Questions tagged [tweening]
The creation, manual or algorithmic, of frames of animation 'twixt keyframes.
46 questions
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How to use tweens to spin a wheel clockwise in Godot Engine?
How can I spin a roulette wheel in a clockwise direction using a tween?
I've successfully managed to rotate counter-clockwise to the exact segment, but changing the direction to go clockwise is still ...
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How do tween librarys in Unity update tweens?
I am trying create a small lerp helper script that basically allows me to do something like a small tween with a extension or static method (So I can call it from my other scripts easily like you can ...
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LeanTween | Rect Transform Moving To Incorrect Position
I am using LeanTween to animate my menu selector.
This is how is looked prior to animating it with LeanTween:
And when I animate it with Leantween, for some reason it is positioned much further away:
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Is it possible to have multiple simultaneous tweens within a LeanTween sequence?
I'm trying to create a sequence that controls multiple animating objects (ObjectA and ObjectB). I want it to look like this...
Step 1: ObjectA moves to center, while rotating.
Step 2: ObjectB moves ...
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How to run a DOTween tween on float and apply it to a component on each update?
I am trying to use DOTween by tweening a float and then applying that float to the parameters of a gameObject's components on each update.
In LeanTween, this was done like this:
...
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Optimization problem with tweening UI using DOTween in Unity
I read in a Unity blog post that using normal animation with UI in Unity is not really recommended, but instead you should use tweening if you can. To test this so I tried the same animation with both ...
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Tween a pop-up containing several buttons
I am developing a small game with Phaser 3. I want to make a container with several buttons, representing a pop-up dialog. The container needs to pop up on completing a task. When container pops up, I ...
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DOTween: How to make a spring bounce effect?
I am looking how to make a bouncing effect with DOTween, like when the object is attached to a spring. How can I make an effect like this?
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Godot tween animation playing order
I'm making a three in line game with godot, but i'm having an issue.
First time when swapping cells, the animation of swapping and the elimination of cells (in the case of making 3 or more cell ...
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Getting array of points shaping curve from 2 vector3 points
What I want is to get path for DoTween method DoPath(), which as a parameter expects array of vectors shaping the direction of the path. I googled some stuff and found out nothing. Just think bezier ...
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Unity animation: How to reset pivot after 3D character somersaults?
I have this new character animation that I made in Blender. None of my other animations use Root Transform or anything fancy, and they work great. This new one is special though. The character jumps ...
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How to run DOTween tweens in succession?
I have a function in my Unity game which marks a given cell GameObject as a valid cell for next move by changing the texture on it. I wanted to spice things up a bit by adding some tweens to the ...
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The gist of tweening with WebGL / OpenGL
I am trying to wrap my head around how to take advantage of shaders for things like tweening.
For example, there are these simple easing equations, which we can use like this:
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Unity target position never stops with Vector3.SmoothDamp
I've integrated Vector3.SmoothDamp method to have a more fluid and native movement between the character and his camera in Unity. The camera movement is perfectly ...
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How do I restart tweens in DOTween and Unity?
I am trying to restart a couple of tweens when I load a new scene. So far,
I have this in MainMenuController.cs :
...