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Questions tagged [platform]

Console, computer, mobile... an umbrella term for the hardware architecture and the software framework on which a game is run. Not to be confused with the genre of the same name.

1 vote
1 answer
214 views

This is really frustrating but I made a complicated Unreal Engine level and it built the default FPS project. It didn't build a single asset in my scene. I would build the project by clicking ...
ChristianOConnor's user avatar
0 votes
1 answer
400 views

I've been coding a small 2D platformer applying ECS pattern. However, I'm struggling with a issue. When building each platform from tilemap and such platforms need to be collided by other entities, ...
hell.jumper's user avatar
0 votes
1 answer
126 views

So I have a 2D platform game where a player goes around collecting fruit but currently I only have one icon. Currently I use an image on a canvas to display the fruit image. How can I make the UI ...
elliot727's user avatar
0 votes
0 answers
1k views

At the moment I have a movement script which moves my player in Bothe directions but it only faces 1 way - ...
elliot727's user avatar
0 votes
0 answers
3k views

I have a 2d platform game where I want the enemy to follow the player for some time Currently the enemy constantly follows the player - ...
elliot727's user avatar
0 votes
2 answers
1k views

I have a 2D platformer and if my player dies, he goes back to the start, but I want there to be checkpoints. My current Respawn script: ...
elliot727's user avatar
0 votes
1 answer
636 views

So what I have is a 2 platform game where I want my player to die when it hits a trap and go back to the last checkpoint it when past Currently I use this script: ...
elliot727's user avatar
4 votes
3 answers
634 views

I.e. sold on some website some game developer made, and NOT sold on Apple Store or Microsoft Store. 2) Also, for any game made and sold for their platform, does Apple or Microsoft look at the game/...
sdhy's user avatar
  • 61
2 votes
2 answers
773 views

I never heard that any of those games that are exclusively sold on the Windows 10 store have ever been cracked. But some games on Steam are cracked days after release, even with the protection of ...
Catiger3331's user avatar
3 votes
1 answer
1k views

What is the easiest and the most accurate way to combine tiles into a single platform in Unity, with no gaps, overlaps, or misalignment with the already-placed tiles, so that it looks like one ...
trafalgarLaww's user avatar
0 votes
1 answer
73 views

So first of all, let me start off by saying that I am not in this to make money as of right now. I'm a novice - however I would like (in the frture) to be able to earn some extra cash on the side with ...
Marc Rasmussen's user avatar
1 vote
2 answers
149 views

I'm building an online gaming platform and have bumped into the question of age verification. Checkboxes such as "I verify that I am 13 years old or older" or a slider where you put in your age are ...
Olin Kirkland's user avatar
2 votes
1 answer
99 views

[UNITY] As you can see above a solid color is connecting one platform to another. My question is whether this color must be applied through code or through a sprite. In my game there are three lanes ...
user78705's user avatar
1 vote
1 answer
2k views

I am using Clickteam Multimedia Fusion 2.5. Currently, I have a rudimentary platformer game, with the following setup: player object is set as a physics platform, with the physics engine added to make ...
FiddlingAway's user avatar
1 vote
1 answer
199 views

I'm trying to move a game object within a set x and y range. I thought the code below would work, but it does nothing. The idea is the player controls the platform and tries to move under the ball. ...
Tony Chacon's user avatar

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