Questions tagged [unreal]
The Unreal Engine. Not to be confused with the free UDK.
440 questions
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How to set only the yaw in Transform (Modify) Bone node?
I'm trying to modify the hips bone as to make it fixed at one global yaw rotation but the "Transform (Modify) Bone" node only has the option to modify all 3 Roll, Pitch & Yaw:
Is there ...
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54
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Storing reference of delegate in pointer
I have multiple different classes which need to perform the same complex operation
So to keep my code dry, I'm using a manager object which requires a delegate for the complex operation
Here's a ...
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46
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How to detect which physics body of skeletal mesh has overlapped?
I have a skeletal mesh with a Physics Asset assigned to it as such:
This skeletal mesh is used within an ACharacter with collision settings as such:
And an actor which has the overlap event as such:
...
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1
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83
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Unreal Engine fails to load WindowsPlatformFeatures module
After upgrading to Unreal Engine 5.6. I got this error when packaging the game:
...
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Meshes are not visible after adding them to an actor scene component
I wrote a Python script (for the editor) to attach a mesh to a scene component of an actor (vegetation_root_component).
In the logs everything looks fine, but no ...
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81
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Specifying a "default value" for parameters when binding functions to delegates?
Let's say I have a class UFoo which has a dynamic delegate myDelegate with no parameters. I cannot modify the contents of ...
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clouds are blurry
Unreal Engine 5
First Person
BLUEPRINT
default level Basic
The default cloud VolumetricCloud looks blurry in the sky can someone tell me step by step how to fix this m_SimpleVolumetricCloud_Inst
I ...
4
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1
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241
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Train simulator - approach to cars movement
I'm prototyping a train simulator and running into design issues with physics and train car movement. The scope is similar to games like Run8, SimRail, or Derail Valley.
Requirements:
Realistic train ...
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1
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242
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Screen/viewport cursor position to world-space pos
I'm trying to understand how to convert mouse coordinates to world space. There is built in UE blueprint function ConvertMouseToWorldSpace but I think it returns ...
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130
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The game world is like a planet [closed]
I'm new to games, but I'm quite aware of the logic behind building games. I have an idea for the game, but already at the stage of the idea and thinking over the mechanic. I understand that the game ...
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129
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How to Rotate a Sphere around a Tilted Axis in a 3D space
I'm developing a game with Unreal Engine 5.4.4.
In the game, I'm trying to rotate a sphere around its Z axis. If I put the sphere on the map and add a rotation around its Z axis is easy.
I only have ...
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AR Tracking Solutions in Unreal Engine
I'm working on an AR dental project in Unreal Engine and need to accurately overlay a 3D teeth model onto a real jaw . I need an AR tracking solution that allows me to input my camera's intrinsic ...
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125
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Post process effect with sphere mask is offset until the window is resized
I am having a weird issue with the position of my sphere mask. Here is what it looks like currently:
The white disc should be directly under the player character, not shifted off to the side.
...
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2
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162
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How to create tolerable 3D levels
Currently I am working on small puzzle game in Unreal Engine 5 in order to learn engine itself and figure out my own process of making games.
I implemented many interactive elements and systems with ...
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Save character positions from multiple levels?
I'm currently working on an open world game. The main open world is a single level but specific bigger buildings/areas have their own level. When I now use Unreal's SaveGame function, is there a way ...