Questions tagged [graphics-design]
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36 questions
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Presenting difficulty settings without words?
I am trying to make a game without any text. I'm using icons in place of them to describe various aspects of the game (health, armor, stats) without using English language.
I am wondering if anyone ...
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2
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207
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Term for compositing textures according to colors in an index texture mask?
I have utilized a tool for a number of years that uses a "masking" technique to 'texture' a 2D graphic, by which it checks a series of solid colors to specify where to 'draw' textures in a ...
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What's the term for this illustration style common in MMOs/RPGs?
Often I was asked for the "style", but I am not sure how to describe it. I just say "mix of anime and realism". But what is it actually called, a style like this example:
It's ...
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What would be the best way to create a cone representing the field of view of an entity in Godot Engine?
I would like to create a game in which PC and NPCs would have a field of view, shown as a cone in the front of the entity (see picture for an example).
As it would be the first game I develop using ...
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Vectorial clothes / hair cuts that adapt on any character size, how is it done?
Rimworld characters are simple but very nice to watch.
They have different sizes, hair cuts, clothes...
And everything seems to adapt to everyone. How does that work technically ?
For example, any ...
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1
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How can I create the graphical concept for a game?
I don't even know the right formulation for this, but basically, I have got a gameplay idea for a mobile game and now I need to create/develop/decide:
The theme of my game (e.g is it space, fantasy, ...
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1
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How to make a person walk within a Unity scene? [closed]
I have a person in my Unity scene. My person follows waypoints and move. However, the movement is very unrealistic, the person seems to be floating through the scene rather than walking. How to make a ...
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Can I use hawaii state in my game commercially? [duplicate]
I want to make game more realistic, for that I need a state . So, I decided to take hawaii state, as it can be seen through google maps with street view, 3d view and much more and will help me a lot ...
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1
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How can I make terrain texturing look detailed both close-up and far away?
I attempting to make my game have very detailed textures, and in general look pretty. However, I'm having some issues with that.
Let's take a look at a rock texture close up:
Picture.
As you can see,...
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How to show your game vision?
I am developing a game and have a clear vision of how it works, what key features it has and how it should look alike.
But when it comes to introduce the designer I feel a little bit lost. I have no ...
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What size should i use for my game design?
i am currently working on a android game by using libgdx and i am designing graphics with ps for it. I want my game looks the same quality for different screen sizes but i dont know in which size ...
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How do you categorize graphic designers for game development? [closed]
I have hired a graphic designer locally and she is good at drawing things (cartoons, characters, etc.) and good at using Photoshop and Illustrator.
However, when we come to game UIs (such as the ...
52
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1
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Making a night scene without being dark on the monitor
What would be a good way to make a 3D scene look "like" a dark night, without being so dark on the monitor that it's hard to see stuff (especially when playing in a brightly lit room).
I've been ...
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How common is arachnophobia among gamers?
I am currently designing a spider as a monster for my game. During my research I found that there seems to be a surprisingly large amount of players who suffer from extreme arachnophobia and get panic ...
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Do complementary shadows make sense for games?
According to color theory, shadows work better if they don't use pure blacks or grays, but instead use a color that's complementary to the color of the object casting that shadow.
That is, if you ...