Questions tagged [assimp]
ASSIMP is a portable, open-source library to import various well-known 3D model formats.
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C++ Assimp Library Animations
I want to use Assimp skeletal animation in a GLUT program using the least possible libraries. I want to do the interpolation of the animation myself. How do I render a frame of the animation by doing ...
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Broken animation in OpenGL using ASSIMP
Working on a small project, currently trying to implement animation. Like most beginners I am simply following tutorials, this one being the LearnOpenGL Skeletal. All code for Bone/Animation/Animator ...
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ASSIMP texture path is bad for GLB exported from Blender
I'm exporting to GLB from Blender and the path returned by mat->Get() is "*0" so my LoadTexture fails.
I am fairly new to Blender, but the material options for the exporter are few. This ...
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Issue with CompoundShape Scaling in BulletSharp/Assimp Integration
I’m trying to create a CompoundShape using BulletSharp and Assimp for my 3D physics engine. ...
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What is the best way to load models with support for multiple textures per mesh?
Currently, I have a model loader heavily inspired by the one made in LearnOpenGL, which works fine when loading regular models. I made a simple cube in Blender, exported it as an OBJ and I'm able to ...
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Wrong Animation with OpenGL and Assimp
im currently trying to render an Animation with OpenGL. I load the Model and the animation with Assimp.net an C# wrapper from Assip. Rendering the Mesh works fine but everytime when i try to update ...
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What is the best way to handle more bone weights than allowed in code?
I am currently attempting to incorporate animated models in my game engine, using Assimp to load the models. I can load and render the static model just fine, but when I try to enable the animation, ...
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Vertices index access violation when loading mesh by Assimp
Currently, i am implementing the model loading feature for my game engine using Assimp. But i got an access violation error when loading my FBX model. The problem is that although the ...
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How to load an FBX animation file in ASSIMP?
I have an example from a LearnOpenGL tutorial which loads the animations. Now, I want to use that to render FBX animation, but the result is totally wrong.
What I want is simply to load an FBX ...
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Need help with Assimp skeleton animation
I have recently implemented skeleton animation in my custom engine by following this tutorial. I made several improvements based on that, and was able to load/play simple humanoid animations without ...
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Convert fbx to 3ds using assimp
I have found some kind of explanation about working with Asset-ImporterLib here. Unfortunately it's very badly done and really important things are not explained at all. There is a piece of code which ...
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Objects lose their individual positions and rotations when imported from FBX using Assimp
I am a newbie trying to learn DX11.
I successfully put my obj model into the program by using assimp.
Unfortunately, I cannot load the same model in fbx format correctly (both of them were exported ...
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No local transform with skinned mesh with assimp?
I'm trying to add skeletal animation to my engine and I'm importing meshes with assimp, but I think I misunderstood the skinned mesh concepts (or don't understand assimp).
When I import a model, ...
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How to use assimp textures with openGL/getting a better understanding
I recently learned how to load a model to openGL using assimp, but I am having trouble figuring out how to do lighting calculations on this model. Previously with my own created objects I would set ...
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ASSIMP Skinning seems to be somewhat inverted
I'm currently implementing Skinning using Assimp as my asset importer. I've relied heavily on the following tutorial in order to skin meshes (http://ogldev.atspace.co.uk/www/tutorial38/tutorial38.html)...