Skip to main content

Questions tagged [fluid-dynamics]

1 vote
1 answer
194 views

I'm working on a realistic VR bartending game for Quest, and I need some help with making bottles pour liquid into cups. I'm aiming for a system where: When a bottle is tilted, liquid pours out ...
Dylan Ball's user avatar
1 vote
0 answers
291 views

I have a 64x64 display and an accelerometer. I want to run a 2D fluid simulation and take a reading from the accelerometer as the gravity vector. I'm going to be doing this on fairly low-end hardware (...
Basic's user avatar
  • 1,287
0 votes
0 answers
244 views

I was curious about how wake effects are added in video games. Do most games use blender to mimic this effect and is it dynamic or does it have any drawbacks? Has anyone ever tried making it in Unity ...
Akshit Chaturvedi's user avatar
0 votes
0 answers
187 views

I would like to develop a simulation/video-game of some fish swimming in water. This simulation needs to have real time performance and the fish movement should be as physically accurate as possible. ...
Blue Nebula's user avatar
0 votes
0 answers
168 views

How can I implement dynamic liquid wobble inside a bottle in Unity3D as seen in here? (Yellow liquid inside the spray can at 3:10)
Abhi S's user avatar
  • 1
0 votes
1 answer
491 views

My problem: Basically the units, units meaning soldiers or vehicles, influence the frontline by moving into the opponents territory (See example image). I'm trying to understand where to even start ...
GamesByChris's user avatar
12 votes
1 answer
2k views

I want to make a simple liquid something like these gifs:
Seyed Morteza Kamali's user avatar
1 vote
1 answer
980 views

I'm working on a project and get stuck for days. I want to make balls going through the pipe like this game: You can watch this Youtube video for more detail. How can i replicate this game machenis?
tnhoanglonghd's user avatar
0 votes
0 answers
150 views

I need to create swim mechanism which is interaction between object actuator and water. I've play Algodoo and I can make simple swiming mechine. Which priciple to achieve this? As far as I know it ...
M lab's user avatar
  • 109
5 votes
1 answer
5k views

I'd like to mimic this effect seen in Half Life: Alyx: I can't figure out what is going on here, people say "it is just a shader effect it isn't simulating anything", but I don't think that is true at ...
Krupip's user avatar
  • 1,811
0 votes
0 answers
1k views

How can I make an effect like filling a cone with soft serve ice cream, or putting icing on a cake. I want to have the real icing effect shown in the https://twitter.com/D_M_Gregory/status/...
Huzaifa's user avatar
0 votes
0 answers
263 views

I am working on a project where I have to approximately simulate the ocean waves. Currently, I am using a mesh modification approach. I am able to simulate low amplitude waves using the following ...
Nimesh Chandramaniya's user avatar
1 vote
1 answer
143 views

reference: https://pdfs.semanticscholar.org/847f/819a4ea14bd789aca8bc88e85e906cfc657c.pdf ...
Dinosaurs for Friends's user avatar
0 votes
0 answers
718 views

I am making a small cartoon-ish fighting game, and one of the weapons is a Hot Coffee Sprayer, which is a shotgun style weapon. How do I create a thick blast of dark liquid to come from it, with a ...
get_scripted's user avatar
3 votes
1 answer
397 views

Introduction I hope that this question isn't too broad, my apologies if it is. Anyway, getting to the point, our video game is set in ancient Egypt and, to nobody's surprise I'm sure, Egypt has a lot ...
Nick Dietz's user avatar

15 30 50 per page