Questions tagged [localization]
Translation, editing, and other modifications done when a game is being adapted for an audience of a different locale.
35 questions
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How do I do localization and translation with AssetStudioGUI?
I need to find someone who knows how to work with AssetStudioGUI because I'm trying to make a Czech localization for Kindergarten 1, 2 and in the future 3, but there really aren't any tutorials for ...
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When translating controls into German, do I assume a German keyboard?
I am translating a video game into German, and I am wondering about the keys listed for the controls in the settings. On an American keyboard we have QWE, AD, and ZXC forming a square that the player ...
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Unity Localization Tables - How to simply add details to localized string in text
I recently added localization for my UI. Now I am working on the save menu, where it should display the slot number and then the date of the last save.
Like so:
However it doesn't always work, ...
2
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1
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How to store localized text data in Unity?
I need to create a lot of read-only text data. As far as I know storing a lot of data directly in the script is not good, so I need to create a separate json file with ready-made data to load in the ...
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Godot: How to set in game language?
My game can translate keys into 3 different languages (English, Chinese, Japanese)
I verified that each translation works using the "test" feature in project settings.
I want to add buttons ...
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Game centered around words - Implement language option or separate app?
I created a puzzle game with gameplay about words using the English language. I want to translate the whole game into my native language (Croatian) and don't plan to have any other languages for now, ...
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1
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Unknown challenges in Game Text Localization
Welcome to the most boring part of game development but everyone loves to see games adapted to their native language.
I have seen companies going nuts over this part of game development and I fully ...
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How to display localized text from the selected language's script file?
I am trying to make a textbox engine for my RPG using Gamemaker Studio 2 as my game engine, and so far I have managed to make a pretty good-looking animation for when the textbox comes in and out. I ...
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Why do some games have different builds in different platforms/regions?
I'll try to keep things brief and provide some context. I was playing MineCraft one day and this question popped into my head. I was thinking about some of the things that the Bedrock edition of the ...
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How to store and update presentation strings describing effects with parameters?
Consider this spell:
As you can see in my design a Spell is a composition of one or more Effects. An Effect has properties on ...
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How to decrease the size of a distance?
I made a code for the character to be teleported to the place where the mouse cursor is, if the distance is less than or equal to 350.
Blueprint:
I happen to wish that if the distance were greater, ...
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Handling localization strings in a performant game engine c++
I'm wondering what's the approach for handling localization in a modern game engine. Typically I'd reference a string that would serve as a tag (say: AURA_POISON_CLOUD) in the code and then later in ...
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Do I have to re-assign localized text every time the game loads?
I am trying to build a localization system for games. And I have stumbled upon a problem where in Unity you basically have to change all the text in Text components ...
3
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319
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How to identify individual keyboard keys across devices from different locales
I'm trying to make a UI system that adapts images for key binding depending on the keyboard type (azerty/qwerty/etc).
For the moment I've done the binding with DirectInput Key Codes so it does not ...
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Why Are Some Foreign Characters Not Displaying Properly
I am localizing a game for the first time and I'm noticing some characters are not displaying properly. Most are fine but there is a small handful that are not correct. For example on a loading screen ...