Undead

Undead mobs are a group of monster mobs, many of which are hostile, that usually drop either bones or rotten flesh on death.
Common properties
[edit | edit source]All undead mobs share the following properties:
- They are damaged by Instant Health and healed by Instant Damage.
- They are not affected by Regeneration and Poison.
- They take extra damage from Smite.
- They do not take drowning damage (husks and zombies instead convert into zombies and drowned, respectively.)
- They are not targeted by and cannot harm the wither.
- They are considered a threat to armadillos, making them hide in their shell.
- They are part of the
#undeadentity tag[Java Edition only] and part of theundeadfamily[Bedrock Edition only].
The majority of undead mobs catch fire under sunlight, a property not found in any other mobs, and are also able to transfer the fire with their attacks. The notable exceptions to this are the Nether-native undead mobs, which are entirely immune to fire, and the desert-native undead mobs as well as skeleton horses, which are not immune to fire but do not burn in sunlight. The majority of undead mobs are unable to swim and sink in water, with the exceptions of camel husks, zombie horses and the two water-based undead mobs.
List of mobs
[edit | edit source]Zombies
[edit | edit source]
Camel Husk
Drowned
Husk
Old Zombie Villager[BE only]
Zoglin
Zombie
Zombie Horse
Zombie Nautilus
Zombie Villager
Zombified Piglin
Skeletons
[edit | edit source]Miscellaneous
[edit | edit source]Jockeys
[edit | edit source]These jockeys are comprised of at least three, two or one undead mob:
Camel Husk Jockey
Chicken Jockey
Skeleton Horseman
Spider Jockey
Cave Spider Jockey[BE only]
Strider Jockey
Zombie Horseman
Zombie Nautilus Jockey
History
[edit | edit source]Java Edition
[edit | edit source]| Java Edition Classic | |||||||
|---|---|---|---|---|---|---|---|
| 0.24_SURVIVAL_TEST | Added zombies and skeletons, the first undead mobs. | ||||||
| Java Edition Alpha | |||||||
| v1.2.0 | Added zombie pigmen. | ||||||
| Java Edition | |||||||
| 1.0.0 | Beta 1.9 Prerelease 3 | Added the Smite enchantment, which increases damage against undead mobs. | |||||
| 1.4.2 | 12w32a | Added zombie villagers. | |||||
| 12w34a | Added the wither. | ||||||
| 12w36a | Added wither skeletons. | ||||||
| 1.9 | 15w38b | Skeleton horses and zombie horses are now considered undead. | |||||
| 1.10 | 16w20a | Added husks and strays. | |||||
| 1.13 | 18w10c | Phantoms are now considered undead. | |||||
| 18w11a | Added drowned. | ||||||
| 1.16 | 20w15a | Zoglins are now considered undead.[1] | |||||
| 1.19 | Deep Dark Experimental Snapshot 1 | Added wardens. | |||||
| 22w12a | Wardens are no longer considered undead. | ||||||
| 1.20.5 Experiment | 24w07a | Added bogged. | |||||
| 1.21.11 | 25w41a | Added zombie nautiluses. | |||||
| 25w44a | Added camel husks and parched. | ||||||
Bedrock Edition
[edit | edit source]Legacy Console Edition
[edit | edit source]| Legacy Console Edition | |||||||
|---|---|---|---|---|---|---|---|
| Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
| TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added zombies, skeletons and zombie pigmen. |
| TU7 | Added the Smite enchantment, which increases damage against undead mobs. | ||||||
| TU14 | 1.04 | Added zombie villagers. | |||||
| TU19 | CU7 | 1.12 | 1.12 | 1.12 | Added withers and wither skeletons. | ||
| TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added husks and strays. | |
| Skeleton horses and zombie horses are now considered undead.[is this the correct version?] | |||||||
| TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added drowned and phantoms. | ||
New Nintendo 3DS Edition
[edit | edit source]| New Nintendo 3DS Edition | |||||||
|---|---|---|---|---|---|---|---|
| 0.1.0 | Added zombies, zombie villagers, husks, zombie pigmen, skeletons, wither skeletons, strays, zombie horses and skeleton horses. | ||||||
| 1.3.12 | Added withers. | ||||||
Issues
[edit | edit source]Issues relating to "Undead" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
[edit | edit source]- The warden was classified as an undead mob in Deep Dark Experimental Snapshot 1. This property did not carry over to its official addition in snapshot 22w12a.
- Although undead mobs share the
#undeadentity tag, the tag is not directly responsible for most of their shared properties.- Most of their shared properties are a result of entity tags that in vanilla contain the
#undeadtag; the only property directly caused by the aforementioned tag is armadillos considering undead mobs a threat.
- Most of their shared properties are a result of entity tags that in vanilla contain the
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Every individual undead mob in Java Edition.
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A group of skeleton horsemen.
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A skeleton fighting a spider jockey.
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A wither skeleton riding a spider.
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A zombie and a husk next to a player.
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A zombie siege.
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Every mob able to be ridden by a baby zombie or variants.
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Skeletons in the Nether.
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Tamed skeleton horses.
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Three adult husks and a baby husk.
Renders
[edit | edit source]-
A zombie.
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A zombie villager.
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An old zombie villager.
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A husk.
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A camel husk.
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A drowned.
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A zombie nautilus.
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A zombified piglin.
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A zoglin.
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A zombie horse.
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A skeleton horse.
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A skeleton.
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A stray.
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A wither skeleton.
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A bogged.
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A parched.
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A wither.
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A phantom.
In other media
[edit | edit source]-
Four phantoms in the air.
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Animation of different undead mobs walking on snow.