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Questions tagged [xml]

XML (Extensible Markup Language) is a markup language that defines a set of rules for encoding documents in a format that is both human-readable and machine-readable.

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1 answer
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I'm trying to mod the game Chocolatier from 2007. It has two .xml files, but they don't look like conventional XML when I open them in VS Code or Notepad++. Here's a sample of what they look like: ...
user4068's user avatar
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im trying to make a dialogue/monologue system using XML to direct the flow. all is working well and good but i have an issue with the dialogue setup , My issue is that although i can change the index ...
stratos la's user avatar
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1 answer
872 views

I am currently practicing game design and development by implementing singular (or a small set) of mechanics in Unity. For example, -- and this is relevant towards the end -- I've just finished a ...
MightyOwl's user avatar
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1 answer
345 views

I'm making a little game on Android with Unity. And I use XML file to store different languages using System.Xml. The language selection is done when I first start ...
Iakov Lutsevich's user avatar
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1 answer
87 views

Current tools: Unity 2020.3.2f1 (Win10) UI Builder preview package My end-goal is to do the following: At varying intervals, change values for many data objects in the background, such as prices, ...
Dpeif's user avatar
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577 views

How can I make levels in iOS shortcuts? i'm making a game which will be about changing some settings to finish levels (logic game) i had idea to make autosave because levels will require that. my idea ...
hacknorris's user avatar
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I've been getting reports from my users that sometimes the game isn't saving. I've recently been provided with the game save files from one of these reports and found all the XML files were completely ...
mr-matt's user avatar
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2 votes
0 answers
567 views

I am using Unity. I want to set the status bar to be permanent in opaque black. I set Start in Full Screen Mode in the Player Settings to ...
Evorlor's user avatar
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1 answer
452 views

i am experiencing some problem here , i have a path : "/folder/folderagain/file.xml" i tried to use Directory.CreateDirectory() to create all folder (in case one of them is missing) and then reuse ...
i'm ashamed with what i asked's user avatar
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1 answer
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I am developing games in Unity but I have encountered a problem. After updating Unity I can no longer find MonoDevelop for editing XML files like my Android Manifest:
Yusuf Yüzbaşıoğlu's user avatar
1 vote
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90 views

I am currently attempting to load this font in the MonoGame pipeline: I set the .spriteFont file to this: <?xml version="1.0" encoding="utf-8"?> ...
Qapples's user avatar
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1 vote
0 answers
85 views

I'm making a game with customization system for both characters and weapons and I don't know exactly what's the best way of doing the customizations themselves. I'm thinking of creating separate ...
JDoeBloke's user avatar
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1 vote
1 answer
76 views

I have XML sheet that I use in my game. In my unity(C#) game, a game's monster can spawn at predetermined position or random position. ...
Blue Bug's user avatar
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1 answer
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I'm new to spritesheets and game development in general. I have two files: 1) a .png spritesheet with tons of sprites and 2) a companion XML file with coordinates, anchor points, image names, and ...
retrovius's user avatar
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I'm trying to make a video game using Microsoft Visual Studio Community 2017 and Simple DirectMedia Layer 2 (SDL 2.0.5, and SDL image loading file version 2.0.3). A map editor called 'Tiled!' was ...
Aditya Chandra's user avatar

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