Wild Armor Trim
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Wild Armor Trim
| Rarity tier |
Uncommon |
|---|---|
| Renewable |
No (except via vault) |
| Stackable |
Yes (64) |
{
"title": "Wild Armor Trim",
"rows": [
{
"field": "Uncommon",
"label": "(link to Rarity article, displayed as Rarity tier)"
},
{
"field": "No ((link to Renewable resource#Vault article, displayed as except via vault))",
"label": "(link to Renewable resource article, displayed as Renewable)"
},
{
"field": "Yes (64)",
"label": "Stackable"
}
],
"invimages": [
"Wild Armor Trim"
],
"images": []
}
Wild armor trim is a type of smithing template used in smithing tables to add a trim to armor. It is consumed when used, but can be duplicated using an existing template, mossy cobblestone, and diamonds.
Obtaining
[edit | edit source]This item is found in jungle pyramids. Once obtained, it can be duplicated using the crafting recipe below.
Cloning
[edit | edit source]| Ingredients | Crafting recipe |
|---|---|
| Diamond + Wild Armor Trim + Mossy Cobblestone |
Generated loot
[edit | edit source]| Item | Structure | Container | Quantity | Chance |
|---|---|---|---|---|
| Java Edition and Bedrock Edition | ||||
| Chest | 2 | 33.3%{ "item": "Wild Armor Trim Smithing Template", "stacksize": 2, "chance": 0.33333333333333337, "structure": "Jungle Pyramid", "container": "Chest" }
| ||
Usage
[edit | edit source]It is an ingredient in its own recipe, making it possible to craft copies after the initial item is found.
Crafting ingredient
[edit | edit source]| Ingredients | Crafting recipe |
|---|---|
| Diamond + Wild Armor Trim + Mossy Cobblestone |
Smithing ingredient
[edit | edit source]For more information on applying to armor, see Smithing Template § Smithing ingredient.
Using a smithing table, the wild armor trim can be applied to any armor piece, using any trim material
| Ingredients | Smithing recipe |
|---|---|
| Wild Armor Trim + Any Armor Piece + Any Trim material |
Data values
[edit | edit source]This section is missing information about: also include the ID for the trim itself as it exists on armor, rather than just the associated item that applies this trim
Please expand the section to include this information. Further details may exist on the talk page.
ID
[edit | edit source]| Name | Identifier | Form | Translation key |
|---|---|---|---|
Smithing Template | wild_armor_trim_smithing_template | Item | itemitem |
| Name | Identifier | Numeric ID | Form | Translation key |
|---|---|---|---|---|
Smithing Template | wild_armor_trim_smithing_template | 700 | Item | itemitem |
Advancements
[edit | edit source]| Icon | Advancement | In-game description | Actual requirements (if different) |
|---|---|---|---|
![]() | Crafting a New Look | Craft a trimmed armor at a Smithing Table | — |
History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.4 Experiment | 23w04a | ||||||
| 23w05a | Wild armor trims now always generate two templates in a chest when found. | ||||||
| Increased the chance of finding wild armor trims in jungle temple chests from 20% to 33%. | |||||||
| 1.20 | 23w12a | Wild armor trims are now available without using the "Update 1.20" experimental data pack. | |||||
| 1.21.2 | 24w33a | The rarity of the wild armor trim has been changed from "Common" to "Uncommon" | |||||
Bedrock Edition
[edit | edit source]| Bedrock Edition | |||||||
|---|---|---|---|---|---|---|---|
| 1.19.80 Experiment | Preview 1.19.80.21 | ||||||
| 1.20.0 | Preview 1.20.0.21 | Wild armor trims are now available without using the "Next Major Update" experimental toggle. | |||||
| 1.21.30 | Preview 1.21.30.21 | The rarity of the wild armor trim has been changed from "Common" to "Uncommon" | |||||
Issues
[edit | edit source]Issues relating to "Wild Armor Trim" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
[edit | edit source]Navigation
[edit | edit source]| Smithing Template |
| ||
|---|---|---|---|
| Trim Materials | |||
