Java Edition 1.21.11 Pre-Release 1
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This page covers a pre-release version that has an issue under certain conditions.
This version crashes on startup if the options.txt file does not already exist.[1]
Minecraft 1.21.11 Pre-Release 1
| Edition | |||||||
|---|---|---|---|---|---|---|---|
| Release date |
November 19, 2025 | ||||||
| Type | |||||||
| Pre-release for | |||||||
| Downloads |
Client | ||||||
| Obfuscation maps | |||||||
| Protocol version |
dec: 1073742103 | ||||||
| Data version |
4663 | ||||||
| Resource pack format |
75.0 | ||||||
| Data pack format |
94.0 | ||||||
| Minimum Java version | |||||||
| |||||||
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"title": "Minecraft 1.21.11 Pre-Release 1",
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"1.21.11-pre1.jpg",
"Java Edition 1.21.11 Pre-Release 1.png",
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"footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Java Edition 1.21.10|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.10]]</td>\n<td style=\"padding: 0.4em\">'''[[Java Edition 1.21.11|1.21.11]]'''</td>\n<td style=\"padding: 0.4em\" >[[Java Edition 26.1| 26.1 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Java Edition 25w46a|◄ 25w46a]]\n</td>\n<td style=\"padding: 0.4em\">''' 1.21.11 Pre-Release 1'''</td>\n<td style=\"padding: 0.4em\">\n[[Java Edition 1.21.11 Pre-Release 2| 1.21.11 Pre-Release 2 ►]]\n</td>\n</tr>\n</table>"
}
1.21.11 Pre-Release 1 (known as 1.21.11-pre1 in the launcher) is the first pre-release for Java Edition 1.21.11, released on November 19, 2025.[2]
A separate unobfuscated version of 1.21.11 Pre-Release 1 was released, titled 1.21.11 Pre-Release 1 Unobfuscated (or 1.21.11-pre1_unobfuscated when in the launcher). This is an experimental version released in preparation for obfuscation being removed from Java Edition clients and servers.[3]
Additions
[edit | edit source]General
[edit | edit source]- Added
minecraft:attack_range- Enables a custom attack range when using the item.
- Overrides the normal entity interaction range for player.
- Regular melee attack range is computed for mobs based on the distance of the target hitbox to their hitbox. This component modifies that distance check by adjusting minimum and maximum padding for the attack hitbox.
- Mobs using
minecraft:kinetic_weaponwill have their attack range applied in the same way it applies to players. - Format: object with fields
min_reach: float, the minimum distance in blocks from the attacker to the target to be considered valid.- Default value:
0.0, valid from0.0to64.0
- Default value:
max_reach: float, the maximum distance in blocks from the attacker to the target to be considered valid.- Default value:
3.0, valid from0.0to64.0
- Default value:
hitbox_margin: float, the margin applied to the target bounding box when checking for valid hitbox collision.- Default value:
0.3, valid from0.0to1.0
- Default value:
mob_factor: float, the multiplier applied to themin_rangeandmax_rangewhen checking for valid distance when item is used by a mob.- Default value:
1.0, valid from0.0to2.0
- Default value:

- Added texture filtering in video settings.
- Controls the method used to sample textures when they are viewed at an angle or from a distance.
- Available values are "None", "RGSS", and "Anisotropic".
- The default depends on the selected graphics preset as well as the computer's graphics card capabilities.[note 2]
- "RGSS" (Rotated Grid Super Sampling) is a shader-based filtering method that improves texture clarity at a moderate performance cost.
- This is available on all hardware.
- "Anisotropic" is a hardware-based filtering method that improves texture clarity even further.
- The maximum anisotropy may be "2x", "4x", and "8x", controllable by a separate slider.
- If the graphics card does not support it, anisotropic filtering will do nothing.
- This significantly impacts VRAM usage (especially combined with a high mipmap count).
- Added "Music by Hyper Potions!"
Changes
[edit | edit source]Items
[edit | edit source]- The texture is now the same as in Bedrock Edition.
- Both the item and the equipment assets have been split into a tinted base layer and an overlay layer.
- Changed the swap animation scale of all spears from
1.9to1.95.[source code ref 1] - The player can now continue to deal damage to the target if they keep charging at it after the initial hit, and mobs can do the same.
- Golden spears are now a piglin-preferred weapon.
- Skeleton variants and drowned no longer pick them up.
- Zombified piglins can now charge with the spear and not just jab with it.
- Spears are now placed after swords in the Creative inventory.
Mobs
[edit | edit source]- No longer sink in water while ridden by a player.
- The heads of the Nautilus and Zombie Nautilus now clip less through their shells.
- Baby Nautilus now uses nautilus swimming sounds instead of fish swimming sounds (
entity.fish.swim). - The nautilus shell drop is now affected by Looting.
Gameplay
[edit | edit source]- The "Mob Kabob" advancement is now a goal advancement instead of a challenge advancement.
