loot
[edit | edit source]| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Hoglin stable chest | 2–5 | 22.8%{ "item": "Raw Porkchop", "stacksize": "2–5", "chance": 0.22793887963348602, "structure": "Bastion Remnant", "container": "Hoglin stable chest" }
| ||
| Butcher's chest | 1–3 | 48.6%{ "item": "Raw Porkchop", "stacksize": "1–3", "chance": 0.4862627922889272, "structure": "Village", "container": "Butcher's chest" }
| ||
Usage
[edit | edit source]Food
[edit | edit source]To eat a raw porkchop, press and hold use while it is selected in the hotbar. Eating one restores 3 () hunger and 0.6 saturation.
Smelting ingredient
[edit | edit source]| Name | Ingredients | Smelting recipe |
|---|---|---|
| Cooked Porkchop | Raw Porkchop + Any fuel |
Trading
[edit | edit source]| Villager | Probability | Villager wants | Player receives | Trades in stock | Villager experience | Price multiplier | ||
|---|---|---|---|---|---|---|---|---|
| JE | BE | |||||||
| 50% | 33% | 7 × | 16 | 2 | 0.05 | |||
Wolves
[edit | edit source]Raw porkchops can be used to breed and heal tamed wolves, lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
Piglins
[edit | edit source]Piglins instantly pick up raw or cooked porkchops that are within 1 block of them, unless they have already picked up one within the last 10 seconds. Porkchops picked up are not dropped upon the piglin's death.
Sounds
[edit | edit source]| Sounds | ||||||||
|---|---|---|---|---|---|---|---|---|
| Sound | Closed captions | Source | Description | Identifier | Translation key | Volume | Pitch | Attenuation distance |
| Eating | Players | While a player is eating something | entity | subtitles | varies [sound 1] | 0.8-1.2 | 16 | |
| Eating | Friendly Mobs | When a player finishes eating something | entity | subtitles | 1.0 | 0.6-1.4 | 16 | |
| Burp | Players | When a player finishes eating something | entity | subtitles | 0.5 | 0.9-1.0 | 16 | |
- ↑ Can be 0.5, 1.0, or 1.5
| Sounds | |||||||
|---|---|---|---|---|---|---|---|
| Sound | Closed captions [upcoming] | Source | Description | Identifier | Translation key [upcoming] | Volume | Pitch |
| Eating | Players | While a player is eating something | random | subtitles | 0.5-1.1 | 0.8-1.2 | |
| Burp | Players | When a player finishes eating something | random | subtitles | 0.5 | 0.9-1.0 | |
Data values
[edit | edit source]ID
[edit | edit source]| Name | Identifier | Form | Item tags | Translation key |
|---|---|---|---|---|
porkchop | Item | piglin_food |
item |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
porkchop | 262 | Item | item |
Achievements
[edit | edit source]| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
|---|---|---|---|---|---|---|---|
| PS4 | Other | ||||||
| Pork Chop | Cook and eat a pork chop. | — | 10 | Bronze | |||
Advancements
[edit | edit source]| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Husbandry | The world is full of friends and food | Consume anything that can be consumed, except for cake. |
![]() | A Balanced Diet | Eat everything that is edible, even if it's not good for you | Eat each of these 40 foods:
|
History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition Indev | |||||||
|---|---|---|---|---|---|---|---|
| 20100219 | |||||||
| Raw porkchops restore 3HP and do not stack in the inventory. | |||||||
| Raw porkchops are dropped by pigs. | |||||||
| Java Edition Beta | |||||||
| 1.4 | Raw porkchops can now be given to wolves. | ||||||
| 1.8 | Pre-release | Raw porkchops can now be stacked to 64.[1] | |||||
| Raw porkchops now restore 3 () to the food bar. | |||||||
| Java Edition | |||||||
| 1.2.1 | 12w03a | Raw porkchops can now be used to breed wolves. | |||||
| 1.3.1 | 12w21a | Raw porkchops can now be sold to butcher villagers, at 14–17 pork chops for 1 emerald. | |||||
| 12w25a | Pigs now drop 1–3 porkchops instead of 0–2. | ||||||
| 1.4.2 | 12w37a | ||||||
| 1.8 | 14w02a | Trading has been changed; butcher villagers now buy 14–18 porkchops for 1 emerald. | |||||
| 1.14 | 18w43a | ||||||
| 18w49a | Raw porkchops can now be found in chests in village butcher shops. | ||||||
| 19w11a | Butcher villagers now buy 7 raw porkchops for 1 emerald. | ||||||
| 1.16 | 20w07a | Raw porkchops are dropped by the new hoglins. | |||||
| Raw porkchops have a 5⁄109 (~4.59%) chance of being given by the new piglins when bartering, in a stack size of 2–5. | |||||||
| 20w09a | Raw porkchops can no longer be obtained by bartering with piglins. | ||||||
| 20w16a | Raw porkchops now generate in bastion remnants chests. | ||||||
Bedrock Edition
[edit | edit source]| Pocket Edition Alpha | |||||||
|---|---|---|---|---|---|---|---|
| v0.4.0 | |||||||
| v0.5.0 | Raw porkchops now restore 3HP instead of 1HP. | ||||||
| v0.8.0 | build 1 | ||||||
| v0.12.1 | build 1 | Raw porkchops now restore hunger instead of health. | |||||
| v0.16.2 | Pigs now drop 1–3 raw porkchops rather than 0–2. | ||||||
| Pocket Edition | |||||||
| 1.0.4 | alpha 1.0.4.0 | 14–18 raw porkchops can now be sold to butcher villagers for an emerald. | |||||
| Bedrock Edition | |||||||
| 1.7.0 | beta 1.7.0.2 | Raw porkchops can now be eaten in Creative mode and on Peaceful difficulty. | |||||
| 1.10.0 | beta 1.10.0.3 | ||||||
| 1.11.0 | beta 1.11.0.3 | Raw porkchops can now be found in village butcher chests. | |||||
| beta 1.11.0.4 | Butcher villagers now have 1⁄3 chance to buy 7 raw porkchops. | ||||||
Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | |
| TU5 | Raw porkchops are now stackable to 64 and fills hunger instead of health. | ||||||
| TU12 | |||||||
| TU14 | 1.04 | Raw porkchops can now be sold to butcher villagers, at 14–17 pork chops for 1 emerald. | |||||
| TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Trading has been changed; butcher villagers now buy 14–18 porkchops for 1 emerald. | |
| 1.90 | |||||||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | |||||||
Data history
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 319. | |||||
Issues
[edit | edit source]Issues relating to "Raw Porkchop" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
[edit | edit source]In other media
[edit | edit source]-
Official T-shirt artwork "I Porkchop Minecraft" sold by JINX.
-
An official bumper sticker featuring a raw porkchop sold by JINX.
References
[edit | edit source]- ↑ "Some Minecraft food changes..." – @jeb_ (Jens Bergensten) on X (formerly Twitter), August 16, 2011
External links
[edit | edit source]- "Taking Inventory: Porkchop" by Duncan Geere – Minecraft.net, February 13, 2020.


