Questions tagged [materials]
A definition of physical and/or visual characteristics of a surface, often for use with rendering software or a game engine.
253 questions
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USD File missing Materails in Unity
I have imported NVDIA USD File assets in Unity and for this use the Importer by Unity (com.unity.importer.usd). It successfully showed the USD file in the scene as object but the problem is material ...
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Same prefab appears very different inside another parent
I am on Unity 6.
I have 2 prefabs: the buildings shown in this picture.
Each of these prefabs includes another prefab, which is the "hexagonal tile".
It's the same "hexagonal tile"...
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How do I light textures to get a smooth object?
I've been working on learning how to create painted textures. I was able to create a castle model and hand panted the texture on to it. The castle looks great, but only when it is specifically set to &...
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Can I apply a single material over every submesh?
I have a shader for outlining an object, how do I apply the material with this shader to all submeshes, not just the last one?
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Post process effect with sphere mask is offset until the window is resized
I am having a weird issue with the position of my sphere mask. Here is what it looks like currently:
The white disc should be directly under the player character, not shifted off to the side.
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How to Have Tiles of Different Materials on Single Tilemap
I'm developing a tile-based game where some of the tiles have unique materials (generally to avoid repetitive patterns by sampling a large or procedural texture using world space coordinates). However,...
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Second URP Lit material shows pink on FBX model exported from Unreal 5
I'm trying to get materials working on a model imported into Unity 6, from Unreal Engine 5, but for some reason one of them isn't showing. I have played around with a few of the settings with no ...
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Is it possible to create a prefab/variant with a different gameobject hierarchy?
I have a model which has many different parts as children gameobjects. If I select the model in the project view I can change all of the materials (incl children) in the materials tab in the inspector,...
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How can I make the material edges smoother on a PBR terrain?
I'm using HillHeightMap to generate a heightmap. I found a way to generate an alphamap based on a heightmap.
This is how I create the material
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How Can I programatically identify a Material in Unity?
I have some gameobjects that in some conditions have an additional material added to them programatically at runtime.
I then later want to be able to remove that specific material. How can I identify ...
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Trees sway in unison in Unreal Engine 5 with Megascans European Black Alder Pack
I’m experiencing a strange issue in my Unreal Engine project. The trees in my scene have started to animate unexpectedly, almost as if they are performing a synchronized "dance" or wave ...
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Use AnimationClip to turn a material pitch black and then back to its original color
I have an object that has 2 materials, both using the URP/Lit shader. One of them is emissive and its color changes at runtime.
I would like to create an effect where the two materials become pitch ...
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How to import / recreate complex material from Blender in Godot?
I ran into an issue when trying to import a complex shader material from Blender to Godot.
Inside Blender 4.0:
Inside Godot 4.3:
I exported it as glTF 2.0, but all the materials result just white.
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What is the correct blender to unity texture/material export work flow?
I have modeled and textured a building in Blender by following a tutorial from BlenderGuru.
Can any one please help me with exporting those textures into unity. I have used 4 textures in my building ...
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DnSpy material editing/adding
I am trying to change a material of a game object in dnSpy, however I am not sure where the materials would be. I have looked in assembly-csharp.dll.
Also, if or when I can find the materials, is it ...