Questions tagged [visualization]
The display of data in an intuitive format, which makes important properties of the data visually obvious.
33 questions
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How can I detect which slice of the pie chart my mouse is hovering over?
I'm trying to create a simple pie chart for my game (a strategy/simulation game) to show population demographic data for a province, but I'm struggling to figure out how to detect which slice is being ...
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How can I create good looking sprite color stretching metaballs?
It has been 8 months I've been working on my metaball algorithm an the final technique I am trying out is writing magnets to which the sprite mesh edge vertices will update its position to, after ...
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Differentiate Generic Tromino or Tetramino Match vs Specific Shape (Square, Line, L, ect..) in Match-3
This is primarily a user interface question related to match-3 games and visualizing a goal for the player using clear imagery.
I'm interested in having a match-3 game where if you get certain matches ...
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Diagramming quests with multiple paths when those paths can fail
I'm having a planning issue with writing quests for my game. Let me give an example:
During one of the steps of a quest, the player is sent to a nightclub to ask some questions. There are several ways ...
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DSL to describe (and maybe render) tech trees? [closed]
Are there any open-source instruments with easy-to-write (maybe YAML-like) syntax which allow to describe tech tree in text file and (preferably) render it by some diagram engine like graphml(yEd) or ...
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How do I make a grid with heat data?
So I am working on a game in which I am working on a temperature system that goes about like this;
Lines of latitude will be markers across the map, starting at 1 (north pole) going to 200 (south ...
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Drawback of painters algorithm:
We know that to scan convert any polygon first we need to pass any 4 tests of Painter's algorithm.
Suppose I have two polygon S1 and S2, which order is S1->S2.we see that all 4 tests are failed. ...
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How to visualize angle of projection in Oblique Parallel Projection?
We know that in Oblique Parallel Projection Point (x,y,z) is projected to position (x_p,y_p) on the view plane.Projector (oblique) from (x,y,z) to (x_p,y_p) makes an angle alpha.
with the line (L) on ...
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What would be the best way to create a cone representing the field of view of an entity in Godot Engine?
I would like to create a game in which PC and NPCs would have a field of view, shown as a cone in the front of the entity (see picture for an example).
As it would be the first game I develop using ...
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What colour space or mixing algorithm should I use for "watercolor-like" colour mixing in-game?
I want to make a game where the player creates potions out of coloured ingredients, and I think the RGB or HSV colour spaces would be confusing for players expecting (red + yellow = orange, red + blue ...
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Data visualisation tool based on games played by user
I am a complete beginner in android development and for self-learning purposes thinking of creating a visualisation tool where different progress graphs of user's high score vs time or latest scores ...
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Term for "Massively Multiscale world browsing"?
There is a type of multi-scale world browsing that has appeared in games in the last few years and I would be interested to know if there is a specific term that this browsing is known as and more ...
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Send mesh to a video card with the help of ngui instead of DragonBones in Unity
I am working at the project. It is pretty huge. And there is ngui at its core, so I can not go away from it (from ngui).
Now I am assigned to incorporate the DragonBones into the project. There are ...
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How to create a Spawn Area that can be visualized in the Unity Scene Editor?
Consider a Spawn Area for GameObjects. We define a Spawn Area to be a boundary consisting of 3 or more points such that an object can spawn at any coordinate that is within the boundary of the Spawn ...
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How can I convey a sensation of speed in space?
I'm making a game where you see a spaceship (in 3rd person) travelling at high-speed between planets (it takes 2-3 seconds move between them).
What effect could I use to convey the effect of extreme ...