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Questions tagged [support]

May refer to either enabling something to function with your game (typically hardware, software or combinations thereof) or providing assistance to your users / players. This tag is not intended for seeking support on existing products as such questions are generally off topic.

0 votes
1 answer
289 views

On the first boss fight level you could notice how lava moves what is not a surprise for a software renderer. But according to the Quake fandom, GLQuake was released in 1997, hence OpenGL had no ...
MaximMogulev's user avatar
0 votes
0 answers
63 views

I find myself wondering whether our PC games from the 2000s will continue to operate without a VM. To the present, GPU manufacturers have generously kept pre-3.2 OpenGL in their drivers. I'm amazed ...
KarlLightning's user avatar
0 votes
1 answer
118 views

What is the typical upkeep of a project made in Unity, specifically how often/how much the code needs to be updated/changed/added when a new Unity version is released and/or when your currently used ...
CinnaMonster's user avatar
0 votes
1 answer
790 views

I just installed UDK and Tried compiling a project in C++ at first it didn't compile I searched for it and it only said like "try again till it works" and I did then it worked "...
xtcPanda's user avatar
-3 votes
1 answer
98 views

This enemy JS file in a space shooting game was part of tutorial but there was no explanation to what is does and more importantly Why. Can you please help me explain what the following mean in the ...
Rick N's user avatar
  • 9
1 vote
1 answer
148 views

How can I set the bullets start position to shoot from the front right of the sprite? It is currently shooting from the top of the sprite. P.S. I'm doing a tutorial online with the sprite shooting ...
Rick N's user avatar
  • 9
1 vote
0 answers
127 views

In my C# script, I get the active gameobjects during play mode. Those gameObjects that are active are: 1- First, I get the ones that the application has selected randomly 2- and then after the first ...
FK22's user avatar
  • 21
2 votes
1 answer
156 views

When trying to install Unity I am getting the following error: The download of version ... was cancelled. I checked that there are no spaces in the path. Also I can not Sign in. When I provide ...
oobarbazanoo's user avatar
0 votes
1 answer
144 views

Many Game Engines require OpenGL to run. I have one of those. I've confirmed that the program and any benchmarks for OpenGL above OpenGL 2 fail to run. Is there, like, a way to confirm I have ...
Jones Crimson's user avatar
1 vote
1 answer
86 views

Is every position in percentages when you support different aspect ratios? Or do you do if-else statements for each aspect ratio and put absolute positions? What are the pros and cons of each?
Zik's user avatar
  • 209
6 votes
4 answers
3k views

I am making a game with multiplayer split screen mode using SDL. Basically, I like the idea of having each player plug in his own keyboard to the PC, set custom controls via options and being able to ...
Sunius's user avatar
  • 201
-6 votes
1 answer
2k views

Well, I have to say that Unity is a really nice thing that can save one a dozen of hours on coding (letting instantly work on gameplay). But what's the idea of forcing (EULA) any party, which made ...
kagali-san's user avatar
-1 votes
1 answer
198 views

What are examples of games sites that provide good community support for that game? That is, sites for a specific game that provide ways for players of that game for to ask questions, exchange ...
15 votes
5 answers
512 views

I'm in the process of developing and releasing an iOS game, and have found that it just won't run on an iPhone 3G (don't even ask about a 2G) for many reasons. Primarily, the number of sprites and ...
jtalarico's user avatar
  • 253
3 votes
2 answers
1k views

I'm considering development of some simple Unity games but am worried about distribution. Which well known game portals currently support unity?

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