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Questions tagged [scrolling]

Games that include scrolling

0 votes
1 answer
170 views

I'm making a building game in Unity and C# I want to be able to scroll the screen in all 4 directions when in building mode. At the moment, I can rotate the camera and scroll the screen left and right,...
Guybrush Threepwood's user avatar
0 votes
2 answers
323 views

I know we're able to scroll a background image hardcoded or using awsd keys(or arrows) if they're pressed. But what about scrolling it with mouse movement? So I have a piece of panoramic image as a ...
Intice's user avatar
  • 31
1 vote
1 answer
109 views

I would like to understand the process of selecting the correct tile from a scaled Surface when I have information about the number of tiles on the x and y axes, the length of the Surface, and also ...
anathrax's user avatar
3 votes
1 answer
250 views

I was recently reading up on Carmack's Adaptive Tile Refresh, of which was written extensively in this thread, to implement in a hobby gamedev project of mine: https://retrocomputing.stackexchange.com/...
Hash's user avatar
  • 93
2 votes
2 answers
2k views

I'm writing a Text-RPG and I have set up a ScrollRect where new paragraphs and choices are added and removed at every turn. This makes the size of the Content change constantly, which I handle with a ...
ireth92's user avatar
  • 91
0 votes
1 answer
477 views

I'm looking to create a scroll bare similar to IOS scroll when you load page or something when it lets you pull all the way down but the tension gets higher like it is on spring. How would I approach ...
Ivan's user avatar
  • 379
2 votes
1 answer
8k views

I have a ScrollView object in my project. It is set to Clamped. Inside the ViewPort, I have Content and what I actually want to scroll, a TextViewMesh. The Content has a Content Size Fitter, with its ...
Fustigador's user avatar
1 vote
1 answer
206 views

I want to set a time limit for scrolling text in OpenGL & GLUT. How can I stop scrolling at 250? Here is my code. I try with the if condition but it's not working. The scrolling is not stopping in ...
Unknown's user avatar
  • 11
1 vote
1 answer
1k views

I'm new in Unity, so I hope you guys can help. I'm developing a 2D-game for Android device, on the scene I have a huge background image inside Scroll View (UI - Scroll View). Next, I created new ...
dakath's user avatar
  • 11
1 vote
1 answer
109 views

I'm trying to make a simple 2D platformer in XNA, but I'm having trouble with the vertical scrolling. What I'm trying to accomplish is that whenever the player is above half the height of the screen,...
MHK's user avatar
  • 11
0 votes
0 answers
52 views

I'm writing a paper on game backgrounds and need to look at how they are implemented in different games, but I'm a bit stuck on scrolling backgrounds. While it's easy to recognize a scrolling ...
user124261's user avatar
0 votes
1 answer
538 views

How can I create a scrolling effect like in Ikaruga, where the background is on Rails and the foreground is fixed with the player in Unity? https://www.youtube.com/watch?v=H6d0PkEPKSk Some more ...
Greencurbwalker's user avatar
0 votes
1 answer
599 views

I am trying to replicate the endless scrolling of slither.io but, I can't figure out how to implement it. Since the players can move to any direction and the background needs to be available during ...
Carlos's user avatar
  • 101
0 votes
1 answer
470 views

How can I implement a right-to-left scrolling text ticker in libGDX (like stock tickers)?
Gary Mohan's user avatar
0 votes
1 answer
961 views

I have created a custom UI element (that use CanvasRenderer). Here is code : ...
tigrou's user avatar
  • 3,279

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