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Questions tagged [unity-dots]

Questions about the Data-Oriented Tech Stack for the Unity Engine, including the new Entity-Component-System architecture, the Burst compiler and the Job system.

0 votes
1 answer
39 views

My player is baked entity in subscene while main camera is outside on scene. For some reason system cannot find transform of camera, GameObject was found though. <...
UNREAL's user avatar
  • 1
1 vote
0 answers
86 views

I'm using: Unity: 6000.0.51f1 Entities: 1.3.14 Entities Graphics: 1.3.2 URP: 17.0.4 Shader Graph: 17.0.4 I'm fairly new to both DOTS and Shaders, but when trying to use DOTS with URP combined with ...
TheWolfNL's user avatar
  • 163
0 votes
0 answers
100 views

I stuck in the problem that my entites are not showing. I found Entities graphic rendering sample for runtime it perfectly worked. But when i am integrating its code, there is no luck. Please tell me ...
Muhammad Faizan Khan's user avatar
1 vote
3 answers
682 views

Finally, DOTS is completely released with Unity's 2022 version, so I decided to learn it using the latest tutorial by code monkey. He is using URP for this project. My question is, URP or HDRP ...
Muhammad Faizan Khan's user avatar
0 votes
0 answers
151 views

package versions I'm using: Entities: com.unity.entities Version 0.51.1-preview.21 Documentation URL: https://docs.unity3d.com/Packages/[email protected]/manual/index.html Physics: com.unity....
rasputin's user avatar
0 votes
0 answers
125 views

Packages Installed: Entities: com.unity.entities Version 0.51.1-preview.21 Documentation URL: https://docs.unity3d.com/Packages/[email protected]/manual/index.html Physics: com.unity.physics ...
rasputin's user avatar
0 votes
0 answers
150 views

I am quite new to Unity ECS and am trying to instantiate a few thousand entities based on positions stored in a .csv file. The file format can of course change, if that helps. My problem is to import ...
kugelblytz's user avatar
1 vote
0 answers
997 views

I'm loading data from an external source [call it an array of vector3 locations for the sake of this question]. I want to use it to spawn multiple instances of an entity with a renderer and some other ...
Basic's user avatar
  • 1,287
1 vote
0 answers
522 views

I'm attempting to create an unlit billboard shader for use in DOTS. I'm using quads to host the material (Some regular, some DOTS for comparison purposes) I've cribbed together something from this ...
Basic's user avatar
  • 1,287
2 votes
1 answer
3k views

I'm new to ECS and am having issues finding the right data structure to use. For context, I have a galaxy with solar systems that produce resources at a given rate (...
Basic's user avatar
  • 1,287
1 vote
0 answers
295 views

I'll go straight to the point: I'm getting many errors when installing Hybrid Renderer for my DOTS project. I have no idea what to do. I haven't installed any other packages because there were already ...
Pedro Heck's user avatar
0 votes
1 answer
785 views

I am having issues with some of the DOTS stack in unity (mostly the rendering and animation) and was hoping I could use gameobjects for those parts. Not sure how to use entities inside a regular ...
Emil's user avatar
  • 145
0 votes
1 answer
2k views

I'm interested in learning how to spawn entities from prefabs (from a monobehaviour) at random locations in a scene on a key press. Similar to this video, I'd like to instantiate these objects ...
Mav's user avatar
  • 99
1 vote
1 answer
249 views

I'm using Unity 2021.2.7f1 with the latest versions of DOTS available. When I open up the entities debugger "Windows / DOTS / Enities" I can begin inspecting the live component values ...
Charly's user avatar
  • 752
0 votes
2 answers
816 views

Note: I am using the Unity DOTS ECS framework, which contains less maths functions, but I can probably implement the same functions from standard unity if the code is public. This question is not ...
Daniel Vernall's user avatar

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