General
[edit | edit source]min_reach,max_reachandhitbox_marginhave been moved fromminecraft:piercing_weaponandminecraft:kinetic_weaponinto a new componentminecraft:attack_rangeto allow all melee weapon types to use them.
- The pack format version is now
94.0.
- The version is now
75.0.
- Entity Type Tags
- Added
camel_huskto#can_float_while_riddentag.
- Added
- Item Tags
- Added
golden_spearto#piglin_preferred_weaponstag.
- Added
texturesection of*.mcmetafiles has a newalpha_cutoff_biasfield that controls alpha bias for cutout textures.- There is no limit for this value technically, it can be negative as well, but it does not make sense to set this higher than
1.0or lower than-1.0since the texture will become either fully opaque or fully transparent. - Default value for this field is
0.0, and it can be increased for textures that can become too transparent/thin at distance, or decreased if it's too "opaque". - Only used for lower mips of cutout textures, does not change the alpha of first mip level, and has no effect on other textures.
- There is no limit for this value technically, it can be negative as well, but it does not make sense to set this higher than
Fixes
[edit | edit source]From 1.21.1
- MC-276382 – Leather horse armor leggings & helmet parts are untextured.
From 1.21.7
- MC-299136 – Hyper Potions (Ian Tsuchiura) is not mentioned in the credits and splash texts.
From 1.21.9
- MC-302209 – Debug renderers stop working when changing dimensions.
From the 1.21.11 development versions
- MC-302677 – The attack indicator does not respect spears' reach.
- MC-302836 – The texture of zombie horses' heads is not symmetrical.
- MC-302840 – The saddle texture on zombie horses is missing some parts.
- MC-302882 – Piglins do not perform charge attacks when holding spears, unlike in Bedrock Edition.
- MC-303052 – Cobwebs and sweet berry bushes prevent players from lunging using spears.
- MC-303174 – Nautilus shell drop chance from nautiluses is unaffected by Looting.
- MC-303467 – Zombified piglins that spawn holding golden spears and can pick up loot swap their spear for any other item.
- MC-303476 – Dashing on a nautilus plays an underwater sound even on land.
- MC-303524 – Piglins that spawn holding a golden spear swap their spear with any golden item.
- MC-303657 – Camel husks only sink when ridden.
- MC-303664 – Black outlines render on flat-textured blocks when mipmap levels are disabled.
- MC-303812 – Zombies that spawn holding spears and can pick up loot swap their spear for any other item.
- MC-303838 – The rain overlay renders in the end while the ender dragon fog is present.
- MC-303846 –
/gameruledoes not accept full resource locations of game rules. - MC-303919 – Lunge wastes durability and hunger by using it while on a ladder.
- MC-303942 – The Mob Kabob advancement doesn't reward the player with experience.
- MC-303950 – Velocity no longer properly increases spear damage.
- MC-304029 – Undead mobs no longer burn in sunlight in biomes without rain while it's raining.
- MC-304042 – You can get the Mob Kabob advancement by hitting an ender dragon five times in a row with the same charge attack.
- MC-304058 – Lower
fog_end_distanceenvironment attribute values cause rain to drastically increase fog effect. - MC-304095 – Holding a spear prevents attack interactions with interaction entities.
- MC-304116 – Entities and block entities do not fade correctly when the chunk fade setting is active.
- MC-304127 – The float ranges of Cubic Bézier curve arguments don't match the changelog.
From the previous development version
- MC-304163 – Shift-left-clicking an entity's name with advanced tooltips enabled no longer inserts the entity's UUID in the chat.
- MC-304170 – Setting the "Music Toast" option to "Pause Menu and Toast" while music is disabled shows a music toast.
- MC-304190 – Fish buckets have a dysfunctional consumable component now.
- MC-304191 – Foxes can now eat fish buckets, deleting the bucket and skipping special effects.
- MC-304196 – The recipe for waxed chiseled copper made from waxed copper slabs now yields two items instead of one.
- MC-304212 – Zombie nautiluses being ridden by mobs can still be leashed, unlike zombie horses and camel husks.
Videos
[edit | edit source]Video made by slicedlime:
Notes
[edit | edit source]- ↑ The contents of the ZIP file should be extracted to the
.minecraft/versionsdirectory in order to install this version. - ↑ AMD GPUs use "RGSS" on the "Fabulous!" preset instead of "Anisotropic" as using "Anisotropic" on AMD GPUs does not perform well.[4]
References
[edit | edit source]- ↑ MC-304369 — Crash when loading the game without an existing options.txt file — resolved as "Fixed in 1.21.11 Pre-Release 2".
- ↑ "Minecraft 1.21.11 Pre-Release 1" – Minecraft.net, November 19, 2025.
- ↑ "Removing obfuscation in Java Edition" – Minecraft.net, October 29, 2025.
- ↑ Discord message in #dev-updates of Minecraft Feedback – @timur6030 on Discord, November 18, 2025. View screenshot of message.
- ↑ Before:
"swap_animation_scale": 1.9"
After:"swap_animation_scale": 1.95"