Questions tagged [screen]
Usually a flat surface onto which information is visually presented. The screen of a computer is sometimes called a monitor.
136 questions
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How can I use multiple monitors in Unity?
I am trying to work with two monitors; I want to have two cameras in my scene, such that each camera projects to a different monitor. I tried to follow this guide, which says that I have to change the ...
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How to obtain the Position on the screen (Vector2) of the Position of an object in the world (Vector3)?
I have been searching around for a solution to this but still haven't been able to use it or find it, the thing is i need the Screen Position of an object that is being seen, for this i have three ...
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Problem when changing matrix view in screen space reflexion
I’m using (DX11) LookAtLH or LookTo functions to get my view matrix. When setting Camera Direction so that the y component is zero I have the correct reflexion (picture left). When changing the Dir.y ...
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How would I mask the player node out of a canvas shader?
I'm making a 3D game, and I want to create a post processing effect using a canvasitem and a colorrect, that effects everything on screen apart from the player. I already have the shader itself made, ...
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In platformer video games, what is the term for the size of the character on the screen?
In 2D platformer games, what is the term or word for determining the size of the player character on the screen?
For example, the player character in Castlevania: Symphony of the Night is very small ...
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How to make sure my UI remains the same across multiple screens?
How to make sure my UI remains the same across multiple screens? I've looked at some tutorials, but they didn't seem to apply to my situation.
I tried the following, but they didn't resolve my problem:...
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Start debug window on other monitor than the Godot editor
When starting my game for debugging, I'd like to have the game pop up at my second monitor (still in "Windowed" mode), instead of on top of the Godot editor window itself. I've tried several ...
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Scale radius used in positioning script to match UI scale
I would like to ask a question about the scaling of objects to the size of the screen.
But the question is not a problem that can be solved by setting the "canvas scaler" to "scale with ...
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Screen split in different regions, each with a different scene
I am a complete beginner in Unity and, after having search for a while, I am still not sure if it is actually possible to achieve what I would like to do.
My goal is to have a game where the screen is ...
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Last hole artifact in screen space refection with Hierarchical Z
After lot of efforts I have an almost nice shader doing SSR with HiZ. The shader is provided below. Some parameters are tunable and you can speed up things but the difficulty in my scene (picture) are ...
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Does Screen.orientation not work in simulator?
I use the Screen.orientation property to reposition my UI when the screen is rotated. But when I rotate the simulator to left or right,
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How screen scaling works in Unity?
I created a very simple scene, to understand how screen scaling works in Unity. The scene has only a SpriteRenderer object and a TextMeshPro object - no Canvas or other UI elements. The TextMeshPro ...
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How to dim the device backlight using libGDX?
I have an idea for a very minimalistic game. To fit in with this theme. I want no explicit messages or tutorials etc. I want to experiment with ways to very gently, implicitly prompt the player to ...
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Pygame having trouble with surface.blits method
I got used to blit every image into the screen on a seperate line in Pygame but now I want to start using the pygame.Surface.blits() method.
According to the ...
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What is surface locking and unlocking in Pygame?
I've read a little about surface locking and unlocking in pygame in Beginning Game Development with Python and Pygame. However, I still don't understand it.
I've read that it can improve the game ...