Questions tagged [documentation]
The documentation tag has no summary.
26 questions
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Do doc-strings affect performance in GDScript?
Apparently in Python, doc-strings do slow down programs, at least that's what I've been reading in other questions... but what about GDScript? Should I just use # instead?
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573
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Is there any documentation for `EditorGUILayout.Separator()` / what does it do?
I'm experimenting with custom editors, and stumbled upon EditorGUILayout.Separator() while trying to figure out how to draw a line near the top of my inspector ...
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What are all the special naming conventions that Unity considers in the asset importer?
Scanning through some Unity documentation, it's apparent that the Unity Asset Importing workflow has some built-in special behaviors that are triggered by asset naming conventions.
For instance, with ...
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48
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Linking components to local in-project documentation
Unity 2020.3.31f1, Windows 10.
Is it possible to use local documentation, e.g. HTML files in the Assets folder of a project, as the Help URL for a component?
If so, what path should I put in the ...
4
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What kind of information is important to share in the README.md of an Open Source game?
I want to write a very small and amateur game for toddlers and I want to make it open source.
I'm trying to figure out what I need to put in the README.md. A general approach could be:
Building a ...
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2
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352
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Modeling the logical structure of a game
I have been working on a game for a while and have encountered a problem stated below. I have been reading Sandi Metz's book on OOP (the Ruby one) and it made me wonder whether there is a way to ...
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72
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How to document processes and concepts for a game?
For the sake of generating a documentation and having a reference for my self, I want to formalize some concepts, behaviors and processes in a proper way.
For example: My game has a game server. This ...
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2
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540
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How does the VisibilityEnabler work?
I'm confused about the use of the Visibility enabler node in Godot. I've read the documentation and tried it out both stand-alone and as a child without success.
I set the parent to print a ...
43
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As a client, trying to get a coder/programmer to develop my ideas into a functioning program, what should I be providing to my developer(s)?
I am the director of a start-up game development group (I say "group" because it is not yet an official company). I have recently gained the willingness of a few coders who are willing to help me with ...
5
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1
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4k
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Using C# summary documentation as tooltip in Unity
In unity, I often end up with duplicating the tags for code documentation, and the [tooltip] tags for the Unity Inspector.
Is there a way to automatically extract tags into Unity [tooltip]s, or ...
1
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1
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121
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Art Style Guide - External Image Sources?
I've been looking into how to structure an art style guide (ASG); it's a document which helps guide artists how a project's visuals should look. They often have sketches and illustrations from artists ...
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Is CryEngine documentation compatible with Amazon Lumberyard?
We are considering using it instead of UE4, and we're curious if the Cryengine docs could be used to help with developing in Lumberyard. I imagine they'd have diverged a bit by this point since Amazon ...
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2k
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Finite State Machine for player states
I have a state machine for a game I am developing. The player can be in four states, depending on button clicks, and some game elements (being in thin air, or standing on the ground). I am just ...
12
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1
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679
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OpenGL binding and relations among entities
This is mostly a documentation question. I hope this is the proper place to ask and not, for example, programmers or stackoverflow.
I did not read the OpenGL specification, but from books (Red Book) ...
1
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1
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How to use phaser documention? [closed]
im new to game development and i began with phaser which seems to be a great framework but i can't understand it's documention very well.
Lets talk about phaser groups docs examples
How you ...